Merge pull request #415 from Areloch/GroundPlaneAssetify

Converts GroundPlane to utilize assets
This commit is contained in:
Brian Roberts 2020-12-19 02:35:32 -06:00 committed by GitHub
commit 7dc6fc8abf
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
22 changed files with 278 additions and 129 deletions

View file

@ -85,6 +85,35 @@ ConsoleSetType(TypeMaterialAssetPtr)
Con::warnf("(TypeMaterialAssetPtr) - Cannot set multiple args to a single asset.");
}
ConsoleType(assetIdString, TypeMaterialAssetId, String, ASSET_ID_FIELD_PREFIX)
ConsoleGetType(TypeMaterialAssetId)
{
// Fetch asset Id.
return *((const char**)(dptr));
}
ConsoleSetType(TypeMaterialAssetId)
{
// Was a single argument specified?
if (argc == 1)
{
// Yes, so fetch field value.
const char* pFieldValue = argv[0];
// Fetch asset Id.
StringTableEntry* assetId = (StringTableEntry*)(dptr);
// Update asset value.
*assetId = StringTable->insert(pFieldValue);
return;
}
// Warn.
Con::warnf("(TypeMaterialAssetId) - Cannot set multiple args to a single asset.");
}
//-----------------------------------------------------------------------------
MaterialAsset::MaterialAsset()
@ -180,6 +209,51 @@ DefineEngineMethod(MaterialAsset, compileShader, void, (), , "Compiles the mater
object->compileShader();
}
//------------------------------------------------------------------------------
StringTableEntry MaterialAsset::getAssetIdByMaterialName(StringTableEntry matName)
{
StringTableEntry materialAssetId = StringTable->EmptyString();
AssetQuery* query = new AssetQuery();
U32 foundCount = AssetDatabase.findAssetType(query, "MaterialAsset");
if (foundCount == 0)
{
//Didn't work, so have us fall back to a placeholder asset
materialAssetId = StringTable->insert("Core_Rendering:noMaterial");
}
else
{
for (U32 i = 0; i < foundCount; i++)
{
MaterialAsset* matAsset = AssetDatabase.acquireAsset<MaterialAsset>(query->mAssetList[i]);
if (matAsset && matAsset->getMaterialDefinitionName() == matName)
{
materialAssetId = matAsset->getAssetId();
break;
}
}
}
return materialAssetId;
}
bool MaterialAsset::getAssetById(StringTableEntry assetId, AssetPtr<MaterialAsset>* materialAsset)
{
(*materialAsset) = assetId;
if (!materialAsset->isNull())
return true;
//Didn't work, so have us fall back to a placeholder asset
StringTableEntry noImageId = StringTable->insert("Core_Rendering:noMaterial");
materialAsset->setAssetId(noImageId);
if (!materialAsset->isNull())
return true;
return false;
}
//-----------------------------------------------------------------------------
// GuiInspectorTypeAssetId
//-----------------------------------------------------------------------------
@ -187,7 +261,7 @@ DefineEngineMethod(MaterialAsset, compileShader, void, (), , "Compiles the mater
IMPLEMENT_CONOBJECT(GuiInspectorTypeMaterialAssetPtr);
ConsoleDocClass(GuiInspectorTypeMaterialAssetPtr,
"@brief Inspector field type for Material Asset Objects\n\n"
"@brief Inspector field type for Shapes\n\n"
"Editor use only.\n\n"
"@internal"
);
@ -202,70 +276,36 @@ void GuiInspectorTypeMaterialAssetPtr::consoleInit()
GuiControl* GuiInspectorTypeMaterialAssetPtr::constructEditControl()
{
// Create base filename edit controls
mUseHeightOverride = true;
mHeightOverride = 100;
mMatEdContainer = new GuiControl();
mMatEdContainer->registerObject();
addObject(mMatEdContainer);
// Create "Open in ShapeEditor" button
mMatPreviewButton = new GuiBitmapButtonCtrl();
const char* matAssetId = getData();
MaterialAsset* matAsset = AssetDatabase.acquireAsset< MaterialAsset>(matAssetId);
Material* materialDef = nullptr;
char bitmapName[512] = "tools/worldEditor/images/toolbar/shape-editor";
StringTableEntry matDefName = matAsset ? matAsset->getMaterialDefinitionName() : matAssetId;
if (!Sim::findObject(matDefName, materialDef))
{
Con::errorf("GuiInspectorTypeMaterialAssetPtr::constructEditControl() - unable to find material in asset");
}
else
{
mMatPreviewButton->setBitmap(materialDef->mDiffuseMapFilename[0]);
}
mMatPreviewButton->setPosition(0, 0);
mMatPreviewButton->setExtent(100,100);
GuiControl* retCtrl = Parent::constructEditControl();
if (retCtrl == NULL)
return retCtrl;
// Change filespec
char szBuffer[512];
dSprintf(szBuffer, sizeof(szBuffer), "AssetBrowser.showDialog(\"MaterialAsset\", \"AssetBrowser.changeAsset\", %d, %s);",
mInspector->getComponentGroupTargetId(), mCaption);
mMatPreviewButton->setField("Command", szBuffer);
dSprintf(szBuffer, sizeof(szBuffer), "AssetBrowser.showDialog(\"MaterialAsset\", \"AssetBrowser.changeAsset\", %s, %s);",
mInspector->getInspectObject()->getIdString(), mCaption);
mBrowseButton->setField("Command", szBuffer);
mMatPreviewButton->setDataField(StringTable->insert("Profile"), NULL, "GuiButtonProfile");
mMatPreviewButton->setDataField(StringTable->insert("tooltipprofile"), NULL, "GuiToolTipProfile");
mMatPreviewButton->setDataField(StringTable->insert("hovertime"), NULL, "1000");
setDataField(StringTable->insert("targetObject"), NULL, mInspector->getInspectObject()->getIdString());
StringBuilder strbld;
strbld.append(matDefName);
strbld.append("\n");
strbld.append("Open this file in the Material Editor");
// Create "Open in Editor" button
mEditButton = new GuiBitmapButtonCtrl();
mMatPreviewButton->setDataField(StringTable->insert("tooltip"), NULL, strbld.data());
dSprintf(szBuffer, sizeof(szBuffer), "AssetBrowser.editAsset(%d.getText());", retCtrl->getId());
mEditButton->setField("Command", szBuffer);
_registerEditControl(mMatPreviewButton);
//mMatPreviewButton->registerObject();
mMatEdContainer->addObject(mMatPreviewButton);
char bitmapName[512] = "tools/worldEditor/images/toolbar/material-editor";
mEditButton->setBitmap(bitmapName);
mMatAssetIdTxt = new GuiTextEditCtrl();
mMatAssetIdTxt->registerObject();
mMatAssetIdTxt->setActive(false);
mEditButton->setDataField(StringTable->insert("Profile"), NULL, "GuiButtonProfile");
mEditButton->setDataField(StringTable->insert("tooltipprofile"), NULL, "GuiToolTipProfile");
mEditButton->setDataField(StringTable->insert("hovertime"), NULL, "1000");
mEditButton->setDataField(StringTable->insert("tooltip"), NULL, "Open this file in the Material Editor");
mMatAssetIdTxt->setText(matAssetId);
mEditButton->registerObject();
addObject(mEditButton);
mMatAssetIdTxt->setBounds(100, 0, 150, 18);
mMatEdContainer->addObject(mMatAssetIdTxt);
return mMatEdContainer;
return retCtrl;
}
bool GuiInspectorTypeMaterialAssetPtr::updateRects()
@ -279,54 +319,32 @@ bool GuiInspectorTypeMaterialAssetPtr::updateRects()
mEditCtrlRect.set(fieldExtent.x - dividerPos + dividerMargin, 1, dividerPos - dividerMargin - 34, fieldExtent.y);
bool resized = mEdit->resize(mEditCtrlRect.point, mEditCtrlRect.extent);
if (mMatEdContainer != nullptr && mMatPreviewButton != nullptr)
if (mBrowseButton != NULL)
{
mMatPreviewButton->resize(mEditCtrlRect.point, mEditCtrlRect.extent);
mBrowseRect.set(fieldExtent.x - 32, 2, 14, fieldExtent.y - 4);
resized |= mBrowseButton->resize(mBrowseRect.point, mBrowseRect.extent);
}
if (mMatPreviewButton != nullptr)
if (mEditButton != NULL)
{
mMatPreviewButton->resize(Point2I::Zero, Point2I(100, 100));
}
if (mMatAssetIdTxt != nullptr)
{
mMatAssetIdTxt->resize(Point2I(100, 0), Point2I(mEditCtrlRect.extent.x - 100, 18));
RectI shapeEdRect(fieldExtent.x - 16, 2, 14, fieldExtent.y - 4);
resized |= mEditButton->resize(shapeEdRect.point, shapeEdRect.extent);
}
return resized;
}
bool GuiInspectorTypeMaterialAssetPtr::resize(const Point2I& newPosition, const Point2I& newExtent)
IMPLEMENT_CONOBJECT(GuiInspectorTypeMaterialAssetId);
ConsoleDocClass(GuiInspectorTypeMaterialAssetId,
"@brief Inspector field type for Material Assets\n\n"
"Editor use only.\n\n"
"@internal"
);
void GuiInspectorTypeMaterialAssetId::consoleInit()
{
if (!Parent::resize(newPosition, newExtent))
return false;
Parent::consoleInit();
if (mMatEdContainer != NULL)
{
return updateRects();
}
return false;
}
void GuiInspectorTypeMaterialAssetPtr::setMaterialAsset(String assetId)
{
mTargetObject->setDataField(mCaption, "", assetId);
//force a refresh
SimObject* obj = mInspector->getInspectObject();
mInspector->inspectObject(obj);
}
DefineEngineMethod(GuiInspectorTypeMaterialAssetPtr, setMaterialAsset, void, (String assetId), (""),
"Gets a particular shape animation asset for this shape.\n"
"@param animation asset index.\n"
"@return Shape Animation Asset.\n")
{
if (assetId == String::EmptyString)
return;
return object->setMaterialAsset(assetId);
ConsoleBaseType::getType(TypeMaterialAssetId)->setInspectorFieldType("GuiInspectorTypeMaterialAssetId");
}

View file

@ -42,9 +42,7 @@
#include "gfx/gfxDevice.h"
#endif
#ifndef _GUI_INSPECTOR_TYPES_H_
#include "gui/editor/guiInspectorTypes.h"
#endif
#include "materials/matTextureTarget.h"
#include "materials/materialDefinition.h"
@ -77,6 +75,9 @@ public:
inline StringTableEntry getScriptPath(void) const { return mScriptPath; };
static StringTableEntry getAssetIdByMaterialName(StringTableEntry fileName);
static bool getAssetById(StringTableEntry assetId, AssetPtr<MaterialAsset>* materialAsset);
/// Declare Console Object.
DECLARE_CONOBJECT(MaterialAsset);
@ -89,26 +90,32 @@ protected:
};
DefineConsoleType(TypeMaterialAssetPtr, MaterialAsset)
DefineConsoleType(TypeMaterialAssetId, String)
//-----------------------------------------------------------------------------
// TypeAssetId GuiInspectorField Class
//-----------------------------------------------------------------------------
class GuiInspectorTypeMaterialAssetPtr : public GuiInspectorField
class GuiInspectorTypeMaterialAssetPtr : public GuiInspectorTypeFileName
{
typedef GuiInspectorField Parent;
typedef GuiInspectorTypeFileName Parent;
public:
GuiControl* mMatEdContainer;
GuiBitmapButtonCtrl *mMatPreviewButton;
GuiTextEditCtrl *mMatAssetIdTxt;
GuiBitmapButtonCtrl* mEditButton;
DECLARE_CONOBJECT(GuiInspectorTypeMaterialAssetPtr);
static void consoleInit();
virtual GuiControl* constructEditControl();
virtual bool updateRects();
virtual bool resize(const Point2I& newPosition, const Point2I& newExtent);
void setMaterialAsset(String assetId);
};
class GuiInspectorTypeMaterialAssetId : public GuiInspectorTypeMaterialAssetPtr
{
typedef GuiInspectorTypeMaterialAssetPtr Parent;
public:
DECLARE_CONOBJECT(GuiInspectorTypeMaterialAssetId);
static void consoleInit();
};
#endif // _ASSET_BASE_H_

View file

@ -2636,6 +2636,8 @@ Torque::Path AssetImporter::importMaterialAsset(AssetImportObject* assetItem)
newAsset->setAssetName(assetName);
newAsset->setScriptFile(scriptName.c_str());
newAsset->setDataField(StringTable->insert("originalFilePath"), nullptr, qualifiedFromFile);
newAsset->setDataField(StringTable->insert("materialDefinitionName"), nullptr, assetName);
//iterate through and write out the material maps dependencies
S32 dependencySlotId = 0;