Engine directory for ticket #1

This commit is contained in:
DavidWyand-GG 2012-09-19 11:15:01 -04:00
parent 352279af7a
commit 7dbfe6994d
3795 changed files with 1363358 additions and 0 deletions

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//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#include "unit/test.h"
#include "unit/memoryTester.h"
#include "component/simComponent.h"
using namespace UnitTesting;
//////////////////////////////////////////////////////////////////////////
class CachedInterfaceExampleComponent : public SimComponent
{
typedef SimComponent Parent;
ComponentProperty<U32> mMyId;
static U32 smNumInstances;
ComponentProperty<U32> *mpU32; // CodeReview [patw, 2, 17, 2007] Make ref objects when this is in Jugg
public:
DECLARE_CONOBJECT( CachedInterfaceExampleComponent );
CachedInterfaceExampleComponent() : mpU32( NULL )
{
mMyId = ( ( 1 << 24 ) | smNumInstances++ );
}
virtual ~CachedInterfaceExampleComponent()
{
smNumInstances--;
}
public:
//////////////////////////////////////////////////////////////////////////
virtual void registerInterfaces( const SimComponent *owner )
{
// Register a cached interface for this
registerCachedInterface( NULL, "aU32", this, &mMyId );
}
//////////////////////////////////////////////////////////////////////////
bool onComponentRegister( SimComponent *owner )
{
// Call up to the parent first
if( !Parent::onComponentRegister( owner ) )
return false;
// We want to get an interface from another object in our containing component
// to simulate component interdependency.
ComponentInterfaceList list;
// Enumerate the interfaces on the owner, only ignore interfaces that this object owns
if( !_getOwner()->getInterfaces( &list, NULL, "aU32", this, true ) )
return false;
// Sanity check before just assigning all willy-nilly
for( ComponentInterfaceListIterator i = list.begin(); i != list.end(); i++ )
{
mpU32 = dynamic_cast<ComponentProperty<U32> *>( (*i) );
if( mpU32 != NULL )
return true;
}
return false;
}
//////////////////////////////////////////////////////////////////////////
// CodeReview [patw, 2, 17, 2007] I'm going to make another lightweight interface
// for this functionality later
void unit_test( UnitTest *test )
{
test->test( mpU32 != NULL, "Pointer to dependent interface is NULL" );
test->test( *(*mpU32) & ( 1 << 24 ), "Pointer to interface data is bogus." );
test->test( *(*mpU32) != *mMyId, "Two of me have the same ID, bad!" );
}
};
IMPLEMENT_CONOBJECT( CachedInterfaceExampleComponent );
U32 CachedInterfaceExampleComponent::smNumInstances = 0;
ConsoleDocClass( CachedInterfaceExampleComponent,
"@brief Legacy from older component system.\n\n"
"Not intended for game development, for editors or internal use only.\n\n "
"@internal");
//////////////////////////////////////////////////////////////////////////
CreateUnitTest(TestComponentInterfacing, "Components/Composition")
{
void run()
{
MemoryTester m;
m.mark();
SimComponent *testComponent = new SimComponent();
CachedInterfaceExampleComponent *componentA = new CachedInterfaceExampleComponent();
CachedInterfaceExampleComponent *componentB = new CachedInterfaceExampleComponent();
// Register sub-components
test( componentA->registerObject(), "Failed to register componentA" );
test( componentB->registerObject(), "Failed to register componentB" );
// Add the components
test( testComponent->addComponent( componentA ), "Failed to add component a to testComponent" );
test( testComponent->addComponent( componentB ), "Failed to add component b to testComponent" );
test( componentA->getOwner() == testComponent, "testComponent did not properly set the mOwner field of componentA to NULL." );
test( componentB->getOwner() == testComponent, "testComponent did not properly set the mOwner field of componentB to NULL." );
// Register the object with the simulation, kicking off the interface registration
test( testComponent->registerObject(), "Failed to register testComponent" );
// Interface tests
componentA->unit_test( this );
componentB->unit_test( this );
testComponent->deleteObject();
test( m.check(), "Component composition test leaked memory." );
}
};

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//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#include "unit/test.h"
#include "console/simObject.h"
using namespace UnitTesting;
// Test to ensure that all console classes in the system are default-constructible.
CreateUnitTest( TestDefaultConstruction, "Console/DefaultConstruction" )
{
void run()
{
for( AbstractClassRep* classRep = AbstractClassRep::getClassList();
classRep != NULL;
classRep = classRep->getNextClass() )
{
// Create object.
ConsoleObject* object = classRep->create();
test( object, avar( "AbstractClassRep::create failed for class '%s'", classRep->getClassName() ) );
if( !object )
continue;
// Make sure it's a SimObject.
SimObject* simObject = dynamic_cast< SimObject* >( object );
if( !simObject )
{
SAFE_DELETE( object );
continue;
}
// Register the object.
bool result = simObject->registerObject();
test( result, avar( "registerObject failed for object of class '%s'", classRep->getClassName() ) );
if( result )
simObject->deleteObject();
else
SAFE_DELETE( simObject );
}
}
};

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//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#include "platform/platform.h"
#include "unit/test.h"
#include "math/mMath.h"
#include "math/mRandom.h"
extern void default_matF_x_matF_C(const F32 *a, const F32 *b, F32 *mresult);
extern void mInstallLibrary_ASM();
// If we're x86 and not Mac, then include these. There's probably a better way to do this.
#if defined(TORQUE_CPU_X86) && !defined(TORQUE_OS_MAC)
extern "C" void Athlon_MatrixF_x_MatrixF(const F32 *matA, const F32 *matB, F32 *result);
extern "C" void SSE_MatrixF_x_MatrixF(const F32 *matA, const F32 *matB, F32 *result);
#endif
#if defined( __VEC__ )
extern void vec_MatrixF_x_MatrixF(const F32 *matA, const F32 *matB, F32 *result);
#endif
using namespace UnitTesting;
CreateUnitTest( TestMatrixMul, "Math/Matrix/Multiply" )
{
// The purpose of this test is to verify that the matrix multiplication operation
// always agrees with the different implementations of itself within a reasonable
// epsilon.
void run()
{
F32 m1[16], m2[16], mrC[16];
// I am not positive that the best way to do this is to use random numbers
// but I think that using some kind of standard matrix may not always catch
// all problems.
for( int i = 0; i < 16; i++ )
{
m1[i] = gRandGen.randF();
m2[i] = gRandGen.randF();
}
// C will be the baseline
default_matF_x_matF_C( m1, m2, mrC );
#if defined(TORQUE_CPU_X86) && !defined(TORQUE_OS_MAC)
// Check the CPU info
U32 cpuProperties = Platform::SystemInfo.processor.properties;
bool same = true;
// Test 3D NOW! if it is available
F32 mrAMD[16];
if( cpuProperties & CPU_PROP_3DNOW )
{
Athlon_MatrixF_x_MatrixF( m1, m2, mrAMD );
for( int i = 0; i < 16; i++ )
same &= mIsEqual( mrC[i], mrAMD[i] );
test( same, "Matrix multiplication verification failed. (C vs. 3D NOW!)" );
}
else
warn( "Could not test 3D NOW! matrix multiplication because CPU does not support 3D NOW!." );
same = true;
// Test SSE if it is available
F32 mrSSE[16];
if( cpuProperties & CPU_PROP_SSE )
{
SSE_MatrixF_x_MatrixF( m1, m2, mrSSE );
for( int i = 0; i < 16; i++ )
same &= mIsEqual( mrC[i], mrSSE[i] );
test( same, "Matrix multiplication verification failed. (C vs. SSE)" );
}
else
warn( "Could not test SSE matrix multiplication because CPU does not support SSE." );
same = true;
#endif
// If Altivec exists, test it!
#if defined( __VEC__ )
bool same = false;
F32 mrVEC[16];
vec_MatrixF_x_MatrixF( m1, m2, mrVEC );
for( int i = 0; i < 16; i++ )
same &= isEqual( mrC[i], mrVEC[i] );
test( same, "Matrix multiplication verification failed. (C vs. Altivec)" );
#else
warn( "Could not test Altivec matrix multiplication because CPU does not support Altivec." );
#endif
}
};

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//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#include "platform/platform.h"
#include "console/simBase.h"
#include "console/consoleTypes.h"
#include "console/runtimeClassRep.h"
#include "unit/test.h"
using namespace UnitTesting;
//-----------------------------------------------------------------------------
class RuntimeRegisteredSimObject : public SimObject
{
typedef SimObject Parent;
protected:
bool mFoo;
public:
RuntimeRegisteredSimObject() : mFoo( false ) {};
DECLARE_RUNTIME_CONOBJECT(RuntimeRegisteredSimObject);
static void initPersistFields();
};
IMPLEMENT_RUNTIME_CONOBJECT(RuntimeRegisteredSimObject);
void RuntimeRegisteredSimObject::initPersistFields()
{
addField( "fooField", TypeBool, Offset( mFoo, RuntimeRegisteredSimObject ) );
}
//-----------------------------------------------------------------------------
CreateUnitTest( RuntimeClassRepUnitTest, "Console/RuntimeClassRep" )
{
void run()
{
// First test to make sure that the test class is not registered (don't know how it could be, but that's programming for you)
test( !RuntimeRegisteredSimObject::dynRTClassRep.isRegistered(), "RuntimeRegisteredSimObject class was already registered with the console" );
// This should not be able to find the class, and return null (this may AssertWarn as well)
ConsoleObject *conobj = ConsoleObject::create( "RuntimeRegisteredSimObject" );
test( conobj == NULL, "AbstractClassRep returned non-NULL value! That is really bad!" );
// Register with console system
RuntimeRegisteredSimObject::dynRTClassRep.consoleRegister();
// Make sure that the object knows it's registered
test( RuntimeRegisteredSimObject::dynRTClassRep.isRegistered(), "RuntimeRegisteredSimObject class failed console registration" );
// Now try again to create the instance
conobj = ConsoleObject::create( "RuntimeRegisteredSimObject" );
test( conobj != NULL, "AbstractClassRep::create method failed!" );
// Cast the instance, and test it
RuntimeRegisteredSimObject *rtinst = dynamic_cast<RuntimeRegisteredSimObject *>( conobj );
test( rtinst != NULL, "Casting failed for some reason" );
// Register it
rtinst->registerObject( "_utRRTestObject" );
test( rtinst->isProperlyAdded(), "registerObject failed on test object" );
// Now execute some script on it
Con::evaluate( "_utRRTestObject.fooField = true;" );
// Test to make sure field worked
test( dAtob( rtinst->getDataField( StringTable->insert( "fooField" ), NULL ) ), "Script test failed!" );
// BALETED
rtinst->deleteObject();
// Unregister the class
RuntimeRegisteredSimObject::dynRTClassRep.consoleUnRegister();
// And make sure we can't create another one
conobj = ConsoleObject::create( "RuntimeRegisteredSimObject" );
test( conobj == NULL, "Unregistration of type failed" );
}
};

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//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#include "platform/platform.h"
#include "unit/test.h"
#include "unit/memoryTester.h"
#include "core/util/swizzle.h"
#include "math/mRandom.h"
using namespace UnitTesting;
class TestStruct
{
private:
static U32 smIdx;
U32 mIdx;
U32 mData;
public:
TestStruct( const S32 data = -1 ) : mData( data ), mIdx( smIdx++ ) {};
dsize_t Idx() const { return mIdx; }
U32 Data() const { return mData; }
void Data(U32 val) { mData = val; }
};
U32 TestStruct::smIdx = 0;
CreateUnitTest(TestSwizzle, "Utils/Swizzle")
{
void run()
{
//------------------------------------------------------------------------
// Debugger-Observable Functionality Tests
//------------------------------------------------------------------------
U8 simpleBuffer[] = { 0, 1, 2, 3 };
U8 simpleTest[] = { 0, 1, 2, 3 };
#define RESET_SIMPLE() dMemcpy( simpleTest, simpleBuffer, sizeof( simpleBuffer ) )
//------------------------------------------------------------------------
// No-switch test
dsize_t noSwzl4[] = { 0, 1, 2, 3 };
Swizzle<U8,4> noSwizzle4( noSwzl4 );
noSwizzle4.InPlace( simpleTest, sizeof( simpleTest ) );
test( dMemcmp( simpleTest, simpleBuffer, sizeof( simpleBuffer ) ) == 0, "No-switch test failed!" );
RESET_SIMPLE();
//------------------------------------------------------------------------
// No-brainer RGBA->BGRA test
dsize_t bgraSwzl[] = { 2, 1, 0, 3 };
Swizzle<U8,4> bgraSwizzle( bgraSwzl );
U8 bgraTest[] = { 2, 1, 0, 3 };
bgraSwizzle.InPlace( simpleTest, sizeof( simpleTest ) );
test( dMemcmp( simpleTest, bgraTest, sizeof( bgraTest ) ) == 0, "U8 RGBA->BGRA test failed" );
//------------------------------------------------------------------------
// Reverse test
bgraSwizzle.InPlace( simpleTest, sizeof( simpleTest ) );
test( dMemcmp( simpleTest, simpleBuffer, sizeof( simpleBuffer ) ) == 0, "U8 RGBA->BGRA reverse test failed" );
RESET_SIMPLE();
//------------------------------------------------------------------------
// Object support test
Swizzle<TestStruct,4> bgraObjSwizzle( bgraSwzl );
{
U32 objIdx[] = { 0, 1, 2, 3 };
FrameTemp<TestStruct> objTest( sizeof( objIdx ) / sizeof( U32 ) );
FrameTemp<U32> randData( sizeof( objIdx ) / sizeof( U32 ) );
bool same = true;
for( U32 i = 0; i < sizeof( objIdx ) / sizeof( U32 ); i++ )
{
// Make random data and assign it
randData[i] = gRandGen.randI();
objTest[i].Data( randData[i] );
// Continue object sanity check
same &= ( objTest[i].Idx() == objIdx[i] );
}
test( same, "Test object failed to be competent" );
bgraObjSwizzle.InPlace( ~objTest, sizeof( TestStruct ) * ( sizeof( objIdx ) / sizeof( U32 ) ) );
same = true;
for( U32 i = 0; i < sizeof( objIdx ) / sizeof( U32 ); i++ )
same &= ( objTest[i].Idx() == bgraTest[i] ) && ( objTest[i].Data() == randData[ (U32)bgraTest[ i ] ] );
test( same, "Object RGBA->BGRA test failed." );
bgraObjSwizzle.InPlace( ~objTest, sizeof( TestStruct ) * ( sizeof( objIdx ) / sizeof( U32 ) ) );
same = true;
for( U32 i = 0; i < sizeof( objIdx ) / sizeof( U32 ); i++ )
same &= ( objTest[i].Idx() == objIdx[i] ) && ( objTest[i].Data() == randData[i] );
test( same, "Object RGBA->BGRA reverse test failed." );
}
}
};

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//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#include "platform/platform.h"
#include "unit/test.h"
#include "core/threadStatic.h"
#include "unit/memoryTester.h"
using namespace UnitTesting;
//-----------------------------------------------------------------------------
// This unit test will blow up without thread static support
#ifdef TORQUE_ENABLE_THREAD_STATICS
// Declare a test thread static
DITTS( U32, gUnitTestFoo, 42 );
DITTS( F32, gUnitTestF32, 1.0 );
CreateUnitTest( TestThreadStatic, "Core/ThreadStatic" )
{
void run()
{
MemoryTester m;
m.mark();
// ThreadStatic list should be initialized right now, so lets see if it has
// any entries.
test( !_TorqueThreadStaticReg::getStaticList().empty(), "Self-registration has failed, or no statics declared" );
// Spawn a new copy.
TorqueThreadStaticListHandle testInstance = _TorqueThreadStaticReg::spawnThreadStaticsInstance();
// Test the copy
test( _TorqueThreadStaticReg::getStaticList( 0 ).size() == testInstance->size(), "Spawned static list has a different size from master copy." );
// Make sure the size test passed before this is attempted
if( lastTestPassed() )
{
// Traverse the list and compare it to the initial value copy (index 0)
for( int i = 0; i < _TorqueThreadStaticReg::getStaticList().size(); i++ )
{
_TorqueThreadStatic *master = _TorqueThreadStaticReg::getStaticList()[i];
_TorqueThreadStatic *cpy = (*testInstance)[i];
// Make sure it is not the same memory
test( master != cpy, "Copy not spawned properly." );
// Make sure the sizes are the same
test( master->getMemInstSize() == cpy->getMemInstSize(), "Size mismatch between master and copy" );
// Make sure the initialization occurred properly
if( lastTestPassed() )
test( dMemcmp( master->getMemInstPtr(), cpy->getMemInstPtr(), master->getMemInstSize() ) == 0, "Initial value for spawned list is not correct" );
}
}
// Test metrics if enabled
#ifdef TORQUE_ENABLE_THREAD_STATIC_METRICS
U32 fooHitCount = (*testInstance)[_gUnitTestFooTorqueThreadStatic::getListIndex()]->getHitCount();
#endif
// Set/get some values (If we test static metrics, this is hit 1)
ATTS_(gUnitTestFoo, 1) = 55;
// Test to see that the master copy and the spawned copy differ
// (If we test metrics, this is hit 2, for the instance, and hit 1 for the master)
test( ATTS_(gUnitTestFoo, 0) != ATTS_(gUnitTestFoo, 1 ) , "Assignment for spawned instanced memory failed" );
#ifdef TORQUE_ENABLE_THREAD_STATIC_METRICS
U32 fooHitCount2 = (*testInstance)[_gUnitTestFooTorqueThreadStatic::getListIndex()]->getHitCount();
test( fooHitCount2 == ( fooHitCount + 2 ), "Thread static metric hit count failed" );
#endif
// Destroy instances
_TorqueThreadStaticReg::destroyInstance( testInstance );
// Now test the cleanup
test( m.check(), "Memory leak in dynamic static allocation stuff." );
}
};
#endif // TORQUE_ENABLE_THREAD_STATICS

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//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#include "platform/platform.h"
#include "unit/test.h"
#include "core/threadStatic.h"
#include "math/mRandom.h"
#include "platform/profiler.h"
using namespace UnitTesting;
//-----------------------------------------------------------------------------
// This unit test will blow up without thread static support
#if defined(TORQUE_ENABLE_THREAD_STATICS) && defined(TORQUE_ENABLE_PROFILER)
// Declare a test thread static
DITTS( U32, gInstancedStaticFoo, 42 );
static U32 gTrueStaticFoo = 42;
CreateUnitTest( TestThreadStaticPerformance, "Core/ThreadStaticPerformance" )
{
void run()
{
// Bail if the profiler is turned on right now
if( !test( !gProfiler->isEnabled(), "Profiler is currently enabled, test cannot continue" ) )
return;
// Spawn an instance
TorqueThreadStaticListHandle testInstance = _TorqueThreadStaticReg::spawnThreadStaticsInstance();
static const dsize_t TEST_SIZE = 100000;
// What we are going to do in this test is to test some U32 static
// performance. The test will be run TEST_SIZE times, and so first create
// an array of values to standardize the tests on.
U32 testValue[TEST_SIZE];
for( int i = 0; i < TEST_SIZE; i++ )
testValue[i] = gRandGen.randI();
// Reset the profiler, tell it to dump to console when done
gProfiler->dumpToConsole();
gProfiler->enable( true );
// Value array is initialized, so lets put the foo's through the paces
PROFILE_START(ThreadStaticPerf_TrueStaticAssign);
for( int i = 0; i < TEST_SIZE; i++ )
gTrueStaticFoo = testValue[i];
PROFILE_END();
PROFILE_START(ThreadStaticPerf_InstanceStaticAssign);
for( int i = 0; i < TEST_SIZE; i++ )
ATTS_( gInstancedStaticFoo, 1 ) = testValue[i];
PROFILE_END();
gProfiler->enable( false );
// Clean up instance
_TorqueThreadStaticReg::destroyInstance( testInstance );
}
};
#endif // TORQUE_ENABLE_THREAD_STATICS

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//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#include "platform/platform.h"
#include "unit/test.h"
#include "unit/memoryTester.h"
#include "core/util/tVector.h"
using namespace UnitTesting;
CreateUnitTest(TestVectorAllocate, "Types/Vector")
{
void run()
{
MemoryTester m;
m.mark();
Vector<S32> *vector = new Vector<S32>;
for(S32 i=0; i<1000; i++)
vector->push_back(10000 + i);
// Erase the first element, 500 times.
for(S32 i=0; i<500; i++)
vector->erase(U32(0));
vector->compact();
test(vector->size() == 500, "Vector was unexpectedly short!");
delete vector;
test(m.check(), "Vector allocation test leaked memory!");
}
};