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Fix issue where console stack values were getting overwritten inside a C++ function
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5 changed files with 51 additions and 19 deletions
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@ -468,6 +468,8 @@ public:
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bool traceOn;
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U32 mStackDepth;
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bool mShouldReset; ///< Designates if the value stack should be reset
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bool mResetLocked; ///< mShouldReset will be set at the end
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ExprEvalState();
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~ExprEvalState();
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