Fix issue where console stack values were getting overwritten inside a C++ function

This commit is contained in:
James Urquhart 2014-12-10 00:33:40 +00:00
parent d87994ec37
commit 82fd1794e6
5 changed files with 51 additions and 19 deletions

View file

@ -468,6 +468,8 @@ public:
bool traceOn;
U32 mStackDepth;
bool mShouldReset; ///< Designates if the value stack should be reset
bool mResetLocked; ///< mShouldReset will be set at the end
ExprEvalState();
~ExprEvalState();