mirror of
https://github.com/TorqueGameEngines/Torque3D.git
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Did some 'final' clean up.
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5 changed files with 58 additions and 61 deletions
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@ -11,9 +11,6 @@ root: ..
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<div class="container">
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<p>
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Torque 3D's source code lives at <a href="https://github.com/GarageGames/Torque3D">GarageGames/Torque3D</a>.
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</p>
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<p>
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To clone a copy of the source code, you will need a <a href="http://git-scm.com/">git</a>
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client. We recommend the <a href="http://git-scm.com/downloads">official client</a>. Once you
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have installed Git, you should follow
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@ -30,30 +27,6 @@ root: ..
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</p>
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</div>
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<div class="banner"><div class="container">
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<h2 id="report-issues">Report issues</h2>
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</div></div>
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<div class="container">
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<p>
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If you find a bug in the engine that you're sure you didn't cause (don't
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worry, we cause bugs all the time ourselves!), please use the
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<a href="https://github.com/GarageGames/Torque3D/issues">GitHub issue tracker</a>
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to let us know. Please have a bit of a look at recent issues before you
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do, in case someone has already noticed the same problem. And remember to
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provide the following information:
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</p>
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<ul>
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<li>Your platform and compiler version</li>
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<li>A description of what currently happens, and what <em>should</em> or
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should not happen.</li>
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<li><b>Steps to reproduce the bug.</b></li>
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</ul>
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</div>
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<div class="banner"><div class="container">
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<h2 id="pull-request-guide">Pull-request guide</h2>
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</div></div>
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@ -68,6 +41,9 @@ root: ..
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old, slow, or ugly code. Pull requests are the way that code gets reviewed
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before it's accepted into the engine - even code that we, the Steering Committee,
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write ourselves.
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For a technical tutorial on how to submit a pull request, check out
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<a href="https://github.com/GarageGames/Torque3D/wiki/How-To:--Submit-A-Pull-Request">this page in our wiki</a>, or
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<a href="https://help.github.com/articles/using-pull-requests">this tutorial by GitHub</a>.
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</p>
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<p>
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@ -77,12 +53,6 @@ root: ..
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cases.
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</p>
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<p>
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For a technical tutorial on how to submit a pull request, check out
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<a href="https://github.com/GarageGames/Torque3D/wiki/How-To:--Submit-A-Pull-Request">this page in our wiki</a>, or
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<a href="https://help.github.com/articles/using-pull-requests">this tutorial by GitHub</a>.
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</p>
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<h3>Pull request rules</h3>
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<p>
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Pull requests not adhering to these rules <i>cannot</i> be accepted, so pay attention!
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@ -182,10 +152,10 @@ root: ..
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<p class="alert alert-warning">
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Note that this new versioning policy is different to the one adopted by the first
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Steering Committee, and applies only to engine versions 3.5.2 and above.
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and second Steering Committees, and applies only to engine versions 3.5.2 and above.
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</p>
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<table class="table">
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<table class="borderless versioning table">
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<tr>
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<td><b>X</b><br/>Major version number</td>
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<td>The major version number denotes a single version of our <em>client-facing</em>
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@ -210,10 +180,30 @@ root: ..
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</div>
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<div class="banner"><div class="container">
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<h2 id="request-features">Request features</h2>
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<h2 id="issues-and-requests">Issues and feature requests</h2>
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</div></div>
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<div class="container">
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<h3>Reporting a bug</h3>
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<p>
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If you find a bug in the engine that you're sure you didn't cause (don't
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worry, we cause bugs all the time ourselves!), please use the
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<a href="https://github.com/GarageGames/Torque3D/issues">GitHub issue tracker</a>
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to let us know. Please have a bit of a look at recent issues before you
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do, in case someone has already noticed the same problem. And remember to
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provide the following information:
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</p>
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<ul>
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<li>Your platform and compiler version</li>
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<li>A description of what currently happens, and what <em>should</em> or
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should not happen.</li>
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<li><b>Steps to reproduce the bug.</b></li>
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</ul>
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<h3>Requesting a new feature</h3>
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<p>
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We use a <a href="http://garagegames.uservoice.com/">UserVoice</a> forum to monitor
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feature requests from users. Before making a forum post or starting a new request,
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