mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-21 23:53:51 +00:00
Did some 'final' clean up.
This commit is contained in:
parent
486f8d117a
commit
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5 changed files with 58 additions and 61 deletions
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@ -67,10 +67,9 @@
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<a href="{{page.root}}/contribute" class="dropdown-toggle" data-toggle="dropdown">Contribute<i class="fa fa-angle-down"></i></a>
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<ul class="dropdown-menu">
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<li><a href="{{page.root}}/contribute#get-the-source-code">Get the source code</a></li>
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<li><a href="{{page.root}}/contribute#report-issues">Report issues</a></li>
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<li><a href="{{page.root}}/contribute#pull-request-guide">Pull-request guide</a></li>
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<li><a href="{{page.root}}/contribute#version-policy">Version policy</a></li>
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<li><a href="{{page.root}}/contribute#request-features">Request features</a></li>
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<li><a href="{{page.root}}/contribute#issues-and-requests">Issues and feature requests</a></li>
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</ul>
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</li>
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@ -96,6 +95,10 @@
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<td>or at home</td>
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<td><a href="http://garagegames.com/community">garagegames.com/community</a></td>
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</tr>
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<tr>
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<td>design by</td>
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<td><a href="https://github.com/eightyeight">eightyeight</a></td>
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</tr>
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</table>
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</div>
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@ -11,9 +11,6 @@ root: ..
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<div class="container">
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<p>
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Torque 3D's source code lives at <a href="https://github.com/GarageGames/Torque3D">GarageGames/Torque3D</a>.
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</p>
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<p>
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To clone a copy of the source code, you will need a <a href="http://git-scm.com/">git</a>
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client. We recommend the <a href="http://git-scm.com/downloads">official client</a>. Once you
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have installed Git, you should follow
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@ -30,30 +27,6 @@ root: ..
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</p>
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</div>
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<div class="banner"><div class="container">
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<h2 id="report-issues">Report issues</h2>
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</div></div>
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<div class="container">
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<p>
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If you find a bug in the engine that you're sure you didn't cause (don't
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worry, we cause bugs all the time ourselves!), please use the
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<a href="https://github.com/GarageGames/Torque3D/issues">GitHub issue tracker</a>
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to let us know. Please have a bit of a look at recent issues before you
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do, in case someone has already noticed the same problem. And remember to
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provide the following information:
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</p>
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<ul>
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<li>Your platform and compiler version</li>
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<li>A description of what currently happens, and what <em>should</em> or
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should not happen.</li>
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<li><b>Steps to reproduce the bug.</b></li>
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</ul>
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</div>
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<div class="banner"><div class="container">
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<h2 id="pull-request-guide">Pull-request guide</h2>
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</div></div>
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@ -68,6 +41,9 @@ root: ..
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old, slow, or ugly code. Pull requests are the way that code gets reviewed
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before it's accepted into the engine - even code that we, the Steering Committee,
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write ourselves.
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For a technical tutorial on how to submit a pull request, check out
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<a href="https://github.com/GarageGames/Torque3D/wiki/How-To:--Submit-A-Pull-Request">this page in our wiki</a>, or
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<a href="https://help.github.com/articles/using-pull-requests">this tutorial by GitHub</a>.
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</p>
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<p>
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@ -77,12 +53,6 @@ root: ..
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cases.
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</p>
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<p>
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For a technical tutorial on how to submit a pull request, check out
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<a href="https://github.com/GarageGames/Torque3D/wiki/How-To:--Submit-A-Pull-Request">this page in our wiki</a>, or
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<a href="https://help.github.com/articles/using-pull-requests">this tutorial by GitHub</a>.
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</p>
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<h3>Pull request rules</h3>
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<p>
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Pull requests not adhering to these rules <i>cannot</i> be accepted, so pay attention!
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@ -182,10 +152,10 @@ root: ..
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<p class="alert alert-warning">
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Note that this new versioning policy is different to the one adopted by the first
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Steering Committee, and applies only to engine versions 3.5.2 and above.
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and second Steering Committees, and applies only to engine versions 3.5.2 and above.
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</p>
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<table class="table">
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<table class="borderless versioning table">
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<tr>
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<td><b>X</b><br/>Major version number</td>
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<td>The major version number denotes a single version of our <em>client-facing</em>
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@ -210,10 +180,30 @@ root: ..
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</div>
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<div class="banner"><div class="container">
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<h2 id="request-features">Request features</h2>
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<h2 id="issues-and-requests">Issues and feature requests</h2>
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</div></div>
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<div class="container">
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<h3>Reporting a bug</h3>
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<p>
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If you find a bug in the engine that you're sure you didn't cause (don't
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worry, we cause bugs all the time ourselves!), please use the
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<a href="https://github.com/GarageGames/Torque3D/issues">GitHub issue tracker</a>
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to let us know. Please have a bit of a look at recent issues before you
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do, in case someone has already noticed the same problem. And remember to
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provide the following information:
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</p>
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<ul>
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<li>Your platform and compiler version</li>
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<li>A description of what currently happens, and what <em>should</em> or
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should not happen.</li>
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<li><b>Steps to reproduce the bug.</b></li>
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</ul>
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<h3>Requesting a new feature</h3>
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<p>
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We use a <a href="http://garagegames.uservoice.com/">UserVoice</a> forum to monitor
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feature requests from users. Before making a forum post or starting a new request,
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16
css/main.css
16
css/main.css
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@ -26,11 +26,6 @@ body {
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text-align: right;
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}
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td.wide {
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min-width: 10em;
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font-weight: bold;
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}
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.container {
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max-width: 760px!important;
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}
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@ -169,12 +164,21 @@ img.history {
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margin: 1em;
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}
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table.history tr td:nth-child(1) {
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table.history tr td:first-child {
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font-weight: bold;
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width: 4em;
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display: inline-block;
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}
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table.download tr td:first-child {
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min-width: 10em;
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font-weight: bold;
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}
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table.versioning tr td:first-child {
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min-width: 8em;
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}
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/*-----------------------------------------------------------------------------
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* Posts
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*/
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18
index.html
18
index.html
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@ -20,15 +20,6 @@ root: .
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<div class="container">
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<div class="row">
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<div class="col-sm-4">
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<h3>Gratis et libre</h3>
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<p>
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When you get Torque, you get everything. Under the permissive MIT
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open-source license, you can do what you want with the source code.
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</p>
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<a href="{{page.root}}/start">Download it now <i class="fa fa-angle-right"></i></a>
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</div>
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<div class="col-sm-4">
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<h3>Proven</h3>
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<p>
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<a href="{{page.root}}/engine">Games made with Torque <i class="fa fa-angle-right"></i></a>
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</div>
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<div class="col-sm-4">
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<h3>Gratis et libre</h3>
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<p>
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When you get Torque, you get everything. Under the permissive MIT
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open-source license, you can do what you want with the source code.
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</p>
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<a href="{{page.root}}/start">Download it now <i class="fa fa-angle-right"></i></a>
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</div>
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<div class="col-sm-4">
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<h3>Always evolving</h3>
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<p>
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@ -30,23 +30,23 @@ root: ..
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<div class="tab-content">
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<div class="tab-pane active" id="windows-tab">
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<table class="borderless table">
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<table class="borderless download table">
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<tr>
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<td class="wide">Current version</td>
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<td>Current version</td>
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<td><a href="http://mit.garagegames.com/Torque3D-3-5-1.zip">Torque 3D 3.5.1</a>
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<br />
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<a href="http://mit.garagegames.com/T3DProjectManager-2-1.zip">Project Manager 2.1</a></td>
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</tr>
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<tr>
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<td class="wide">Previous version</td>
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<td>Previous version</td>
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<td><a href="http://mit.garagegames.com/Torque3D-3-5.zip">Torque 3D 3.5</a>
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<br />
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<a href="http://mit.garagegames.com/T3DProjectManager-2-0.zip">Project Manager 2.0</a></td>
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</tr>
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<tr>
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<td class="wide">Tools</td>
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<td>Tools</td>
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<td>
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Torque is currently compatible with Microsoft Visual Studio
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<a href="http://www.microsoft.com/en-us/download/details.aspx?id=7873">2008</a>,
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@ -60,19 +60,19 @@ root: ..
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</div>
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<div class="tab-pane" id="linux-tab">
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<table class="borderless table">
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<table class="borderless download table">
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<tr>
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<td class="wide">Current version</td>
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<td>Current version</td>
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<td><a href="http://mit.garagegames.com/Torque3D-3-5-1.zip">Torque 3D 3.5.1</a>
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</tr>
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<tr>
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<td class="wide">Previous version</td>
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<td>Previous version</td>
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<td><a href="http://mit.garagegames.com/Torque3D-3-5.zip">Torque 3D 3.5</a>
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</tr>
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<tr>
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<td class="wide">Tools</td>
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<td>Tools</td>
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<td>
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The requirements vary depending on your distribution. Under
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Ubuntu, the following packages must be installed:
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