diff --git a/Engine/source/navigation/navMesh.cpp b/Engine/source/navigation/navMesh.cpp index 7dbb40d6d..c9bbb1fa4 100644 --- a/Engine/source/navigation/navMesh.cpp +++ b/Engine/source/navigation/navMesh.cpp @@ -739,6 +739,7 @@ Box3F NavMesh::getTileBox(U32 id) void NavMesh::updateTiles(bool dirty) { + PROFILE_SCOPE(NavMesh_updateTiles); if(!isProperlyAdded()) return; @@ -793,6 +794,7 @@ void NavMesh::processTick(const Move *move) void NavMesh::buildNextTile() { + PROFILE_SCOPE(NavMesh_buildNextTile); if(!mDirtyTiles.empty()) { // Pop a single dirty tile and process it. @@ -1099,6 +1101,7 @@ unsigned char *NavMesh::buildTileData(const Tile &tile, TileData &data, U32 &dat /// this NavMesh object. void NavMesh::buildTiles(const Box3F &box) { + PROFILE_SCOPE(NavMesh_buildTiles); // Make sure we've already built or loaded. if(!nm) return; @@ -1124,6 +1127,7 @@ DefineEngineMethod(NavMesh, buildTiles, void, (Box3F box),, void NavMesh::buildTile(const U32 &tile) { + PROFILE_SCOPE(NavMesh_buildTile); if(tile < mTiles.size()) { mDirtyTiles.push_back_unique(tile); diff --git a/Engine/source/navigation/navPath.cpp b/Engine/source/navigation/navPath.cpp index 9409cc193..a66afe136 100644 --- a/Engine/source/navigation/navPath.cpp +++ b/Engine/source/navigation/navPath.cpp @@ -369,6 +369,7 @@ void NavPath::resize() bool NavPath::plan() { + PROFILE_SCOPE(NavPath_plan); // Initialise filter. mFilter.setIncludeFlags(mLinkTypes.getFlags()); @@ -430,15 +431,15 @@ bool NavPath::visitNext() if(dtStatusFailed(mQuery->findNearestPoly(from, extents, &mFilter, &startRef, NULL)) || !startRef) { - Con::errorf("No NavMesh polygon near visit point (%g, %g, %g) of NavPath %s", - start.x, start.y, start.z, getIdString()); + //Con::errorf("No NavMesh polygon near visit point (%g, %g, %g) of NavPath %s", + //start.x, start.y, start.z, getIdString()); return false; } if(dtStatusFailed(mQuery->findNearestPoly(to, extents, &mFilter, &endRef, NULL)) || !endRef) { - Con::errorf("No NavMesh polygon near visit point (%g, %g, %g) of NavPath %s", - end.x, end.y, end.z, getIdString()); + //Con::errorf("No NavMesh polygon near visit point (%g, %g, %g) of NavPath %s", + //end.x, end.y, end.z, getIdString()); return false; } @@ -452,6 +453,7 @@ bool NavPath::visitNext() bool NavPath::update() { + PROFILE_SCOPE(NavPath_update); if(dtStatusInProgress(mStatus)) mStatus = mQuery->updateSlicedFindPath(mMaxIterations, NULL); if(dtStatusSucceed(mStatus)) @@ -527,6 +529,7 @@ bool NavPath::finalise() void NavPath::processTick(const Move *move) { + PROFILE_SCOPE(NavPath_processTick); if(!mMesh) if(Sim::findObject(mMeshName.c_str(), mMesh)) plan();