debug crashfix. append .xyz so it knows 'yes, i do mean float4 to float3'

This commit is contained in:
Azaezel 2019-03-05 00:28:34 -06:00
parent 4275e340f4
commit 7eb6f767d0

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@ -85,7 +85,7 @@ float defineBoxSpaceInfluence(Surface surface, ProbeData probe, float3 wsEyeRay)
float3 boxProject(Surface surface, ProbeData probe)
{
float3 RayLS = mul(probe.worldToLocal, float4(surface.R,0.0)).xyz;
float3 PositionLS = mul( probe.worldToLocal, float4(surface.P,1.0));
float3 PositionLS = mul( probe.worldToLocal, float4(surface.P,1.0)).xyz;
float3 unit = probe.boxMax-probe.boxMin;
float3 plane1vec = (unit - PositionLS) / RayLS;
@ -93,7 +93,7 @@ float3 boxProject(Surface surface, ProbeData probe)
float3 furthestPlane = max(plane1vec, plane2vec);
float dist = min(min(furthestPlane.x, furthestPlane.y), furthestPlane.z);
float3 posonbox = surface.P + surface.R * dist;
return posonbox - probe.refPosition;
}