mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-04-28 15:55:39 +00:00
Add cubemap arrays, as well as control for generation of MIPs on texture targets.
This commit is contained in:
parent
e32a431a6c
commit
83dd55e851
25 changed files with 412 additions and 60 deletions
|
|
@ -181,7 +181,7 @@ void GFXGLCubemap::initStatic( DDSFile *dds )
|
|||
}
|
||||
}
|
||||
|
||||
void GFXGLCubemap::initDynamic(U32 texSize, GFXFormat faceFormat)
|
||||
void GFXGLCubemap::initDynamic(U32 texSize, GFXFormat faceFormat, U32 mipLevels)
|
||||
{
|
||||
mDynamicTexSize = texSize;
|
||||
mFaceFormat = faceFormat;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue