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Engine directory for ticket #1
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74
Engine/source/platformWin32/winMemory.cpp
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74
Engine/source/platformWin32/winMemory.cpp
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//-----------------------------------------------------------------------------
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// Copyright (c) 2012 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#include "platformWin32/platformWin32.h"
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#include <xmmintrin.h>
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void* dMemcpy(void *dst, const void *src, unsigned size)
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{
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return memcpy(dst,src,size);
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}
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//--------------------------------------
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void* dMemmove(void *dst, const void *src, unsigned size)
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{
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return memmove(dst,src,size);
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}
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//--------------------------------------
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void* dMemset(void *dst, S32 c, unsigned size)
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{
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return memset(dst,c,size);
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}
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//--------------------------------------
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S32 dMemcmp(const void *ptr1, const void *ptr2, unsigned len)
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{
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return memcmp(ptr1, ptr2, len);
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}
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#if defined(TORQUE_COMPILER_MINGW)
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#include <stdlib.h>
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#endif
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//--------------------------------------
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void* dRealMalloc(dsize_t s)
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{
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return malloc(s);
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}
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void dRealFree(void* p)
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{
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free(p);
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}
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void *dMalloc_aligned(dsize_t in_size, int alignment)
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{
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return _mm_malloc(in_size, alignment);
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}
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void dFree_aligned(void* p)
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{
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return _mm_free(p);
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}
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