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https://github.com/TorqueGameEngines/Torque3D.git
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very small sound asset changes
Adds the resolved track stuff from the soundAsset refactor also uses the refresh asset so changes do not cause a sound to stop working
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parent
bcde183786
commit
823054ed86
6 changed files with 459 additions and 260 deletions
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@ -3309,30 +3309,19 @@ Torque::Path AssetImporter::importSoundAsset(AssetImportObject* assetItem)
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StringTableEntry assetName = StringTable->insert(assetItem->assetName.c_str());
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String soundFileName = assetItem->filePath.getFileName() + "." + assetItem->filePath.getExtension();
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String assetPath = targetPath + "/" + soundFileName;
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String soundFileName = assetItem->filePath.getFullFileName();
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String assetPath = "@" + soundFileName;
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String tamlPath = targetPath + "/" + assetName + ".asset.taml";
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String originalPath = assetItem->filePath.getFullPath().c_str();
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char qualifiedFromFile[2048];
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char qualifiedToFile[2048];
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#ifndef TORQUE_SECURE_VFS
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Platform::makeFullPathName(originalPath.c_str(), qualifiedFromFile, sizeof(qualifiedFromFile));
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Platform::makeFullPathName(assetPath.c_str(), qualifiedToFile, sizeof(qualifiedToFile));
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#else
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dStrcpy(qualifiedFromFile, originalPath.c_str(), sizeof(qualifiedFromFile));
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dStrcpy(qualifiedToFile, assetPath.c_str(), sizeof(qualifiedToFile));
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#endif
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newAsset->setAssetName(assetName);
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newAsset->_setSoundFile(newAsset, "0", soundFileName.c_str());
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newAsset->setSoundFile(assetPath.c_str());
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//If it's not a re-import, check that the file isn't being in-place imported. If it isn't, store off the original
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//file path for reimporting support later
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if (!isReimport && String::compare(qualifiedFromFile, qualifiedToFile) && Torque::FS::IsFile(qualifiedFromFile))
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if (!isReimport)
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{
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newAsset->setDataField(StringTable->insert("originalFilePath"), NULL, qualifiedFromFile);
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newAsset->setDataField(StringTable->insert("originalFilePath"), nullptr, originalPath.c_str());
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}
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Taml tamlWriter;
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@ -3345,18 +3334,6 @@ Torque::Path AssetImporter::importSoundAsset(AssetImportObject* assetItem)
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return "";
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}
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if (!isReimport)
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{
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bool isInPlace = !String::compare(qualifiedFromFile, qualifiedToFile);
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if (!isInPlace && !Torque::FS::CopyFile(qualifiedFromFile, qualifiedToFile, !isReimport))
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{
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dSprintf(importLogBuffer, sizeof(importLogBuffer), "Error! Unable to copy file %s", assetItem->filePath.getFullPath().c_str());
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activityLog.push_back(importLogBuffer);
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return "";
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}
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}
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return tamlPath;
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}
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