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Engine directory for ticket #1
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Engine/source/windowManager/mac/macView.h
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Engine/source/windowManager/mac/macView.h
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//-----------------------------------------------------------------------------
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// Copyright (c) 2012 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#ifndef _MACVIEW_H_
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#define _MACVIEW_H_
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#import <Cocoa/Cocoa.h>
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#include "windowManager/mac/macWindow.h"
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/// GGMacView handles displaying content and responding to user input.
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@interface GGMacView : NSOpenGLView
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{
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MacWindow* mTorqueWindow;
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U32 mLastMods;
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bool mHandledAsCharEvent;
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}
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- (void)setTorqueWindow:(MacWindow*)theWindow;
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- (MacWindow*)torqueWindow;
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/// @name Inherited Mouse Input methods
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/// @{
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- (void)mouseDown:(NSEvent *)theEvent;
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- (void)rightMouseDown:(NSEvent *)theEvent;
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- (void)mouseDragged:(NSEvent *)theEvent;
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- (void)rightMouseDragged:(NSEvent *)theEvent;
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- (void)mouseUp:(NSEvent *)theEvent;
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- (void)rightMouseUp:(NSEvent *)theEvent;
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- (void)mouseMoved:(NSEvent *)theEvent;
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- (void)scrollWheel:(NSEvent *)theEvent;
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/// @}
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/// @name Inherited Keyboard Input methods
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/// @{
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- (void)keyDown:(NSEvent *)theEvent;
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- (void)keyUp:(NSEvent *)theEvent;
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/// @}
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/// @name Keyboard Input Common Code
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/// @{
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- (void)rawKeyUpDown:(NSEvent *)theEvent keyDown:(BOOL)isKeyDown;
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/// @}
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/// @name Mouse Input Common Code
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/// @{
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- (void)mouseUpDown:(NSEvent *)theEvent mouseDown:(BOOL)isMouseDown;
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- (void)mouseMotion:(NSEvent *)theEvent;
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/// @}
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- (BOOL)acceptsFirstResponder;
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- (BOOL)becomeFirstResponder;
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- (BOOL)resignFirstResponder;
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@end
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#endif
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