Add cubemap arrays, as well as control for generation of MIPs on texture targets.

This commit is contained in:
Areloch 2018-09-16 18:19:04 -05:00
parent e32a431a6c
commit 83dd55e851
25 changed files with 412 additions and 60 deletions

View file

@ -45,7 +45,7 @@ class _GFXGLTextureTargetImpl;
class GFXGLTextureTarget : public GFXTextureTarget
{
public:
GFXGLTextureTarget();
GFXGLTextureTarget(bool genMips);
virtual ~GFXGLTextureTarget();
virtual const Point2I getSize();