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Fix memory leak (ParticleData and ParticleEmitterData) on using TypeValidator class.
This fixes issue #154
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parent
9b2caeed6a
commit
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2 changed files with 24 additions and 13 deletions
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@ -128,16 +128,20 @@ ParticleData::~ParticleData()
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}
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}
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FRangeValidator dragCoefFValidator(0.f, 5.f);
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FRangeValidator gravCoefFValidator(-10.f, 10.f);
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FRangeValidator spinRandFValidator(-1000.f, 1000.f);
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//-----------------------------------------------------------------------------
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// initPersistFields
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//-----------------------------------------------------------------------------
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void ParticleData::initPersistFields()
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{
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addFieldV( "dragCoefficient", TYPEID< F32 >(), Offset(dragCoefficient, ParticleData), new FRangeValidator(0, 5),
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addFieldV( "dragCoefficient", TYPEID< F32 >(), Offset(dragCoefficient, ParticleData), &dragCoefFValidator,
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"Particle physics drag amount." );
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addField( "windCoefficient", TYPEID< F32 >(), Offset(windCoefficient, ParticleData),
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"Strength of wind on the particles." );
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addFieldV( "gravityCoefficient", TYPEID< F32 >(), Offset(gravityCoefficient, ParticleData), new FRangeValidator(-10, 10),
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addFieldV( "gravityCoefficient", TYPEID< F32 >(), Offset(gravityCoefficient, ParticleData), &gravCoefFValidator,
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"Strength of gravity on the particles." );
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addFieldV( "inheritedVelFactor", TYPEID< F32 >(), Offset(inheritedVelFactor, ParticleData), &CommonValidators::NormalizedFloat,
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"Amount of emitter velocity to add to particle initial velocity." );
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@ -149,9 +153,9 @@ void ParticleData::initPersistFields()
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"Variance in lifetime of particle, from 0 - lifetimeMS." );
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addField( "spinSpeed", TYPEID< F32 >(), Offset(spinSpeed, ParticleData),
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"Speed at which to spin the particle." );
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addFieldV( "spinRandomMin", TYPEID< F32 >(), Offset(spinRandomMin, ParticleData), new FRangeValidator(-1000.f, 1000.f),
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addFieldV( "spinRandomMin", TYPEID< F32 >(), Offset(spinRandomMin, ParticleData), &spinRandFValidator,
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"Minimum allowed spin speed of this particle, between -1000 and spinRandomMax." );
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addFieldV( "spinRandomMax", TYPEID< F32 >(), Offset(spinRandomMax, ParticleData), new FRangeValidator(-1000.f, 1000.f),
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addFieldV( "spinRandomMax", TYPEID< F32 >(), Offset(spinRandomMax, ParticleData), &spinRandFValidator,
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"Maximum allowed spin speed of this particle, between spinRandomMin and 1000." );
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addField( "useInvAlpha", TYPEID< bool >(), Offset(useInvAlpha, ParticleData),
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"@brief Controls how particles blend with the scene.\n\n"
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