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https://github.com/TorqueGameEngines/Torque3D.git
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Engine directory for ticket #1
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439
Engine/source/platformMac/menus/popupMenu.cpp
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439
Engine/source/platformMac/menus/popupMenu.cpp
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//-----------------------------------------------------------------------------
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// Copyright (c) 2012 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#include "platformMac/platformMacCarb.h"
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#include "platform/menus/popupmenu.h"
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#include "core/util/safeDelete.h"
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#include "gui/core/guiCanvas.h"
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void PopupMenu::createPlatformPopupMenuData()
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{
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mData = new PlatformPopupMenuData;
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}
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void PopupMenu::deletePlatformPopupMenuData()
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{
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SAFE_DELETE(mData);
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}
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void PopupMenu::createPlatformMenu()
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{
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OSStatus err = CreateNewMenu( mData->tag, kMenuAttrAutoDisable,&(mData->mMenu));
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CFRetain(mData->mMenu);
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AssertFatal(err == noErr, "Could not create Carbon MenuRef");
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}
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static int _getModifierMask(const char* accel)
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{
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int ret = 0;
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if(dStrstr(accel, "ctrl"))
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ret |= kMenuControlModifier;
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if(dStrstr(accel, "shift"))
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ret |= kMenuShiftModifier;
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if(dStrstr(accel, "alt"))
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ret |= kMenuOptionModifier;
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if(!(dStrstr(accel, "cmd") || dStrstr(accel, "command")))
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ret |= kMenuNoCommandModifier;
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return ret;
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}
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static void _assignCommandKeys(const char* accel, MenuRef menu, MenuItemIndex item)
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{
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if(!(accel && *accel))
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return;
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// get the modifier keys
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String _accel = String::ToLower( accel );
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int mods = _getModifierMask(_accel);
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// accel is space or dash delimted.
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// the modifier key is either the last token in accel, or the first char in accel.
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const char* key = dStrrchr(_accel, ' ');
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if(!key)
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key = dStrrchr(_accel, '-');
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if(!key)
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key = _accel;
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else
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key++;
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if(dStrlen(key) <= 1)
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{
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char k = dToupper( key[0] );
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SetMenuItemCommandKey( menu, item, false, k );
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}
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else
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{
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SInt16 glyph = kMenuNullGlyph;
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//*** A lot of these mappings came from a listing at http://developer.apple.com/releasenotes/Carbon/HIToolboxOlderNotes.html
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if(!dStricmp(key, "DELETE"))
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glyph = kMenuDeleteRightGlyph;
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else if(!dStricmp(key, "HOME"))
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glyph = kMenuNorthwestArrowGlyph;
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else if(!dStricmp(key, "END"))
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glyph = kMenuSoutheastArrowGlyph;
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else if(!dStricmp(key, "BACKSPACE"))
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glyph = kMenuDeleteLeftGlyph;
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else if(!dStricmp(key, "TAB"))
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glyph = kMenuTabRightGlyph;
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else if(!dStricmp(key, "RETURN"))
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glyph = kMenuReturnGlyph;
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else if(!dStricmp(key, "ENTER"))
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glyph = kMenuEnterGlyph;
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else if(!dStricmp(key, "PG UP"))
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glyph = kMenuPageUpGlyph;
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else if(!dStricmp(key, "PG DOWN"))
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glyph = kMenuPageDownGlyph;
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else if(!dStricmp(key, "ESC"))
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glyph = kMenuEscapeGlyph;
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else if(!dStricmp(key, "LEFT"))
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glyph = kMenuLeftArrowGlyph;
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else if(!dStricmp(key, "RIGHT"))
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glyph = kMenuRightArrowGlyph;
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else if(!dStricmp(key, "UP"))
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glyph = kMenuUpArrowGlyph;
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else if(!dStricmp(key, "DOWN"))
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glyph = kMenuDownArrowGlyph;
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else if(!dStricmp(key, "SPACE"))
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glyph = kMenuSpaceGlyph;
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else if(!dStricmp(key, "F1"))
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glyph = kMenuF1Glyph;
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else if(!dStricmp(key, "F2"))
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glyph = kMenuF2Glyph;
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else if(!dStricmp(key, "F3"))
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glyph = kMenuF3Glyph;
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else if(!dStricmp(key, "F4"))
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glyph = kMenuF4Glyph;
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else if(!dStricmp(key, "F5"))
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glyph = kMenuF5Glyph;
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else if(!dStricmp(key, "F6"))
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glyph = kMenuF6Glyph;
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else if(!dStricmp(key, "F7"))
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glyph = kMenuF7Glyph;
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else if(!dStricmp(key, "F8"))
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glyph = kMenuF8Glyph;
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else if(!dStricmp(key, "F9"))
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glyph = kMenuF9Glyph;
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else if(!dStricmp(key, "F10"))
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glyph = kMenuF10Glyph;
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else if(!dStricmp(key, "F11"))
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glyph = kMenuF11Glyph;
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else if(!dStricmp(key, "F12"))
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glyph = kMenuF12Glyph;
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else if(!dStricmp(key, "F13"))
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glyph = kMenuF13Glyph;
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else if(!dStricmp(key, "F14"))
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glyph = kMenuF14Glyph;
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else if(!dStricmp(key, "F15"))
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glyph = kMenuF15Glyph;
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SetMenuItemKeyGlyph(menu, item, glyph);
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}
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SetMenuItemModifiers(menu, item, mods);
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}
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S32 PopupMenu::insertItem(S32 pos, const char *title, const char* accel)
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{
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MenuItemIndex item;
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CFStringRef cftitle;
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MenuItemAttributes attr = 0;
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bool needRelease = false;
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if(title && *title)
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{
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cftitle = CFStringCreateWithCString(NULL,title,kCFStringEncodingUTF8);
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needRelease = true;
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}
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else
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{
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cftitle = CFSTR("-");
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attr = kMenuItemAttrSeparator;
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}
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InsertMenuItemTextWithCFString(mData->mMenu, cftitle, pos, attr, kHICommandTorque + 1);
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if( needRelease )
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CFRelease( cftitle );
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// ensure that we have the correct index for the new menu item
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MenuRef outref;
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GetIndMenuItemWithCommandID(mData->mMenu, kHICommandTorque+1, 1, &outref, &item);
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SetMenuItemCommandID(mData->mMenu, item, kHICommandTorque);
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// save a ref to the PopupMenu that owns this item.
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PopupMenu* thisMenu = this;
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SetMenuItemProperty(mData->mMenu, item, 'GG2d', 'ownr', sizeof(PopupMenu*), &thisMenu);
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// construct the accelerator keys
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_assignCommandKeys(accel, mData->mMenu, item);
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S32 tag = PlatformPopupMenuData::getTag();
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SetMenuItemRefCon(mData->mMenu, item, tag);
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return tag;
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}
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S32 PopupMenu::insertSubMenu(S32 pos, const char *title, PopupMenu *submenu)
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{
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for(S32 i = 0;i < mSubmenus->size();i++)
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{
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if(submenu == (*mSubmenus)[i])
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{
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Con::errorf("PopupMenu::insertSubMenu - Attempting to add submenu twice");
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return -1;
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}
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}
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CFStringRef cftitle = CFStringCreateWithCString(NULL,title,kCFStringEncodingUTF8);
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InsertMenuItemTextWithCFString(mData->mMenu, cftitle, pos, 0, kHICommandTorque + 1);
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CFRelease( cftitle );
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// ensure that we have the correct index for the new menu item
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MenuRef outref;
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MenuItemIndex item;
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GetIndMenuItemWithCommandID(mData->mMenu, kHICommandTorque+1, 1, &outref, &item);
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SetMenuItemCommandID(mData->mMenu, item, 0);
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S32 tag = PlatformPopupMenuData::getTag();
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SetMenuItemRefCon( mData->mMenu, item, tag);
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// store a pointer to the PopupMenu this item represents. See PopupMenu::removeItem()
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SetMenuItemProperty(mData->mMenu, item, 'GG2d', 'subm', sizeof(PopupMenu*), submenu);
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SetMenuItemHierarchicalMenu( mData->mMenu, item, submenu->mData->mMenu);
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mSubmenus->addObject(submenu);
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return tag;
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}
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void PopupMenu::removeItem(S32 itemPos)
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{
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PopupMenu* submenu;
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itemPos++; // adjust torque -> mac menu index
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OSStatus err = GetMenuItemProperty(mData->mMenu, itemPos, 'GG2d', 'subm', sizeof(PopupMenu*),NULL,&submenu);
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if(err == noErr)
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mSubmenus->removeObject(submenu);
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// deleting the item decrements the ref count on the mac submenu.
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DeleteMenuItem(mData->mMenu, itemPos);
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}
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//////////////////////////////////////////////////////////////////////////
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void PopupMenu::enableItem(S32 pos, bool enable)
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{
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pos++; // adjust torque -> mac menu index.
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if(enable)
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EnableMenuItem(mData->mMenu, pos);
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else
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DisableMenuItem(mData->mMenu, pos);
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}
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void PopupMenu::checkItem(S32 pos, bool checked)
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{
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pos++;
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CheckMenuItem(mData->mMenu, pos, checked);
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}
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void PopupMenu::checkRadioItem(S32 firstPos, S32 lastPos, S32 checkPos)
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{
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// uncheck items
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for(int i = firstPos; i <= lastPos; i++)
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checkItem( i, false);
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// check the selected item
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checkItem( checkPos, true);
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}
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bool PopupMenu::isItemChecked(S32 pos)
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{
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CharParameter mark;
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GetItemMark(mData->mMenu, pos, &mark);
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return (mark == checkMark);
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}
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//////////////////////////////////////////////////////////////////////////
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// this method really isn't necessary for the mac implementation
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bool PopupMenu::canHandleID(U32 iD)
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{
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for(S32 i = 0;i < mSubmenus->size();i++)
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{
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PopupMenu *subM = dynamic_cast<PopupMenu *>((*mSubmenus)[i]);
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if(subM == NULL)
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continue;
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if(subM->canHandleID(iD))
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return true;
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}
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UInt32 refcon;
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U32 nItems = CountMenuItems(mData->mMenu);
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for(int i = 1; i <= nItems; i++)
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{
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GetMenuItemRefCon(mData->mMenu, i, &refcon);
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if(refcon == iD)
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return true;
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}
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return false;
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}
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bool PopupMenu::handleSelect(U32 command, const char *text /* = NULL */)
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{
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// [tom, 8/20/2006] Pass off to a sub menu if it's for them
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for(S32 i = 0;i < mSubmenus->size();i++)
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{
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PopupMenu *subM = dynamic_cast<PopupMenu *>((*mSubmenus)[i]);
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if(subM == NULL)
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continue;
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if(subM->canHandleID(command))
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{
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return subM->handleSelect(command, text);
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}
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}
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// ensure that this menu actually has an item with the specificed command / refcon.
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// this is not strictly necessary, we're just doing it here to keep the behavior
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// in line with the windows implementation.
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UInt32 refcon;
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U32 nItems = CountMenuItems(mData->mMenu);
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S32 pos = -1;
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for(int i = 1; i <= nItems; i++)
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{
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GetMenuItemRefCon(mData->mMenu, i, &refcon);
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if(refcon == command)
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pos = i;
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}
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if(pos == -1)
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{
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Con::errorf("PopupMenu::handleSelect - Could not find menu item position for ID %d ... this shouldn't happen!", command);
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return false;
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}
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char textbuf[1024];
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if(!text)
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{
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CFStringRef cfstr;
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CopyMenuItemTextAsCFString(mData->mMenu, pos, &cfstr);
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CFStringGetCString(cfstr,textbuf,sizeof(textbuf) - 1,kCFStringEncodingUTF8);
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CFRelease( cfstr );
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text = textbuf;
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}
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// [tom, 8/20/2006] Wasn't handled by a submenu, pass off to script
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return dAtob(Con::executef(this, "onSelectItem", Con::getIntArg(pos - 1), text ? text : ""));
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}
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//////////////////////////////////////////////////////////////////////////
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void PopupMenu::showPopup(GuiCanvas* canvas, S32 x /* = -1 */, S32 y /* = -1 */)
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{
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if(x < 0 || y < 0)
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{
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Point2I p = canvas->getCursorPos();
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x = p.x;
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y = p.y;
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}
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PopUpMenuSelect(mData->mMenu, y, x, 0);
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}
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//////////////////////////////////////////////////////////////////////////
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void PopupMenu::attachToMenuBar(GuiCanvas* canvas, S32 pos, const char *title)
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{
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CFStringRef cftitle = CFStringCreateWithCString(NULL,title,kCFStringEncodingUTF8);
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SetMenuTitleWithCFString(mData->mMenu, cftitle);
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CFRelease( cftitle );
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InsertMenu(mData->mMenu, pos);
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onAttachToMenuBar(canvas, pos, title);
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}
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void PopupMenu::removeFromMenuBar()
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{
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DeleteMenu(mData->tag);
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onRemoveFromMenuBar(mCanvas);
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}
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U32 PopupMenu::getItemCount()
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{
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return CountMenuItems( mData->mMenu );
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}
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bool PopupMenu::setItem(S32 pos, const char *title, const char *accelerator)
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{
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//TODO: update accelerator?
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pos += 1; // Torque to mac index
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CFStringRef cftitle = CFStringCreateWithCString( NULL, title, kCFStringEncodingUTF8 );
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SetMenuItemTextWithCFString( mData->mMenu, pos, cftitle );
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CFRelease( cftitle );
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return true;
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}
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S32 PopupMenu::getPosOnMenuBar()
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{
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return -1;
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}
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void PopupMenu::attachToMenuBar(GuiCanvas *owner, S32 pos)
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{
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}
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