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https://github.com/TorqueGameEngines/Torque3D.git
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- Cleaned up elements in ChooseLevelMenu and ensured onscreen button had correct command
- Ensured there's always a level selected by default on the chooseLevelMenu - Added a small delay to try and ensure the level/server config tab key hints align properly - Added logic so you can't swap to server config page on chooseLevelMenu if in single player mode - Added server description to server details line on JoinServerMenu - Ensured programmatically added elements aren't saved out if GUIs are edited - Fixed back-out prompt in OptionsMenu properly backs out so it doesn't break menu nav
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f4491f8202
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5 changed files with 21 additions and 18 deletions
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@ -120,7 +120,7 @@ $guiContent = new GuiControl(ChooseLevelMenu) {
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};
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};
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new GuiBitmapCtrl(LevelPreviewBitmap) {
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BitmapAsset = "testMaps:EmptyLevel_preview_image";
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BitmapAsset = "";
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position = "448 0";
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extent = "440 440";
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horizSizing = "left";
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@ -128,7 +128,7 @@ $guiContent = new GuiControl(ChooseLevelMenu) {
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tooltipProfile = "GuiToolTipProfile";
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};
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new GuiTextCtrl(LevelNameText) {
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text = "EmptyLevel";
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text = "";
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position = "448 445";
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extent = "440 20";
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horizSizing = "left";
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@ -324,7 +324,7 @@ $guiContent = new GuiControl(ChooseLevelMenu) {
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horizSizing = "left";
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vertSizing = "center";
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profile = "GuiMenuButtonProfile";
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command = "OptionsMenu.applySettings();";
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command = "ChooseLevelBegin(1);";
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tooltipProfile = "GuiToolTipProfile";
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};
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new GuiIconButtonCtrl(ChooseLevelBackBtn) {
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