mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-12 07:04:36 +00:00
Engine directory for ticket #1
This commit is contained in:
parent
352279af7a
commit
7dbfe6994d
3795 changed files with 1363358 additions and 0 deletions
107
Engine/source/util/settings.h
Normal file
107
Engine/source/util/settings.h
Normal file
|
|
@ -0,0 +1,107 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (c) 2012 GarageGames, LLC
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to
|
||||
// deal in the Software without restriction, including without limitation the
|
||||
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||||
// sell copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
// IN THE SOFTWARE.
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#ifndef _SETTINGS_H_
|
||||
#define _SETTINGS_H_
|
||||
|
||||
#include "console/simBase.h"
|
||||
#include "core/util/tVector.h"
|
||||
|
||||
class SimXMLDocument;
|
||||
|
||||
///
|
||||
class Settings : public SimObject
|
||||
{
|
||||
private:
|
||||
FileName mFile;
|
||||
Vector<String> mGroupStack;
|
||||
S32 mSearchPos;
|
||||
Vector<String> mSearchResults;
|
||||
|
||||
public:
|
||||
Settings();
|
||||
virtual ~Settings();
|
||||
|
||||
// Required in all ConsoleObject subclasses.
|
||||
typedef SimObject Parent;
|
||||
DECLARE_CONOBJECT(Settings);
|
||||
static void initPersistFields();
|
||||
|
||||
/// These will set and get the values, with an option default value passed in to the get
|
||||
void setDefaultValue(const UTF8 *settingName, const UTF8 *settingValue, const UTF8 *settingType="");
|
||||
void setValue(const UTF8 *settingName, const UTF8 *settingValue = "");
|
||||
const UTF8 *value(const UTF8 *settingName, const UTF8 *defaultValue = "");
|
||||
void remove(const UTF8 *settingName, bool includeDefaults = false);
|
||||
void clearAllFields();
|
||||
bool write();
|
||||
bool read();
|
||||
void readLayer(SimXMLDocument *document, String groupStack = String(""));
|
||||
|
||||
void beginGroup(const UTF8 *groupName, bool fromStart = false);
|
||||
void endGroup();
|
||||
void clearGroups();
|
||||
|
||||
void buildGroupString(String &name, const UTF8 *settingName);
|
||||
const UTF8 *getCurrentGroups();
|
||||
|
||||
//S32 buildSearchList(const char* pattern, bool deepSearch = false, bool defaultsSearch = false);
|
||||
const char* findFirstValue(const char* pattern, bool deepSearch = false, bool includeDefaults = false);
|
||||
const char* findNextValue();
|
||||
};
|
||||
|
||||
class SettingSaveNode
|
||||
{
|
||||
public:
|
||||
Vector<SettingSaveNode*> mGroupNodes;
|
||||
Vector<SettingSaveNode*> mSettingNodes;
|
||||
|
||||
String mName;
|
||||
String mValue;
|
||||
bool mIsGroup;
|
||||
|
||||
SettingSaveNode(){};
|
||||
SettingSaveNode(const String &name, bool isGroup = false)
|
||||
{
|
||||
mName = name;
|
||||
mIsGroup = isGroup;
|
||||
}
|
||||
SettingSaveNode(const String &name, const String &value)
|
||||
{
|
||||
mName = name;
|
||||
mValue = value;
|
||||
mIsGroup = false;
|
||||
}
|
||||
~SettingSaveNode()
|
||||
{
|
||||
clear();
|
||||
}
|
||||
|
||||
void addValue(const UTF8 *name, const UTF8 *value);
|
||||
S32 getGroupCount(const String &name);
|
||||
String getGroup(const String &name, S32 num);
|
||||
String getSettingName(const String &name);
|
||||
void buildDocument(SimXMLDocument *document, bool skipWrite = false);
|
||||
|
||||
void clear();
|
||||
};
|
||||
|
||||
#endif
|
||||
Loading…
Add table
Add a link
Reference in a new issue