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Fixed the fadeout coloration when using textures, as well as some cleanup for the code.
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2 changed files with 31 additions and 25 deletions
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@ -47,6 +47,7 @@ class ShapeBase;
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class LightningStrikeEvent;
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class SFXTrack;
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#define MAX_LIGHTNING 3
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// -------------------------------------------------------------------------
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class LightningData : public GameBaseData
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