fix ignorelighting getting stomped into 0

This commit is contained in:
AzaezelX 2025-12-18 18:55:47 -06:00
parent dd72a627a9
commit 7f6be769c0
2 changed files with 2 additions and 2 deletions

View file

@ -465,7 +465,7 @@ vec4 computeForwardProbes(Surface surface,
{ {
if (getFlag(surface.matFlag, 2)) if (getFlag(surface.matFlag, 2))
{ {
return vec4(0,0,0,0); return vec4(0,0,0,surface.baseColor.a);
} }
int i = 0; int i = 0;

View file

@ -467,7 +467,7 @@ float4 computeForwardProbes(Surface surface,
{ {
if (getFlag(surface.matFlag, 2)) if (getFlag(surface.matFlag, 2))
{ {
return float4(0,0,0,0); return float4(0,0,0,surface.baseColor.a);
} }
int i = 0; int i = 0;