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added first tool
Added the tileTool with the ability to select tiles Abstraction layer for navmesh tools created.
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12 changed files with 363 additions and 66 deletions
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@ -335,7 +335,7 @@ void NavMesh::initPersistFields()
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"Sets the sampling distance to use when generating the detail mesh.");
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addFieldV("detailSampleError", TypeRangedF32, Offset(mDetailSampleMaxError, NavMesh), &CommonValidators::PositiveFloat,
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"The maximum distance the detail mesh surface should deviate from heightfield data.");
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addFieldV("maxEdgeLen", TypeRangedS32, Offset(mDetailSampleDist, NavMesh), &CommonValidators::PositiveInt,
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addFieldV("maxEdgeLen", TypeRangedS32, Offset(mMaxEdgeLen, NavMesh), &CommonValidators::PositiveInt,
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"The maximum allowed length for contour edges along the border of the mesh.");
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addFieldV("simplificationError", TypeRangedF32, Offset(mMaxSimplificationError, NavMesh), &CommonValidators::PositiveFloat,
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"The maximum distance a simplfied contour's border edges should deviate from the original raw contour.");
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