Merge pull request #522 from DavidWyand-GG/Updates

Revert Player Buoyancy Change
This commit is contained in:
David Wyand 2013-11-05 12:02:48 -08:00
commit 81627c7103

View file

@ -3098,6 +3098,8 @@ void Player::updateMove(const Move* move)
}
// Container buoyancy & drag
/* Commented out until the buoyancy calculation can be reworked so that a container and
** player with the same density will result in neutral buoyancy.
if (mBuoyancy != 0)
{
// Applying buoyancy when standing still causing some jitters-
@ -3117,6 +3119,7 @@ void Player::updateMove(const Move* move)
mVelocity.z -= buoyancyForce;
}
}
*/
// Apply drag
if ( mSwimming )