mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-25 17:43:44 +00:00
ModuleManager and AssetManager updated for T3D mount system.
Platform file calls replaced with Torque::FS calls when scanning for or loading files.
This commit is contained in:
parent
fd85491ed7
commit
8148bdfcdd
3 changed files with 56 additions and 147 deletions
|
|
@ -201,18 +201,18 @@ bool AssetManager::addModuleDeclaredAssets( ModuleDefinition* pModuleDefinition
|
|||
continue;
|
||||
|
||||
// Expand asset manifest location.
|
||||
char filePathBuffer[1024];
|
||||
char filePathBuffer[1024], extensionBuffer[256];
|
||||
String mdldfpth = pModuleDefinition->getModulePath();
|
||||
String astfpth = pDeclaredAssets->getPath();
|
||||
|
||||
//dSprintf( filePathBuffer, sizeof(filePathBuffer), "%s/%s", pModuleDefinition->getModulePath(), pDeclaredAssets->getPath() );
|
||||
dSprintf(filePathBuffer, sizeof(filePathBuffer), "%s/%s", pModuleDefinition->getModulePath(), pDeclaredAssets->getPath());
|
||||
dSprintf(extensionBuffer, sizeof(extensionBuffer), "*.%s", pDeclaredAssets->getExtension());
|
||||
|
||||
// Scan declared assets at location.
|
||||
if ( !scanDeclaredAssets( filePathBuffer, pDeclaredAssets->getExtension(), pDeclaredAssets->getRecurse(), pModuleDefinition ) )
|
||||
if ( !scanDeclaredAssets( filePathBuffer, extensionBuffer, pDeclaredAssets->getRecurse(), pModuleDefinition ) )
|
||||
{
|
||||
// Warn.
|
||||
Con::warnf( "AssetManager::addModuleDeclaredAssets() - Could not scan for declared assets at location '%s' with extension '%s'.", filePathBuffer, pDeclaredAssets->getExtension() );
|
||||
Con::warnf( "AssetManager::addModuleDeclaredAssets() - No assets found at location '%s' with extension '%s'.", filePathBuffer, pDeclaredAssets->getExtension() );
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -289,7 +289,7 @@ bool AssetManager::addDeclaredAsset( ModuleDefinition* pModuleDefinition, const
|
|||
|
||||
// Expand asset file-path.
|
||||
char assetFilePathBuffer[1024];
|
||||
Con::expandPath( assetFilePathBuffer, sizeof(assetFilePathBuffer), pAssetFilePath );
|
||||
dStrcpy(assetFilePathBuffer, Platform::makeRelativePathName(pAssetFilePath, NULL), sizeof(assetFilePathBuffer));
|
||||
|
||||
// Find the final slash which should be just before the file.
|
||||
char* pFileStart = dStrrchr( assetFilePathBuffer, '/' );
|
||||
|
|
@ -1479,7 +1479,7 @@ bool AssetManager::loadAssetTags( ModuleDefinition* pModuleDefinition )
|
|||
}
|
||||
|
||||
// Is the specified file valid?
|
||||
if ( Platform::isFile( assetTagsManifestFilePathBuffer ) )
|
||||
if (Torque::FS::IsFile( assetTagsManifestFilePathBuffer ) )
|
||||
{
|
||||
// Yes, so read asset tags manifest.
|
||||
mAssetTagsManifest = mTaml.read<AssetTagsManifest>( assetTagsManifestFilePathBuffer );
|
||||
|
|
@ -2298,12 +2298,8 @@ S32 AssetManager::findAssetLooseFile( AssetQuery* pAssetQuery, const char* pLoos
|
|||
AssertFatal( pAssetQuery != NULL, "Cannot use NULL asset query." );
|
||||
AssertFatal( pLooseFile != NULL, "Cannot use NULL loose file." );
|
||||
|
||||
// Expand loose file.
|
||||
char looseFileBuffer[1024];
|
||||
Con::expandPath(looseFileBuffer, sizeof(looseFileBuffer), pLooseFile, NULL, false );
|
||||
|
||||
// Fetch asset loose file.
|
||||
StringTableEntry looseFile = StringTable->insert( looseFileBuffer );
|
||||
// Make game relative path for loose file.
|
||||
StringTableEntry looseFile = Platform::makeRelativePathName(pLooseFile, NULL);;
|
||||
|
||||
// Reset result count.
|
||||
S32 resultCount = 0;
|
||||
|
|
@ -2401,24 +2397,30 @@ bool AssetManager::scanDeclaredAssets( const char* pPath, const char* pExtension
|
|||
AssertFatal( pExtension != NULL, "Cannot scan declared assets with NULL extension." );
|
||||
|
||||
// Expand path location.
|
||||
char pathBuffer[1024];
|
||||
Con::expandPath( pathBuffer, sizeof(pathBuffer), pPath );
|
||||
String relativePath = Platform::makeRelativePathName(pPath, NULL);
|
||||
// Strip any trailing slash off the path.
|
||||
if (relativePath.endsWith("/"))
|
||||
relativePath = relativePath.substr(0, relativePath.length() - 1);
|
||||
|
||||
Torque::Path scanPath = Torque::FS::GetCwd();
|
||||
scanPath.setPath(relativePath);
|
||||
|
||||
// Find files.
|
||||
Vector<Platform::FileInfo> files;
|
||||
if ( !Platform::dumpPath( pathBuffer, files, recurse ? -1 : 0 ) )
|
||||
Vector<String> files;
|
||||
S32 numAssets = Torque::FS::FindByPattern(scanPath, pExtension, recurse, files, true);
|
||||
if (numAssets <= 0)
|
||||
{
|
||||
// Failed so warn.
|
||||
Con::warnf( "Asset Manager: Failed to scan declared assets in directory '%s'.", pathBuffer );
|
||||
// Failed so warn. or don't... Common error when scanning modules with no assets
|
||||
//Con::warnf( "Asset Manager: No declared assets found in directory '%s'.", relativePath.c_str());
|
||||
return false;
|
||||
}
|
||||
|
||||
// Is the asset file-path located within the specified module?
|
||||
if ( !Con::isBasePath( pathBuffer, pModuleDefinition->getModulePath() ) )
|
||||
if ( !Con::isBasePath(relativePath.c_str(), pModuleDefinition->getModulePath()) )
|
||||
{
|
||||
// No, so warn.
|
||||
Con::warnf( "Asset Manager: Could not add declared asset file '%s' as file does not exist with module path '%s'",
|
||||
pathBuffer,
|
||||
pPath,
|
||||
pModuleDefinition->getModulePath() );
|
||||
return false;
|
||||
}
|
||||
|
|
@ -2427,43 +2429,25 @@ bool AssetManager::scanDeclaredAssets( const char* pPath, const char* pExtension
|
|||
if ( mEchoInfo )
|
||||
{
|
||||
Con::printSeparator();
|
||||
Con::printf( "Asset Manager: Scanning for declared assets in path '%s' for files with extension '%s'...", pathBuffer, pExtension );
|
||||
Con::printf( "Asset Manager: Scanning for declared assets in path '%s' for files with extension '%s'...", relativePath.c_str(), pExtension );
|
||||
}
|
||||
|
||||
// Fetch extension length.
|
||||
const U32 extensionLength = dStrlen( pExtension );
|
||||
|
||||
// Fetch module assets.
|
||||
ModuleDefinition::typeModuleAssetsVector& moduleAssets = pModuleDefinition->getModuleAssets();
|
||||
|
||||
TamlAssetDeclaredVisitor assetDeclaredVisitor;
|
||||
|
||||
// Iterate files.
|
||||
for ( Vector<Platform::FileInfo>::iterator fileItr = files.begin(); fileItr != files.end(); ++fileItr )
|
||||
for (S32 i = 0; i < numAssets; ++i)
|
||||
{
|
||||
// Fetch file info.
|
||||
Platform::FileInfo& fileInfo = *fileItr;
|
||||
|
||||
// Fetch filename.
|
||||
const char* pFilename = fileInfo.pFileName;
|
||||
|
||||
// Find filename length.
|
||||
const U32 filenameLength = dStrlen( pFilename );
|
||||
|
||||
// Skip if extension is longer than filename.
|
||||
if ( extensionLength > filenameLength )
|
||||
continue;
|
||||
|
||||
// Skip if extension not found.
|
||||
if ( dStricmp( pFilename + filenameLength - extensionLength, pExtension ) != 0 )
|
||||
continue;
|
||||
Torque::Path assetPath = files[i];
|
||||
|
||||
// Clear declared assets.
|
||||
assetDeclaredVisitor.clear();
|
||||
|
||||
// Format full file-path.
|
||||
char assetFileBuffer[1024];
|
||||
dSprintf( assetFileBuffer, sizeof(assetFileBuffer), "%s/%s", fileInfo.pFullPath, fileInfo.pFileName );
|
||||
dSprintf( assetFileBuffer, sizeof(assetFileBuffer), "%s/%s", assetPath.getPath().c_str(), assetPath.getFullFileName().c_str());
|
||||
|
||||
// Parse the filename.
|
||||
if ( !mTaml.parse( assetFileBuffer, assetDeclaredVisitor ) )
|
||||
|
|
@ -2585,7 +2569,7 @@ bool AssetManager::scanDeclaredAssets( const char* pPath, const char* pExtension
|
|||
if ( mEchoInfo )
|
||||
{
|
||||
Con::printSeparator();
|
||||
Con::printf( "Asset Manager: ... Finished scanning for declared assets in path '%s' for files with extension '%s'.", pathBuffer, pExtension );
|
||||
Con::printf( "Asset Manager: ... Finished scanning for declared assets in path '%s' for files with extension '%s'.", relativePath.c_str(), pExtension );
|
||||
Con::printSeparator();
|
||||
Con::printBlankLine();
|
||||
}
|
||||
|
|
@ -2605,15 +2589,20 @@ bool AssetManager::scanReferencedAssets( const char* pPath, const char* pExtensi
|
|||
AssertFatal( pExtension != NULL, "Cannot scan referenced assets with NULL extension." );
|
||||
|
||||
// Expand path location.
|
||||
char pathBuffer[1024];
|
||||
Con::expandPath( pathBuffer, sizeof(pathBuffer), pPath );
|
||||
String relativePath = Platform::makeRelativePathName(pPath, NULL);
|
||||
String pattern = "*.";
|
||||
pattern += pExtension;
|
||||
|
||||
Torque::Path scanPath = Torque::FS::GetCwd();
|
||||
scanPath.setPath(relativePath);
|
||||
|
||||
// Find files.
|
||||
Vector<Platform::FileInfo> files;
|
||||
if ( !Platform::dumpPath( pathBuffer, files, recurse ? -1 : 0 ) )
|
||||
Vector<String> files;
|
||||
S32 numAssets = Torque::FS::FindByPattern(scanPath, pattern, recurse, files, true);
|
||||
if (numAssets <= 0)
|
||||
{
|
||||
// Failed so warn.
|
||||
Con::warnf( "Asset Manager: Failed to scan referenced assets in directory '%s'.", pathBuffer );
|
||||
Con::warnf( "Asset Manager: Failed to scan referenced assets in directory '%s'.", pPath );
|
||||
return false;
|
||||
}
|
||||
|
||||
|
|
@ -2621,40 +2610,22 @@ bool AssetManager::scanReferencedAssets( const char* pPath, const char* pExtensi
|
|||
if ( mEchoInfo )
|
||||
{
|
||||
Con::printSeparator();
|
||||
Con::printf( "Asset Manager: Scanning for referenced assets in path '%s' for files with extension '%s'...", pathBuffer, pExtension );
|
||||
Con::printf( "Asset Manager: Scanning for referenced assets in path '%s' for files with extension '%s'...", pPath, pExtension );
|
||||
}
|
||||
|
||||
// Fetch extension length.
|
||||
const U32 extensionLength = dStrlen( pExtension );
|
||||
|
||||
TamlAssetReferencedVisitor assetReferencedVisitor;
|
||||
|
||||
// Iterate files.
|
||||
for ( Vector<Platform::FileInfo>::iterator fileItr = files.begin(); fileItr != files.end(); ++fileItr )
|
||||
for (S32 i = 0; i < numAssets; ++i)
|
||||
{
|
||||
// Fetch file info.
|
||||
Platform::FileInfo& fileInfo = *fileItr;
|
||||
|
||||
// Fetch filename.
|
||||
const char* pFilename = fileInfo.pFileName;
|
||||
|
||||
// Find filename length.
|
||||
const U32 filenameLength = dStrlen( pFilename );
|
||||
|
||||
// Skip if extension is longer than filename.
|
||||
if ( extensionLength > filenameLength )
|
||||
continue;
|
||||
|
||||
// Skip if extension not found.
|
||||
if ( dStricmp( pFilename + filenameLength - extensionLength, pExtension ) != 0 )
|
||||
continue;
|
||||
Torque::Path assetPath = files[i];
|
||||
|
||||
// Clear referenced assets.
|
||||
assetReferencedVisitor.clear();
|
||||
|
||||
// Format full file-path.
|
||||
char assetFileBuffer[1024];
|
||||
dSprintf( assetFileBuffer, sizeof(assetFileBuffer), "%s/%s", fileInfo.pFullPath, fileInfo.pFileName );
|
||||
dSprintf( assetFileBuffer, sizeof(assetFileBuffer), "%s/%s", assetPath.getPath().c_str(), assetPath.getFullFileName().c_str());
|
||||
|
||||
// Format reference file-path.
|
||||
typeReferenceFilePath referenceFilePath = StringTable->insert( assetFileBuffer );
|
||||
|
|
@ -2700,7 +2671,7 @@ bool AssetManager::scanReferencedAssets( const char* pPath, const char* pExtensi
|
|||
// Info.
|
||||
if ( mEchoInfo )
|
||||
{
|
||||
Con::printf( "Asset Manager: ... Finished scanning for referenced assets in path '%s' for files with extension '%s'.", pathBuffer, pExtension );
|
||||
Con::printf( "Asset Manager: ... Finished scanning for referenced assets in path '%s' for files with extension '%s'.", relativePath.c_str(), pExtension );
|
||||
Con::printSeparator();
|
||||
Con::printBlankLine();
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue