Adjusts handling for special-case networking of sound assets where we may need to account for stuff like SFXPlaylists. DB names aren't transported, so we need to do Id lookups

This commit is contained in:
JeffR 2022-06-04 00:59:06 -05:00
parent 448a453e51
commit 7efab038d1
3 changed files with 105 additions and 21 deletions

View file

@ -186,6 +186,7 @@ public:
AssetPtr<SoundAsset> m##name##Asset = NULL;\
SFXProfile* m##name##Profile = NULL;\
SFXDescription* m##name##Desc = NULL;\
SimObjectId m##name##SFXId = NULL;\
public: \
const StringTableEntry get##name##File() const { return m##name##Name; }\
void set##name##File(const FileName &_in) { m##name##Name = StringTable->insert(_in.c_str());}\
@ -310,31 +311,57 @@ public: \
#define PACKDATA_SOUNDASSET(name)\
if (stream->writeFlag(m##name##Asset.notNull()))\
{\
if (m##name##Profile)\
m##name##Profile->packData(stream);\
sfxWrite(stream, m##name##Desc);\
stream->writeString(m##name##Asset.getAssetId());\
}\
else\
stream->writeString(m##name##Name);
{\
if(stream->writeFlag(Sim::findObject(m##name##Name)))\
{\
SFXTrack* sndTrack;\
Sim::findObject(m##name##Name, sndTrack);\
stream->writeRangedU32(SimObjectId(sndTrack->getId()), DataBlockObjectIdFirst, DataBlockObjectIdLast);\
}\
else\
{\
stream->writeString(m##name##Name);\
}\
}
//network recieve - datablock
#define UNPACKDATA_SOUNDASSET(name)\
if (stream->readFlag())\
{\
if (m##name##Profile)\
m##name##Profile->unpackData(stream);\
sfxRead(stream, &m##name##Desc);\
m##name##AssetId = stream->readSTString();\
_set##name(m##name##AssetId);\
}\
else\
{\
m##name##Name = stream->readSTString();\
_set##name(m##name##Name);\
if(stream->readFlag())\
{\
m##name##SFXId = stream->readRangedU32( DataBlockObjectIdFirst, DataBlockObjectIdLast );\
}\
else\
{\
m##name##Name = stream->readSTString(); \
_set##name(m##name##Name); \
}\
}
#pragma endregion
#pragma region Arrayed Asset Macros
#define INIT_SOUNDASSET_ARRAY(name, index) \
{\
m##name##Name[index] = StringTable->EmptyString(); \
m##name##AssetId[index] = StringTable->EmptyString(); \
m##name##Asset[index] = NULL;\
m##name[index] = NULL;\
m##name##Profile[index] = NULL;\
m##name##SFXId[index] = 0;\
}
#define DECLARE_SOUNDASSET_ARRAY(className,name,max) public: \
static const U32 sm##name##Count = max;\
Resource<SFXResource> m##name[max];\
@ -342,6 +369,7 @@ public: \
StringTableEntry m##name##AssetId[max];\
AssetPtr<SoundAsset> m##name##Asset[max];\
SFXProfile* m##name##Profile[max];\
SimObjectId m##name##SFXId[max];\
public: \
const StringTableEntry get##name##File(const U32& index) const { return m##name##Name[index]; }\
void set##name##File(const FileName &_in, const U32& index) { m##name##Name[index] = StringTable->insert(_in.c_str());}\
@ -489,6 +517,46 @@ if (m##name##AssetId[index] != StringTable->EmptyString())\
addField(assetEnumNameConcat(enumString, Asset), TypeSoundAssetId, Offset(m##name##AssetId[0], consoleClass) + sizeof(m##name##AssetId[0])*i, assetText(name, asset reference.));\
}\
}
#define PACKDATA_SOUNDASSET_ARRAY(name, index)\
if (stream->writeFlag(m##name##Asset[index].notNull()))\
{\
stream->writeString(m##name##Asset[index].getAssetId());\
}\
else\
{\
if(stream->writeFlag(Sim::findObject(m##name##Name[index])))\
{\
SFXTrack* sndTrack;\
Sim::findObject(m##name##Name[index], sndTrack);\
stream->writeRangedU32(SimObjectId(sndTrack->getId()), DataBlockObjectIdFirst, DataBlockObjectIdLast);\
}\
else\
{\
stream->writeString(m##name##Name[index]);\
}\
}
//network recieve - datablock
#define UNPACKDATA_SOUNDASSET_ARRAY(name, index)\
if (stream->readFlag())\
{\
m##name##AssetId[index] = stream->readSTString();\
_set##name(m##name##AssetId[index], index);\
}\
else\
{\
if(stream->readFlag())\
{\
m##name##SFXId[index] = stream->readRangedU32( DataBlockObjectIdFirst, DataBlockObjectIdLast );\
}\
else\
{\
m##name##Name[index] = stream->readSTString(); \
_set##name(m##name##Name[index], index); \
}\
}
#pragma endregion
#endif // _ASSET_BASE_H_