Engine directory for ticket #1

This commit is contained in:
DavidWyand-GG 2012-09-19 11:15:01 -04:00
parent 352279af7a
commit 7dbfe6994d
3795 changed files with 1363358 additions and 0 deletions

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//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#include "platform/platform.h"
#include "unit/test.h"
using namespace UnitTesting;
CreateInteractiveTest(CheckPlatformAlerts, "Platform/Alerts")
{
void run()
{
// Run through all the alert types.
Platform::AlertOK("Test #1 - AlertOK", "This is a test of Platform::AlertOK. I am a blocking dialog with an OK button. Please hit OK to continue.");
test(true, "AlertOK should return when the user clicks on it..."); // <-- gratuitous test point.
bool res;
res = Platform::AlertOKCancel("Test #2 - AlertOKCancel", "This is a test of Platform::alertOKCancel. I am a blocking dialog with an OK and a Cancel button. Please hit Cancel to continue.");
test(res==false,"AlertOKCancel - Didn't get cancel. User error, or just bad code?");
res = Platform::AlertOKCancel("Test #3 - AlertOKCancel", "This is a test of Platform::alertOKCancel. I am a blocking dialog with an OK and a Cancel button. Please hit OK to continue.");
test(res==true,"AlertOKCancel - Didn't get ok. User error, or just bad code?");
res = Platform::AlertRetry("Test #4 - AlertRetry", "This is a test of Platform::AlertRetry. I am a blocking dialog with an Retry and a Cancel button. Please hit Retry to continue.");
test(res==true,"AlertRetry - Didn't get retry. User error, or just bad code?");
res = Platform::AlertRetry("Test #5 - AlertRetry", "This is a test of Platform::AlertRetry. I am a blocking dialog with an Retry and a Cancel button. Please hit Cancel to continue.");
test(res==false,"AlertRetry - Didn't get cancel. User error, or just bad code?");
}
};

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//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#include "unit/test.h"
#include "platform/async/asyncPacketQueue.h"
#include "console/console.h"
#include "core/util/tVector.h"
#ifndef TORQUE_SHIPPING
using namespace UnitTesting;
#define TEST( x ) test( ( x ), "FAIL: " #x )
CreateUnitTest( TestAsyncPacketQueue, "Platform/AsyncPacketQueue" )
{
struct Packet
{
typedef void Parent;
StringChar mChar;
U32 mDuration;
S32 mWriteIndex;
U32 mWriteTime;
Packet() {}
Packet( StringChar ch, U32 duration )
: mChar( ch ), mDuration( duration ), mWriteIndex( -2 ), mWriteTime( 0 ) {}
};
struct TimeSource
{
typedef void Parent;
U32 mStartTime;
TimeSource()
: mStartTime( Platform::getRealMilliseconds() ) {}
U32 getPosition()
{
return ( Platform::getRealMilliseconds() - mStartTime );
}
};
struct Consumer : public IOutputStream< Packet* >
{
typedef IOutputStream< Packet* > Parent;
U32 mIndex;
Consumer()
: mIndex( 0 ) {}
virtual void write( Packet* const* packets, U32 num )
{
for( U32 i = 0; i < num; ++ i )
{
Packet* p = packets[ i ];
Con::printf( "%c", p->mChar );
p->mWriteTime = Platform::getRealMilliseconds();
p->mWriteIndex = mIndex;
mIndex ++;
}
}
};
void test1( bool dropPackets, U32 queueLength )
{
F32 factor = Con::getFloatVariable( "$testAsyncPacketQueue::timeFactor", 100.0f );
String str = Con::getVariable( "$testAsyncPacketQueue::string" );
if( str.isEmpty() )
str = "This is a test string";
Vector< Packet > packets;
for( U32 i = 0; i < str.size(); ++ i )
packets.push_back( Packet( str[ i ], U32( Platform::getRandom() * factor ) ) );
U32 totalTime = 0;
for( U32 i = 0; i < packets.size(); ++ i )
totalTime += packets[ i ].mDuration;
TimeSource timeSource;
Consumer consumer;
AsyncPacketQueue< Packet*, TimeSource* > queue( queueLength, &timeSource, &consumer, totalTime, dropPackets );
U32 index = 0;
while( !queue.isAtEnd() )
{
if( queue.needPacket()
&& index < packets.size() )
{
Packet* packet = &packets[ index ];
index ++;
queue.submitPacket( packet, packet->mDuration );
}
}
U32 time = timeSource.mStartTime;
S32 lastIndex = -1;
for( U32 i = 0; i < packets.size(); ++ i )
{
TEST( ( packets[ i ].mWriteIndex == -2 && dropPackets ) // not written = dropped
|| packets[ i ].mWriteIndex == lastIndex + 1 );
if( packets[ i ].mWriteIndex != -2 )
lastIndex ++;
if( queueLength == 1 )
TEST( packets[ i ].mWriteTime >= time || dropPackets ); // start time okay
time += packets[ i ].mDuration;
if( dropPackets )
TEST( packets[ i ].mWriteTime < time ); // end time okay (if not dropping)
}
}
void run()
{
test1( false, 1 );
test1( true, 1 );
test1( false, 4 );
test1( true, 4 );
}
};
#endif // !TORQUE_SHIPPING

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//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#include "platform/platform.h"
#include "core/util/endian.h"
#include "unit/test.h"
using namespace UnitTesting;
CreateUnitTest(CheckTypeSizes, "Platform/Types/Sizes")
{
void run()
{
// Run through all the types and ensure they're the right size.
#define CheckType(typeName, expectedSize) \
test( sizeof(typeName) == expectedSize, "Wrong size for a " #typeName ", expected " #expectedSize);
// One byte types.
CheckType(bool, 1);
CheckType(U8, 1);
CheckType(S8, 1);
CheckType(UTF8, 1);
// Two byte types.
CheckType(U16, 2);
CheckType(S16, 2);
CheckType(UTF16, 2);
// Four byte types.
CheckType(U32, 4);
CheckType(S32, 4);
CheckType(F32, 4);
CheckType(UTF32, 4);
// Eight byte types.
CheckType(U64, 8);
CheckType(S64, 8);
CheckType(F64, 8);
// 16 byte (128bit) types will go here, when we get some.
#undef CheckType
}
};
CreateUnitTest(CheckEndianConversion, "Platform/Types/EndianRoundTrip")
{
void run()
{
// Convenient and non-palindrome byte patterns to test with.
const U16 U16Test = 0xA1B2;
const S16 S16Test = 0x52A1;
const U32 U32Test = 0xA1B2C3D4;
const S32 S32Test = 0xD4C3B2A1;
const F32 F32Test = 1234.5678f;
//const U64 U64Test = 0xA1B2C3D4E3F2E10A;
//const S64 S64Test = 0x1A2B3C4D3E2F1EA0;
const F64 F64Test = 12345678.9101112131415;
// Run through all the conversions - bump stuff from host to little or big
// endian and back again.
#define CheckEndianRoundTrip(type, b_or_l) \
test( type##Test == convert##b_or_l##EndianToHost(convertHostTo##b_or_l##Endian(type##Test)), "Failed to convert the " #type " test value to " #b_or_l " endian and back to host endian order.");
#define CheckTypeBothWays(type) \
CheckEndianRoundTrip(type, B); \
CheckEndianRoundTrip(type, L);
#define CheckIntsForBitSize(bits) \
CheckTypeBothWays( U##bits ); \
CheckTypeBothWays( S##bits );
// Don't check 8-bit types - they aren't affected by endian issues.
// Check the >1 byte int types, though.
CheckIntsForBitSize(16);
CheckIntsForBitSize(32);
// CheckIntsForBitSize(64); // don't have convertHostToLEndian(const U64/S64) so this doesn't work
// And check the float types.
CheckTypeBothWays(F32);
CheckTypeBothWays(F64);
// We'd check 128bit types here, if we had any.
#undef CheckIntsForBitSize
#undef CheckTypeBothWays
#undef CheckEndianRoundTrip
}
};
CreateUnitTest(CheckEndianSwap, "Platform/Types/EndianSwap")
{
void run()
{
U32 swap32 = 0xABCDEF12;
U16 swap16 = 0xABCD;
test(endianSwap(swap32) == 0x12EFCDAB, "32 bit endianSwap should reverse byte order, but didn't.");
test(endianSwap(swap16) == 0xCDAB, "16 bit endianSwap should reverse byte order, but didn't.");
}
};

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//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#include "platform/platform.h"
#include "core/fileio.h"
#include "unit/test.h"
#include "core/util/tVector.h"
#include "console/console.h"
using namespace UnitTesting;
CreateUnitTest(CheckFileListingAndExclusion, "File/ListDirectoryAndExclusions")
{
void run()
{
// Just dump everything under the current directory. We should
// find at least one file.
// Exclude .svn and CVS
Platform::clearExcludedDirectories();
Platform::addExcludedDirectory(".svn");
Platform::addExcludedDirectory("CVS");
test(Platform::isExcludedDirectory("foo") == false, "Doesn't match list, shouldn't be excluded.");
test(Platform::isExcludedDirectory(".svn") == true, "On list, should be excluded.");
test(Platform::isExcludedDirectory("CVS") == true, "On list, should be excluded.");
test(Platform::isExcludedDirectory(".svnCVS") == false, "Looks like a duck, but it shouldn't be excluded cuz it's distinct from all entries on the exclusion list.");
// Ok, now our exclusion list is setup, so let's dump some paths.
Vector < Platform::FileInfo > pathInfo;
Platform::dumpPath (Platform::getCurrentDirectory(), pathInfo, 2);
Con::printf("Dump of files in '%s', up to 2 levels deep...", Platform::getCurrentDirectory());
for(S32 i=0; i<pathInfo.size(); i++)
{
Platform::FileInfo &file = pathInfo[i];
Con::printf(" %s (%s) %d bytes", file.pFullPath, file.pFileName, file.fileSize);
}
test(pathInfo.size() > 0, "Should find at least SOMETHING in the current directory!");
// This'll nuke info if we run it in a live situation... so don't run unit
// tests in a live situation. ;)
Platform::clearExcludedDirectories();
}
};
CreateUnitTest(CheckFileTouchAndTime, "File/TouchAndTime")
{
void run()
{
FileTime create[2], modify[2];
// Create a file and sleep for a second.
File f;
f.open("testTouch.file", File::WriteAppend);
f.close();
Platform::sleep(2000);
// Touch a file and note its last-modified.
dFileTouch("testTouch.file");
test(Platform::isFile("testTouch.file"), "We just touched this file - it should exist.");
test(Platform::getFileTimes("testTouch.file", &create[0], &modify[0]), "Failed to get filetimes for a file we just created.");
// Sleep for a few seconds...
Platform::sleep(5000);
// Touch it again, and compare the last-modifieds.
test(Platform::isFile("testTouch.file"), "We just touched this file - it should exist.");
dFileTouch("testTouch.file");
test(Platform::isFile("testTouch.file"), "We just touched this file - it should exist.");
test(Platform::getFileTimes("testTouch.file", &create[1], &modify[1]), "Failed to get filetimes for a file we just created.");
// Now compare the times...
test(Platform::compareFileTimes(modify[0], modify[1]) < 0, "Timestamps are wrong - modify[0] should be before modify[1]!");
// This seems to fail even on a valid case...
// test(Platform::compareFileTimes(create[0], create[1]) == 0, "Create timestamps should match - we didn't delete the file during this test.");
// Clean up..
dFileDelete("testTouch.file");
test(!Platform::isFile("testTouch.file"), "Somehow failed to delete our test file.");
}
};
// Mac has no implementations for these functions, so we 'def it out for now.
#if 0
CreateUnitTest(CheckVolumes, "File/Volumes")
{
void run()
{
Con::printf("Dumping volumes by name:");
Vector<const char*> names;
Platform::getVolumeNamesList(names);
test(names.size() > 0, "We should have at least one volume...");
for(S32 i=0; i<names.size(); i++)
Con::printf(" %s", names[i]);
Con::printf("Dumping volume info:");
Vector<Platform::VolumeInformation> info;
Platform::getVolumeInformationList(info);
test(names.size() == info.size(), "Got inconsistent number of volumes back from info vs. name list functions!");
for(S32 i=0; i<info.size(); i++)
Con::printf(" %s rootPath = %s filesystem = %s ser. num. = %d type = %d readonly = %s",
info[i].Name,
info[i].RootPath,
info[i].FileSystem,
info[i].SerialNumber,
info[i].Type,
info[i].ReadOnly ? "true" : "false");
}
};
#endif
CreateUnitTest(CheckFileWriteAndRead, "File/ReadAndWrite")
{
void run()
{
// Open a file, write some junk to it, close it,
// check size is correct, and open it again.
}
};

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//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#include "platform/platformNet.h"
#include "unit/test.h"
#include "core/util/journal/process.h"
using namespace UnitTesting;
CreateUnitTest( TestTCPRequest, "Platform/Net/TCPRequest")
{
NetSocket mSocket;
S32 mDataRecved;
void handleNotify(NetSocket sock, U32 state)
{
// Only consider our own socket.
if(mSocket != sock)
return;
// Ok - what's the state? We do some dumb responses to given states
// in order to fulfill the request.
if(state == Net::Connected)
{
U8 reqBuffer[] = {
"GET / HTTP/1.0\nUser-Agent: Torque/1.0\n\n"
};
Net::Error e = Net::sendtoSocket(mSocket, reqBuffer, sizeof(reqBuffer));
test(e == Net::NoError, "Got an error sending our HTTP request!");
}
else if(state == Net::Disconnected)
{
Process::requestShutdown();
mSocket = NULL;
}
}
void handleReceive(NetSocket sock, RawData incomingData)
{
// Only consider our own socket.
if(mSocket != sock)
return;
char buff[4096];
dMemcpy(buff, incomingData.data, incomingData.size);
buff[incomingData.size] = 0;
UnitPrint("Got a message...\n");
UnitPrint(buff);
UnitPrint("------\n");
mDataRecved += incomingData.size;
}
void run()
{
mSocket = InvalidSocket;
mDataRecved = 0;
// Initialize networking - done by initLibraries currently
//test(Net::init(), "Failed to initialize networking!");
// Hook into the signals.
Net::smConnectionNotify. notify(this, &TestTCPRequest::handleNotify);
Net::smConnectionReceive.notify(this, &TestTCPRequest::handleReceive);
// Open a TCP connection to garagegames.com
mSocket = Net::openConnectTo("ip:72.246.107.193:80");
while(Process::processEvents())
;
// Unhook from the signals.
Net::smConnectionNotify. remove(this, &TestTCPRequest::handleNotify);
Net::smConnectionReceive.remove(this, &TestTCPRequest::handleReceive);
test(mDataRecved > 0, "Didn't get any data back!");
}
};
CreateUnitTest( TestTCPRequestJournal, "Platform/Net/JournalTCPRequest")
{
NetSocket mSocket;
S32 mDataRecved;
void handleNotify(NetSocket sock, U32 state)
{
// Only consider our own socket.
if(mSocket != sock)
return;
// Ok - what's the state? We do some dumb responses to given states
// in order to fulfill the request.
if(state == Net::Connected)
{
U8 reqBuffer[] = {
"GET / HTTP/1.0\nUser-Agent: Torque/1.0\n\n"
};
Net::Error e = Net::sendtoSocket(mSocket, reqBuffer, sizeof(reqBuffer));
test(e == Net::NoError, "Got an error sending our HTTP request!");
}
else if(state == Net::Disconnected)
{
Process::requestShutdown();
mSocket = NULL;
}
}
void handleReceive(NetSocket sock, RawData incomingData)
{
// Only consider our own socket.
if(mSocket != sock)
return;
char buff[4096];
dMemcpy(buff, incomingData.data, incomingData.size);
buff[incomingData.size] = 0;
UnitPrint("Got a message...\n");
UnitPrint(buff);
UnitPrint("------\n");
mDataRecved += incomingData.size;
}
void makeRequest()
{
mSocket = InvalidSocket;
mDataRecved = 0;
// Initialize networking - done by initLibraries currently
//test(Net::init(), "Failed to initialize networking!");
// Hook into the signals.
Net::smConnectionNotify. notify(this, &TestTCPRequestJournal::handleNotify);
Net::smConnectionReceive.notify(this, &TestTCPRequestJournal::handleReceive);
// Open a TCP connection to garagegames.com
mSocket = Net::openConnectTo("ip:72.246.107.193:80");
// Let the callbacks enable things to process.
while(Process::processEvents())
;
// Unhook from the signals.
Net::smConnectionNotify. remove(this, &TestTCPRequestJournal::handleNotify);
Net::smConnectionReceive.remove(this, &TestTCPRequestJournal::handleReceive);
test(mDataRecved > 0, "Didn't get any data back!");
}
void run()
{
Journal::Record("journalTCP.jrn");
makeRequest();
S32 bytesRead = mDataRecved;
Journal::Stop();
Journal::Play("journalTCP.jrn");
makeRequest();
Journal::Stop();
test(bytesRead == mDataRecved, "Didn't get same data back from journal playback.");
}
};

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//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#include "unit/test.h"
#include "platform/threads/threadPool.h"
#include "console/console.h"
#include "core/util/tVector.h"
#ifndef TORQUE_SHIPPING
using namespace UnitTesting;
#define TEST( x ) test( ( x ), "FAIL: " #x )
// Simple test that creates and verifies an array of numbers using
// thread pool work items.
CreateUnitTest( TestThreadPool, "Platform/ThreadPool/Simple" )
{
enum { DEFAULT_NUM_ITEMS = 4000 };
static Vector< U32 > results;
struct TestItem : public ThreadPool::WorkItem
{
typedef ThreadPool::WorkItem Parent;
U32 mIndex;
TestItem( U32 index )
: mIndex( index ) {}
protected:
virtual void execute()
{
results[ mIndex ] = mIndex;
}
};
void run()
{
U32 numItems = Con::getIntVariable( "$testThreadPool::numValues", DEFAULT_NUM_ITEMS );
ThreadPool* pool = &ThreadPool::GLOBAL();
results.setSize( numItems );
for( U32 i = 0; i < numItems; ++ i )
results[ i ] = U32( -1 );
for( U32 i = 0; i < numItems; ++ i )
{
ThreadSafeRef< TestItem > item( new TestItem( i ) );
pool->queueWorkItem( item );
}
pool->flushWorkItems();
for( U32 i = 0; i < numItems; ++ i )
test( results[ i ] == i, "result mismatch" );
results.clear();
}
};
Vector< U32 > TestThreadPool::results( __FILE__, __LINE__ );
#endif // !TORQUE_SHIPPING

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//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#include "unit/test.h"
#include "platform/threads/threadSafeDeque.h"
#include "platform/threads/thread.h"
#include "core/util/tVector.h"
#include "console/console.h"
#ifndef TORQUE_SHIPPING
using namespace UnitTesting;
#define TEST( x ) test( ( x ), "FAIL: " #x )
#define XTEST( t, x ) t->test( ( x ), "FAIL: " #x )
// Test deque without concurrency.
CreateUnitTest( TestThreadSafeDequeSerial, "Platform/ThreadSafeDeque/Serial" )
{
void test1()
{
ThreadSafeDeque< char > deque;
String str = "teststring";
for( U32 i = 0; i < str.length(); ++ i )
deque.pushBack( str[ i ] );
TEST( !deque.isEmpty() );
for( U32 i = 0; i < str.length(); ++ i )
{
char ch;
TEST( deque.tryPopFront( ch ) && ch == str[ i ] );
}
}
void test2()
{
ThreadSafeDeque< char > deque;
String str = "teststring";
const char* p1 = str.c_str() + 4;
const char* p2 = p1 + 1;
while( *p2 )
{
deque.pushFront( *p1 );
deque.pushBack( *p2 );
-- p1;
++ p2;
}
#ifdef TORQUE_DEBUG
deque.dumpDebug();
#endif
for( U32 i = 0; i < str.length(); ++ i )
{
char ch;
TEST( deque.tryPopFront( ch ) && ch == str[ i ] );
}
}
void test3()
{
ThreadSafeDeque< char > deque;
String str = "teststring";
const char* p1 = str.c_str() + 4;
const char* p2 = p1 + 1;
while( *p2 )
{
deque.pushFront( *p1 );
deque.pushBack( *p2 );
-- p1;
++ p2;
}
#ifdef TORQUE_DEBUG
deque.dumpDebug();
#endif
for( S32 i = ( str.length() - 1 ); i >= 0; -- i )
{
char ch;
TEST( deque.tryPopBack( ch ) && ch == str[ i ] );
}
}
void test4()
{
ThreadSafeDeque< char > deque;
char ch;
TEST( deque.isEmpty() );
deque.pushFront( 'a' );
TEST( !deque.isEmpty() );
TEST( deque.tryPopFront( ch ) );
TEST( ch == 'a' );
deque.pushBack( 'a' );
TEST( !deque.isEmpty() );
TEST( deque.tryPopFront( ch ) );
TEST( ch == 'a' );
deque.pushBack( 'a' );
TEST( !deque.isEmpty() );
TEST( deque.tryPopBack( ch ) );
TEST( ch == 'a' );
deque.pushFront( 'a' );
TEST( !deque.isEmpty() );
TEST( deque.tryPopBack( ch ) );
TEST( ch == 'a' );
}
void run()
{
test1();
test2();
test3();
test4();
}
};
// Test deque in a concurrent setting.
CreateUnitTest( TestThreadSafeDequeConcurrentSimple, "Platform/ThreadSafeDeque/ConcurrentSimple" )
{
public:
typedef TestThreadSafeDequeConcurrentSimple TestType;
enum
{
DEFAULT_NUM_VALUES = 100000,
};
struct Value : public ThreadSafeRefCount< Value >
{
U32 mIndex;
U32 mTick;
Value() {}
Value( U32 index, U32 tick )
: mIndex( index ), mTick( tick ) {}
};
typedef ThreadSafeRef< Value > ValueRef;
struct Deque : public ThreadSafeDeque< ValueRef >
{
typedef ThreadSafeDeque<ValueRef> Parent;
U32 mPushIndex;
U32 mPopIndex;
Deque()
: mPushIndex( 0 ), mPopIndex( 0 ) {}
void pushBack( const ValueRef& value )
{
AssertFatal( value->mIndex == mPushIndex, "index out of line" );
mPushIndex ++;
Parent::pushBack( value );
}
bool tryPopFront( ValueRef& outValue )
{
if( Parent::tryPopFront( outValue ) )
{
AssertFatal( outValue->mIndex == mPopIndex, "index out of line" );
mPopIndex ++;
return true;
}
else
return false;
}
};
Deque mDeque;
Vector< U32 > mValues;
struct ProducerThread : public Thread
{
ProducerThread( TestType* test )
: Thread( 0, test ) {}
virtual void run( void* arg )
{
_setName( "ProducerThread" );
Platform::outputDebugString( "Starting ProducerThread" );
TestType* test = ( TestType* ) arg;
for( U32 i = 0; i < test->mValues.size(); ++ i )
{
U32 tick = Platform::getRealMilliseconds();
test->mValues[ i ] = tick;
ValueRef val = new Value( i, tick );
test->mDeque.pushBack( val );
}
Platform::outputDebugString( "Stopping ProducerThread" );
}
};
struct ConsumerThread : public Thread
{
ConsumerThread( TestType* test )
: Thread( 0, test ) {}
virtual void run( void* arg )
{
_setName( "ConsumerThread" );
Platform::outputDebugString( "Starting CosumerThread" );
TestType* t = ( TestType* ) arg;
for( U32 i = 0; i < t->mValues.size(); ++ i )
{
ValueRef value;
while( !t->mDeque.tryPopFront( value ) );
XTEST( t, value->mIndex == i );
XTEST( t, t->mValues[ i ] == value->mTick );
}
Platform::outputDebugString( "Stopping ConsumerThread" );
}
};
void run()
{
U32 numValues = Con::getIntVariable( "$testThreadSafeDeque::numValues", DEFAULT_NUM_VALUES );
mValues.setSize( numValues );
ProducerThread pThread( this );
ConsumerThread cThread( this );
pThread.start();
cThread.start();
pThread.join();
cThread.join();
mValues.clear();
}
};
CreateUnitTest( TestThreadSafeDequeConcurrent, "Platform/ThreadSafeDeque/Concurrent" )
{
public:
typedef TestThreadSafeDequeConcurrent TestType;
enum
{
DEFAULT_NUM_VALUES = 100000,
DEFAULT_NUM_CONSUMERS = 10,
DEFAULT_NUM_PRODUCERS = 10
};
struct Value : public ThreadSafeRefCount< Value >
{
U32 mIndex;
U32 mTick;
Value() {}
Value( U32 index, U32 tick )
: mIndex( index ), mTick( tick ) {}
};
typedef ThreadSafeRef< Value > ValueRef;
U32 mProducerIndex;
U32 mConsumerIndex;
ThreadSafeDeque< ValueRef > mDeque;
Vector< U32 > mValues;
struct ProducerThread : public Thread
{
ProducerThread( TestType* test )
: Thread( 0, test ) {}
virtual void run( void* arg )
{
_setName( "ProducerThread" );
Platform::outputDebugString( "Starting ProducerThread" );
TestType* test = ( TestType* ) arg;
while( 1 )
{
U32 index = test->mProducerIndex;
if( index == test->mValues.size() )
break;
if( dCompareAndSwap( test->mProducerIndex, index, index + 1 ) )
{
U32 tick = Platform::getRealMilliseconds();
test->mValues[ index ] = tick;
ValueRef val = new Value( index, tick );
test->mDeque.pushBack( val );
}
}
Platform::outputDebugString( "Stopping ProducerThread" );
}
};
struct ConsumerThread : public Thread
{
ConsumerThread( TestType* test )
: Thread( 0, test ) {}
virtual void run( void* arg )
{
_setName( "ConsumerThread" );
Platform::outputDebugString( "Starting ConsumerThread" );
TestType* t = ( TestType* ) arg;
while( t->mConsumerIndex < t->mValues.size() )
{
ValueRef value;
if( t->mDeque.tryPopFront( value ) )
{
dFetchAndAdd( t->mConsumerIndex, 1 );
XTEST( t, t->mValues[ value->mIndex ] == value->mTick );
t->mValues[ value->mIndex ] = 0;
}
}
Platform::outputDebugString( "Stopping ConsumerThread" );
}
};
void run()
{
U32 numValues = Con::getIntVariable( "$testThreadSafeDeque::numValues", DEFAULT_NUM_VALUES );
U32 numConsumers = Con::getIntVariable( "$testThreadSafeDeque::numConsumers", DEFAULT_NUM_CONSUMERS );
U32 numProducers = Con::getIntVariable( "$testThreadSafeDeque::numProducers", DEFAULT_NUM_PRODUCERS );
mProducerIndex = 0;
mConsumerIndex = 0;
mValues.setSize( numValues );
U32 tick = Platform::getRealMilliseconds();
for( U32 i = 0; i < numValues; ++ i )
mValues[ i ] = tick;
Vector< ProducerThread* > producers;
Vector< ConsumerThread* > consumers;
producers.setSize( numProducers );
consumers.setSize( numConsumers );
for( U32 i = 0; i < numProducers; ++ i )
{
producers[ i ] = new ProducerThread( this );
producers[ i ]->start();
}
for( U32 i = 0; i < numConsumers; ++ i )
{
consumers[ i ] = new ConsumerThread( this );
consumers[ i ]->start();
}
for( U32 i = 0; i < numProducers; ++ i )
{
producers[ i ]->join();
delete producers[ i ];
}
for( U32 i = 0; i < numConsumers; ++ i )
{
consumers[ i ]->join();
delete consumers[ i ];
}
for( U32 i = 0; i < mValues.size(); ++ i )
TEST( mValues[ i ] == 0 );
mValues.clear();
}
};
#endif // !TORQUE_SHIPPING

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//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#include "unit/test.h"
#include "platform/threads/threadSafePriorityQueue.h"
#include "platform/threads/thread.h"
#include "core/util/tVector.h"
#include "console/console.h"
#ifndef TORQUE_SHIPPING
using namespace UnitTesting;
#define TEST( x ) test( ( x ), "FAIL: " #x )
#define XTEST( t, x ) t->test( ( x ), "FAIL: " #x )
// Test queue without concurrency.
CreateUnitTest( TestThreadSafePriorityQueueSerial, "Platform/ThreadSafePriorityQueue/Serial" )
{
struct Value
{
F32 mPriority;
U32 mIndex;
Value() {}
Value( F32 priority, U32 index )
: mPriority( priority ), mIndex( index ) {}
};
template< bool SORT_MIN_TO_MAX >
void test1()
{
Vector< Value > values;
values.push_back( Value( 0.2f, 2 ) );
values.push_back( Value( 0.7f, 7 ) );
values.push_back( Value( 0.4f, 4 ) );
values.push_back( Value( 0.6f, 6 ) );
values.push_back( Value( 0.1f, 1 ) );
values.push_back( Value( 0.5f, 5 ) );
values.push_back( Value( 0.3f, 3 ) );
values.push_back( Value( 0.8f, 8 ) );
values.push_back( Value( 0.6f, 6 ) );
values.push_back( Value( 0.9f, 9 ) );
values.push_back( Value( 0.0f, 0 ) );
const S32 min = 0;
const S32 max = 9;
ThreadSafePriorityQueue< U32, F32, SORT_MIN_TO_MAX > queue;
for( U32 i = 0; i < values.size(); ++ i )
queue.insert( values[ i ].mPriority, values[ i ].mIndex );
TEST( !queue.isEmpty() );
S32 index;
if( SORT_MIN_TO_MAX )
index = min - 1;
else
index = max + 1;
for( U32 i = 0; i < values.size(); ++ i )
{
U32 value;
TEST( queue.takeNext( value ) );
if( value != index )
{
if( SORT_MIN_TO_MAX )
index ++;
else
index --;
}
TEST( value == index );
}
}
void run()
{
test1< true >();
test1< false >();
}
};
// Test queue with concurrency.
CreateUnitTest( TestThreadSafePriorityQueueConcurrent, "Platform/ThreadSafePriorityQueue/Concurrent" )
{
public:
typedef TestThreadSafePriorityQueueConcurrent TestType;
enum
{
DEFAULT_NUM_VALUES = 100000,
DEFAULT_NUM_CONSUMERS = 10,
DEFAULT_NUM_PRODUCERS = 10
};
struct Value : public ThreadSafeRefCount< Value >
{
U32 mIndex;
F32 mPriority;
bool mCheck;
Value() : mCheck( false ) {}
Value( U32 index, F32 priority )
: mIndex( index ), mPriority( priority ), mCheck( false ) {}
};
typedef ThreadSafeRef< Value > ValueRef;
U32 mProducerIndex;
U32 mConsumerIndex;
ThreadSafePriorityQueue< ValueRef > mQueue;
Vector< ValueRef > mValues;
struct ProducerThread : public Thread
{
ProducerThread( TestType* test )
: Thread( 0, test ) {}
virtual void run( void* arg )
{
_setName( "ProducerThread" );
Platform::outputDebugString( "Starting ProducerThread" );
TestType* test = ( TestType* ) arg;
while( 1 )
{
U32 index = test->mProducerIndex;
if( index == test->mValues.size() )
break;
if( dCompareAndSwap( test->mProducerIndex, index, index + 1 ) )
{
F32 priority = Platform::getRandom();
ValueRef val = new Value( index, priority );
test->mValues[ index ] = val;
test->mQueue.insert( priority, val );
}
}
Platform::outputDebugString( "Stopping ProducerThread" );
}
};
struct ConsumerThread : public Thread
{
ConsumerThread( TestType* test )
: Thread( 0, test ) {}
virtual void run( void* arg )
{
_setName( "ConsumerThread" );
Platform::outputDebugString( "Starting ConsumerThread" );
TestType* t = ( TestType* ) arg;
while( t->mConsumerIndex < t->mValues.size() )
{
ValueRef value;
if( t->mQueue.takeNext( value ) )
{
dFetchAndAdd( t->mConsumerIndex, 1 );
XTEST( t, t->mValues[ value->mIndex ] == value );
value->mCheck = true;
}
else
Platform::sleep( 5 );
}
Platform::outputDebugString( "Stopping ConsumerThread" );
}
};
void run()
{
U32 numValues = Con::getIntVariable( "$testThreadSafePriorityQueue::numValues", DEFAULT_NUM_VALUES );
U32 numConsumers = Con::getIntVariable( "$testThreadSafePriorityQueue::numConsumers", DEFAULT_NUM_CONSUMERS );
U32 numProducers = Con::getIntVariable( "$testThreadSafePriorityQueue::numProducers", DEFAULT_NUM_PRODUCERS );
mProducerIndex = 0;
mConsumerIndex = 0;
mValues.setSize( numValues );
Vector< ProducerThread* > producers;
Vector< ConsumerThread* > consumers;
producers.setSize( numProducers );
consumers.setSize( numConsumers );
for( U32 i = 0; i < numProducers; ++ i )
{
producers[ i ] = new ProducerThread( this );
producers[ i ]->start();
}
for( U32 i = 0; i < numConsumers; ++ i )
{
consumers[ i ] = new ConsumerThread( this );
consumers[ i ]->start();
}
for( U32 i = 0; i < numProducers; ++ i )
{
producers[ i ]->join();
delete producers[ i ];
}
for( U32 i = 0; i < numConsumers; ++ i )
{
consumers[ i ]->join();
delete consumers[ i ];
}
for( U32 i = 0; i < mValues.size(); ++ i )
{
TEST( mValues[ i ] != NULL );
if( mValues[ i ] != NULL )
TEST( mValues[ i ]->mCheck );
}
mValues.clear();
}
};
#endif // !TORQUE_SHIPPING

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//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#include "unit/test.h"
#include "platform/threads/threadSafeRefCount.h"
#include "platform/threads/thread.h"
#include "core/util/tVector.h"
#include "console/console.h"
#ifndef TORQUE_SHIPPING
using namespace UnitTesting;
#define TEST( x ) test( ( x ), "FAIL: " #x )
CreateUnitTest( TestThreadSafeRefCountSerial, "Platform/ThreadSafeRefCount/Serial" )
{
struct TestObject : public ThreadSafeRefCount< TestObject >
{
static bool smDeleted;
TestObject()
{
smDeleted = false;
}
~TestObject()
{
smDeleted = true;
}
};
typedef ThreadSafeRef< TestObject > TestObjectRef;
void run()
{
TestObjectRef ref1 = new TestObject;
TEST( !ref1->isShared() );
TEST( ref1 != NULL );
TestObjectRef ref2 = ref1;
TEST( ref1->isShared() );
TEST( ref2->isShared() );
TEST( ref1 == ref2 );
ref1 = NULL;
TEST( !ref2->isShared() );
ref2 = NULL;
TEST( TestObject::smDeleted );
}
};
bool TestThreadSafeRefCountSerial::TestObject::smDeleted;
CreateUnitTest( TestThreadSafeRefCountConcurrent, "Platform/ThreadSafeRefCount/Concurrent" )
{
public:
typedef TestThreadSafeRefCountConcurrent TestType;
enum
{
NUM_ADD_REFS_PER_THREAD = 1000,
NUM_EXTRA_REFS_PER_THREAD = 1000,
NUM_THREADS = 10
};
class TestObject : public ThreadSafeRefCount< TestObject >
{
public:
};
ThreadSafeRef< TestObject > mRef;
class TestThread : public Thread
{
public:
TestType* mTest;
Vector< ThreadSafeRef< TestObject > > mExtraRefs;
TestThread( TestType* test )
: mTest( test ) {}
void run( void* arg )
{
if( !arg )
{
for( U32 i = 0; i < NUM_ADD_REFS_PER_THREAD; ++ i )
mTest->mRef->addRef();
mExtraRefs.setSize( NUM_EXTRA_REFS_PER_THREAD );
for( U32 i = 0; i < NUM_EXTRA_REFS_PER_THREAD; ++ i )
mExtraRefs[ i ] = mTest->mRef;
}
else
{
mExtraRefs.clear();
for( U32 i = 0; i < NUM_ADD_REFS_PER_THREAD; ++ i )
mTest->mRef->release();
}
}
};
void run()
{
mRef = new TestObject;
TEST( mRef->getRefCount() == 2 ); // increments of 2
Vector< TestThread* > threads;
threads.setSize( NUM_THREADS );
// Create threads.
for( U32 i = 0; i < NUM_THREADS; ++ i )
threads[ i ] = new TestThread( this );
// Run phase 1: create references.
for( U32 i = 0; i < NUM_THREADS; ++ i )
threads[ i ]->start( NULL );
// Wait for completion.
for( U32 i = 0; i < NUM_THREADS; ++ i )
threads[ i ]->join();
Con::printf( "REF: %i", mRef->getRefCount() );
TEST( mRef->getRefCount() == 2 + ( ( NUM_ADD_REFS_PER_THREAD + NUM_EXTRA_REFS_PER_THREAD ) * NUM_THREADS * 2 ) );
// Run phase 2: release references.
for( U32 i = 0; i < NUM_THREADS; ++ i )
threads[ i ]->start( ( void* ) 1 );
// Wait for completion.
for( U32 i = 0; i < NUM_THREADS; ++ i )
{
threads[ i ]->join();
delete threads[ i ];
}
TEST( mRef->getRefCount() == 2 ); // increments of two
mRef = NULL;
}
};
CreateUnitTest( TestThreadSafeRefCountTagging, "Platform/ThreadSafeRefCount/Tagging" )
{
struct TestObject : public ThreadSafeRefCount< TestObject > {};
typedef ThreadSafeRef< TestObject > TestObjectRef;
void run()
{
TestObjectRef ref;
TEST( !ref.isTagged() );
TEST( !ref );
TEST( !ref.ptr() );
TEST( ref.trySetFromTo( ref, NULL ) );
TEST( !ref.isTagged() );
TEST( ref.trySetFromTo( ref, NULL, TestObjectRef::TAG_Set ) );
TEST( ref.isTagged() );
TEST( ref.trySetFromTo( ref, NULL, TestObjectRef::TAG_Set ) );
TEST( ref.isTagged() );
TEST( ref.trySetFromTo( ref, NULL, TestObjectRef::TAG_Unset ) );
TEST( !ref.isTagged() );
TEST( ref.trySetFromTo( ref, NULL, TestObjectRef::TAG_Unset ) );
TEST( !ref.isTagged() );
TEST( ref.trySetFromTo( ref, NULL, TestObjectRef::TAG_SetOrFail ) );
TEST( ref.isTagged() );
TEST( !ref.trySetFromTo( ref, NULL, TestObjectRef::TAG_SetOrFail ) );
TEST( ref.isTagged() );
TEST( !ref.trySetFromTo( ref, NULL, TestObjectRef::TAG_FailIfSet ) );
TEST( ref.trySetFromTo( ref, NULL, TestObjectRef::TAG_UnsetOrFail ) );
TEST( !ref.isTagged() );
TEST( !ref.trySetFromTo( ref, NULL, TestObjectRef::TAG_UnsetOrFail ) );
TEST( !ref.isTagged() );
TEST( !ref.trySetFromTo( ref, NULL, TestObjectRef::TAG_FailIfUnset ) );
TestObjectRef objectA = new TestObject;
TestObjectRef objectB = new TestObject;
TEST( !objectA->isShared() );
TEST( !objectB->isShared() );
ref = objectA;
TEST( !ref.isTagged() );
TEST( ref == objectA );
TEST( ref == objectA.ptr() );
TEST( objectA->isShared() );
TEST( ref.trySetFromTo( objectA, objectB, TestObjectRef::TAG_Set ) );
TEST( ref.isTagged() );
TEST( ref == objectB );
TEST( ref == objectB.ptr() );
TEST( objectB->isShared() );
TEST( !objectA->isShared() );
TEST( ref.trySetFromTo( ref, objectA ) );
TEST( ref.isTagged() );
TEST( ref == objectA );
TEST( ref == objectA.ptr() );
}
};
#endif // !TORQUE_SHIPPING

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//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#include "platform/platform.h"
#include "platform/threads/thread.h"
#include "platform/threads/semaphore.h"
#include "platform/threads/mutex.h"
#include "unit/test.h"
#include "core/util/tVector.h"
#include "console/console.h"
using namespace UnitTesting;
class ThreadTestHarness
{
U32 mStartTime, mEndTime, mCleanupTime;
void (*mThreadBody)(void*);
S32 mThreadCount;
Thread **mThreads;
public:
ThreadTestHarness()
{
mStartTime = mEndTime = mCleanupTime = 0;
mThreadBody = NULL;
mThreadCount = 1;
mThreads = NULL;
}
void startThreads(void (*threadBody)(void*), void *arg, U32 threadCount)
{
mThreadCount = threadCount;
mThreadBody = threadBody;
// Start up threadCount threads...
mThreads = new Thread*[threadCount];
mStartTime = Platform::getRealMilliseconds();
//Con::printf(" Running with %d threads...", threadCount);
for(S32 i=0; i<mThreadCount; i++)
{
mThreads[i] = new Thread(threadBody, arg);
mThreads[i]->start();
}
}
void waitForThreadExit(U32 checkFrequencyMs)
{
// And wait for them to complete.
bool someAlive = true;
S32 liveCount = mThreadCount;
while(someAlive)
{
//Con::printf(" - Sleeping for %dms with %d live threads.", checkFrequencyMs, liveCount);
Platform::sleep(checkFrequencyMs);
someAlive = false;
liveCount = 0;
for(S32 i=0; i<mThreadCount; i++)
{
if(!mThreads[i]->isAlive())
continue;
someAlive = true;
liveCount++;
}
}
mEndTime = Platform::getRealMilliseconds();
// Clean up memory at this point.
for(S32 i=0; i<mThreadCount; i++)
delete mThreads[i];
delete[] mThreads;
// Make sure we didn't take a long time to complete.
mCleanupTime = Platform::getRealMilliseconds();
// And dump some stats.
Con::printf(" Took approximately %dms (+/- %dms) to run %d threads, and %dms to cleanup.",
(mEndTime - mStartTime),
checkFrequencyMs,
mThreadCount,
mCleanupTime - mEndTime);
}
};
CreateUnitTest( ThreadSanityCheck, "Platform/Threads/BasicSanity")
{
const static S32 amountOfWork = 100;
const static S32 numberOfThreads = 8;
static void threadBody(void *)
{
S32 work = 0x381f4fd3;
// Spin on some work, then exit.
for(S32 i=0; i<amountOfWork; i++)
{
// Do a little computation...
work ^= (i + work | amountOfWork);
// And sleep a slightly variable bit.
Platform::sleep(10 + ((work+i) % 10));
}
}
void runNThreads(S32 threadCount)
{
ThreadTestHarness tth;
tth.startThreads(&threadBody, NULL, threadCount);
tth.waitForThreadExit(32);
}
void run()
{
for(S32 i=0; i<numberOfThreads; i++)
runNThreads(i);
}
};
CreateUnitTest( MutexStressTest, "Platform/Threads/MutexStress")
{
const static S32 numberOfLocks = 100;
const static S32 numberOfThreads = 4;
void *mMutex;
static void threadBody(void *mutex)
{
// Acquire the mutex numberOfLocks times. Sleep for 1ms, acquire, sleep, release.
S32 lockCount = numberOfLocks;
while(lockCount--)
{
Platform::sleep(1);
Mutex::lockMutex(mutex, true);
Platform::sleep(1);
Mutex::unlockMutex(mutex);
}
}
void runNThreads(S32 threadCount)
{
ThreadTestHarness tth;
mMutex = Mutex::createMutex();
tth.startThreads(&threadBody, mMutex, threadCount);
// We fudge the wait period to be about the expected time assuming
// perfect execution speed.
tth.waitForThreadExit(32); //threadCount * 2 * numberOfLocks + 100);
Mutex::destroyMutex(mMutex);
}
void run()
{
for(S32 i=0; i<numberOfThreads; i++)
runNThreads(i);
}
};
CreateUnitTest( MemoryStressTest, "Platform/Threads/MemoryStress")
{
const static S32 numberOfAllocs = 1000;
const static S32 minAllocSize = 13;
const static S32 maxAllocSize = 1024 * 1024;
const static S32 numberOfThreads = 4;
void *mMutex;
// Cheap little RNG so we can vary our allocations more uniquely per thread.
static U32 threadRandom(U32 &seed, U32 min, U32 max)
{
seed = (1664525 * seed + 1013904223);
U32 res = seed;
res %= (max - min);
return res + min;
}
static void threadBody(void *mutex)
{
// Acquire the mutex numberOfLocks times. Sleep for 1ms, acquire, sleep, release.
S32 allocCount = numberOfAllocs;
U32 seed = (U32)((U32)mutex + (U32)&allocCount);
while(allocCount--)
{
U8 *mem = new U8[threadRandom(seed, minAllocSize, maxAllocSize)];
delete[] mem;
}
}
void runNThreads(S32 threadCount)
{
ThreadTestHarness tth;
mMutex = Mutex::createMutex();
tth.startThreads(&threadBody, mMutex, threadCount);
// We fudge the wait period to be about the expected time assuming
// perfect execution speed.
tth.waitForThreadExit(32);
Mutex::destroyMutex(mMutex);
}
void run()
{
for(S32 i=0; i<numberOfThreads; i++)
runNThreads(i);
}
};
CreateUnitTest( ThreadGymnastics, "Platform/Threads/BasicSynchronization")
{
void run()
{
// We test various scenarios wrt to locking and unlocking, in a single
// thread, just to make sure our basic primitives are working in the
// most basic case.
void *mutex1 = Mutex::createMutex();
test(mutex1, "First Mutex::createMutex call failed - that's pretty bad!");
void *mutex2 = Mutex::createMutex();
test(mutex2, "Second Mutex::createMutex call failed - that's pretty bad, too!");
test(Mutex::lockMutex(mutex1, false), "Nonblocking call to brand new mutex failed - should not be.");
test(Mutex::lockMutex(mutex1, true), "Failed relocking a mutex from the same thread - should be able to do this.");
// Unlock & kill mutex 1
Mutex::unlockMutex(mutex1);
Mutex::unlockMutex(mutex1);
Mutex::destroyMutex(mutex1);
// Kill mutex2, which was never touched.
Mutex::destroyMutex(mutex2);
// Now we can test semaphores.
Semaphore *sem1 = new Semaphore(1);
Semaphore *sem2 = new Semaphore(1);
// Test that we can do non-blocking acquires that succeed.
test(sem1->acquire(false), "Should succeed at acquiring a new semaphore with count 1.");
test(sem2->acquire(false), "This one should succeed too, see previous test.");
// Test that we can do non-blocking acquires that fail.
test(sem1->acquire(false)==false, "Should failed, as we've already got the sem.");
sem1->release();
test(sem2->acquire(false)==false, "Should also fail.");
sem2->release();
// Test that we can do blocking acquires that succeed.
test(sem1->acquire(true)==true, "Should succeed as we just released.");
test(sem2->acquire(true)==true, "Should succeed as we just released.");
// Can't test blocking acquires that never happen... :)
// Clean up.
delete sem1;
delete sem2;
}
};
CreateUnitTest( SemaphoreWaitTest, "Platform/Threads/SemaphoreWaitTest")
{
static void threadBody(void *self)
{
SemaphoreWaitTest *me = (SemaphoreWaitTest*)self;
// Wait for the semaphore to get released.
me->mSemaphore->acquire();
// Increment the counter.
Mutex::lockMutex(me->mMutex);
me->mDoneCount++;
Mutex::unlockMutex(me->mMutex);
// Signal back to the main thread we're done.
me->mPostbackSemaphore->release();
}
Semaphore *mSemaphore;
Semaphore *mPostbackSemaphore;
void *mMutex;
U32 mDoneCount;
const static int csmThreadCount = 10;
void run()
{
ThreadTestHarness tth;
mDoneCount = 0;
mSemaphore = new Semaphore(0);
mPostbackSemaphore = new Semaphore(0);
mMutex = Mutex::createMutex();
tth.startThreads(&threadBody, this, csmThreadCount);
Platform::sleep(500);
Mutex::lockMutex(mMutex);
test(mDoneCount == 0, "no threads should have touched the counter yet.");
Mutex::unlockMutex(mMutex);
// Let 500 come out.
for(S32 i=0; i<csmThreadCount/2; i++)
mSemaphore->release();
// And wait for 500 postbacks.
for(S32 i=0; i<csmThreadCount/2; i++)
mPostbackSemaphore->acquire();
Mutex::lockMutex(mMutex);
test(mDoneCount == csmThreadCount / 2, "Didn't get expected number of done threads! (a)");
Mutex::unlockMutex(mMutex);
// Ok, now do the rest.
// Let 500 come out.
for(S32 i=0; i<csmThreadCount/2; i++)
mSemaphore->release();
// And wait for 500 postbacks.
for(S32 i=0; i<csmThreadCount/2; i++)
mPostbackSemaphore->acquire();
Mutex::lockMutex(mMutex);
test(mDoneCount == csmThreadCount, "Didn't get expected number of done threads! (b)");
Mutex::unlockMutex(mMutex);
// Wait for the threads to exit - shouldn't have to wait ever though.
tth.waitForThreadExit(10);
// Make sure no one touched our data after shutdown time.
Mutex::lockMutex(mMutex);
test(mDoneCount == csmThreadCount, "Didn't get expected number of done threads! (c)");
Mutex::unlockMutex(mMutex);
}
};
CreateUnitTest( MutexWaitTest, "Platform/Threads/MutexWaitTest")
{
static void threadBody(void *self)
{
MutexWaitTest *me = (MutexWaitTest*)self;
// Increment the counter. We'll block until the mutex
// is open.
Mutex::lockMutex(me->mMutex);
me->mDoneCount++;
Mutex::unlockMutex(me->mMutex);
}
void *mMutex;
U32 mDoneCount;
const static int csmThreadCount = 10;
void run()
{
mMutex = Mutex::createMutex();
mDoneCount = 0;
// We lock the mutex before we create any threads, so that all the threads
// block on the mutex. Then we unlock it and let them all work their way
// through the increment.
Mutex::lockMutex(mMutex);
ThreadTestHarness tth;
tth.startThreads(&threadBody, this, csmThreadCount);
Platform::sleep(5000);
// Check count is still zero.
test(mDoneCount == 0, "Uh oh - a thread somehow didn't get blocked by the locked mutex!");
// Open the flood gates...
Mutex::unlockMutex(mMutex);
// Wait for the threads to all finish executing.
tth.waitForThreadExit(10);
Mutex::lockMutex(mMutex);
test(mDoneCount == csmThreadCount, "Hmm - all threads reported done, but we didn't get the expected count.");
Mutex::unlockMutex(mMutex);
// Kill the mutex.
Mutex::destroyMutex(mMutex);
}
};

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@ -0,0 +1,105 @@
//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#include "platform/platform.h"
#include "platform/platformTimer.h"
#include "core/util/journal/journaledSignal.h"
#include "core/util/journal/process.h"
#include "math/mMath.h"
#include "console/console.h"
#include "unit/test.h"
using namespace UnitTesting;
CreateUnitTest(Check_advanceTime, "Platform/Time/advanceTime")
{
void run()
{
U32 time = Platform::getVirtualMilliseconds();
Platform::advanceTime(10);
U32 newTime = Platform::getVirtualMilliseconds();
test(newTime - time == 10, "Platform::advanceTime is borked, we advanced 10ms but didn't get a 10ms delta!");
}
};
CreateUnitTest(Check_platformSleep, "Platform/Time/Sleep")
{
const static S32 sleepTimeMs = 500;
void run()
{
U32 start = Platform::getRealMilliseconds();
Platform::sleep(sleepTimeMs);
U32 end = Platform::getRealMilliseconds();
test(end - start >= sleepTimeMs, "We didn't sleep at least as long as we requested!");
}
};
CreateUnitTest(Check_timeManager, "Platform/Time/Manager")
{
void handleTimeEvent(S32 timeDelta)
{
mElapsedTime += timeDelta;
mNumberCalls++;
if(mElapsedTime >= 1000)
Process::requestShutdown();
}
S32 mElapsedTime;
S32 mNumberCalls;
void run()
{
mElapsedTime = mNumberCalls = 0;
// Initialize the time manager...
TimeManager time;
time.timeEvent.notify(this, &Check_timeManager::handleTimeEvent);
// Event loop till at least one second has passed.
const U32 start = Platform::getRealMilliseconds();
while(Process::processEvents())
{
// If we go too long, kill it off...
if(Platform::getRealMilliseconds() - start > 30*1000)
{
test(false, "Terminated process loop due to watchdog, not due to time manager event, after 30 seconds.");
Process::requestShutdown();
}
}
const U32 end = Platform::getRealMilliseconds();
// Now, confirm we have approximately similar elapsed times.
S32 elapsedRealTime = end - start;
test(mAbs(elapsedRealTime - mElapsedTime) < 50, "Failed to elapse time to within the desired tolerance.");
test(mNumberCalls > 0, "Somehow got no event callbacks from TimeManager?");
Con::printf(" Got %d time events, and elapsed %dms from TimeManager, "
"%dms according to Platform::getRealMilliseconds()",
mNumberCalls, mElapsedTime, elapsedRealTime);
}
};