From 7d6f1d05924d314483be1fc80655359b2de85955 Mon Sep 17 00:00:00 2001 From: AzaezelX Date: Sun, 14 Aug 2022 18:50:47 -0500 Subject: [PATCH] kill advanced or basic lighting render switch in editor we don't use it, we haven't had it player facing selectable via options menu for years, and we've been actively discouraging folks from poking at The Busted for quite a while now. time it went bye bye --- .../BaseGame/game/tools/worldEditor/scripts/lighting.ed.tscript | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Templates/BaseGame/game/tools/worldEditor/scripts/lighting.ed.tscript b/Templates/BaseGame/game/tools/worldEditor/scripts/lighting.ed.tscript index 180504f38..e863f4cb9 100644 --- a/Templates/BaseGame/game/tools/worldEditor/scripts/lighting.ed.tscript +++ b/Templates/BaseGame/game/tools/worldEditor/scripts/lighting.ed.tscript @@ -23,7 +23,7 @@ function EditorLightingMenu::onAdd( %this ) { Parent::onAdd( %this ); - + return; // Get the light manager names. %lightManagers = getLightManagerNames();