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Engine directory for ticket #1
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Engine/source/sfx/null/sfxNullProvider.cpp
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97
Engine/source/sfx/null/sfxNullProvider.cpp
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//-----------------------------------------------------------------------------
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// Copyright (c) 2012 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#include "sfx/sfxProvider.h"
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#include "sfx/null/sfxNullDevice.h"
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#include "core/strings/stringFunctions.h"
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#include "core/module.h"
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class SFXNullProvider : public SFXProvider
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{
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public:
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SFXNullProvider()
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: SFXProvider( "Null" ) {}
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virtual ~SFXNullProvider();
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protected:
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void addDeviceDesc( const String& name, const String& desc );
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void init();
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public:
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SFXDevice* createDevice( const String& deviceName, bool useHardware, S32 maxBuffers );
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};
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MODULE_BEGIN( SFXNull )
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MODULE_INIT_BEFORE( SFX )
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MODULE_SHUTDOWN_AFTER( SFX )
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SFXNullProvider* mProvider;
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MODULE_INIT
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{
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mProvider = new SFXNullProvider;
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}
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MODULE_SHUTDOWN
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{
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delete mProvider;
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}
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MODULE_END;
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void SFXNullProvider::init()
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{
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regProvider( this );
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addDeviceDesc( "Null", "SFX Null Device" );
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}
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SFXNullProvider::~SFXNullProvider()
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{
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}
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void SFXNullProvider::addDeviceDesc( const String& name, const String& desc )
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{
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SFXDeviceInfo* info = new SFXDeviceInfo;
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info->name = desc;
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info->driver = name;
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info->hasHardware = false;
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info->maxBuffers = 8;
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mDeviceInfo.push_back( info );
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}
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SFXDevice* SFXNullProvider::createDevice( const String& deviceName, bool useHardware, S32 maxBuffers )
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{
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SFXDeviceInfo* info = _findDeviceInfo( deviceName );
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// Do we find one to create?
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if ( info )
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return new SFXNullDevice( this, info->name, useHardware, maxBuffers );
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return NULL;
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}
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