Fixed the fadeout coloration when using textures, as well as some cleanup for the code.

This commit is contained in:
Areloch 2017-01-23 18:52:30 -06:00
parent ec8b657b71
commit 80a2a8c29a
2 changed files with 31 additions and 25 deletions

View file

@ -47,6 +47,7 @@ class ShapeBase;
class LightningStrikeEvent;
class SFXTrack;
#define MAX_LIGHTNING 3
// -------------------------------------------------------------------------
class LightningData : public GameBaseData