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Engine directory for ticket #1
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188
Engine/source/sfx/sfxTrack.cpp
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188
Engine/source/sfx/sfxTrack.cpp
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//-----------------------------------------------------------------------------
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// Copyright (c) 2012 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#include "sfx/sfxTrack.h"
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#include "sfx/sfxTypes.h"
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#include "sfx/sfxDescription.h"
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#include "sfx/sfxSystem.h"
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#include "core/stream/bitStream.h"
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IMPLEMENT_CO_DATABLOCK_V1( SFXTrack );
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ConsoleDocClass( SFXTrack,
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"@brief Abstract base class for sound data that can be played back by the sound system.\n\n"
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"The term \"track\" is used in the sound system to refer to any entity that can be played "
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"back as a sound source. These can be individual files (SFXProfile), patterns of other tracks "
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"(SFXPlayList), or special sound data defined by a device layer (SFXFMODEvent).\n\n"
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"Any track must be paired with a SFXDescription that tells the sound system how to set up "
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"playback for the track.\n\n"
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"All objects that are of type SFXTrack will automatically be added to @c SFXTrackSet.\n\n"
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"@note This class cannot be instantiated directly.\n\n"
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"@ingroup SFX\n"
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"@ingroup Datablocks\n"
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);
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//-----------------------------------------------------------------------------
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SFXTrack::SFXTrack()
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: mDescription( NULL )
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{
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dMemset( mParameters, 0, sizeof( mParameters ) );
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}
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//-----------------------------------------------------------------------------
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SFXTrack::SFXTrack( SFXDescription* description )
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: mDescription( description )
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{
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dMemset( mParameters, 0, sizeof( mParameters ) );
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}
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//-----------------------------------------------------------------------------
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void SFXTrack::initPersistFields()
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{
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addGroup( "Sound" );
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addField( "description", TypeSFXDescriptionName, Offset( mDescription, SFXTrack ),
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"Playback setup description for this track.\n\n"
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"If unassigned, the description named \"AudioEffects\" will automatically be assigned to the track. If this description "
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"is not defined, track creation will fail." );
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addField( "parameters", TypeSFXParameterName, Offset( mParameters, SFXTrack ), MaxNumParameters,
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"Parameters to automatically attach to SFXSources created from this track.\n"
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"Individual parameters are identified by their #internalName." );
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endGroup( "Sound" );
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Parent::initPersistFields();
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}
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//-----------------------------------------------------------------------------
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bool SFXTrack::processArguments( S32 argc, const char **argv )
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{
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if( typeid( *this ) == typeid( SFXTrack ) )
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{
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Con::errorf( ConsoleLogEntry::Script, "SFXTrack is an abstract base class that cannot be instantiated directly!" );
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return false;
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}
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return Parent::processArguments( argc, argv );
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}
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//-----------------------------------------------------------------------------
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void SFXTrack::setParameter( U32 index, const char* name )
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{
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AssertFatal( index < MaxNumParameters, "SFXTrack::setParameter() - index out of range" );
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mParameters[ index ] = StringTable->insert( name );
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}
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//-----------------------------------------------------------------------------
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void SFXTrack::packData( BitStream* stream )
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{
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Parent::packData( stream );
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sfxWrite( stream, mDescription );
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for( U32 i = 0; i < MaxNumParameters; ++ i )
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if( stream->writeFlag( mParameters[ i ] ) )
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stream->writeString( mParameters[ i ] );
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}
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//-----------------------------------------------------------------------------
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void SFXTrack::unpackData( BitStream* stream )
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{
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Parent::unpackData( stream );
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sfxRead( stream, &mDescription );
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for( U32 i = 0; i < MaxNumParameters; ++ i )
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if( stream->readFlag() )
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mParameters[ i ] = stream->readSTString();
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else
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mParameters[ i ] = NULL;
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}
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//-----------------------------------------------------------------------------
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bool SFXTrack::preload( bool server, String& errorStr )
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{
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if( !Parent::preload( server, errorStr ) )
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return false;
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if( !server )
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{
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if( !sfxResolve( &mDescription, errorStr ) )
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return false;
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}
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return true;
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}
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//-----------------------------------------------------------------------------
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bool SFXTrack::onAdd()
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{
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if( !Parent::onAdd() )
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return false;
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// If we have no SFXDescription, try to grab a default.
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if( !mDescription )
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{
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if( !Sim::findObject( "AudioEffects", mDescription ) && Sim::getSFXDescriptionSet()->size() > 0 )
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mDescription = dynamic_cast< SFXDescription* >( Sim::getSFXDescriptionSet()->at( 0 ) );
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if( !mDescription )
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{
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Con::errorf(
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"SFXTrack(%s)::onAdd: The profile is missing a description!",
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getName() );
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return false;
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}
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}
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Sim::getSFXTrackSet()->addObject( this );
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return true;
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}
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//-----------------------------------------------------------------------------
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void SFXTrack::inspectPostApply()
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{
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Parent::inspectPostApply();
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if( SFX )
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SFX->notifyTrackChanged( this );
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}
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