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Engine directory for ticket #1
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Engine/source/platform/nativeDialogs/msgBox.h
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Engine/source/platform/nativeDialogs/msgBox.h
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//-----------------------------------------------------------------------------
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// Copyright (c) 2012 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#ifndef _MSGBOX_H_
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#define _MSGBOX_H_
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// [tom, 10/17/2006] Note: If you change either of these enums, make sure you
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// update the relevant code in the all the platform layers.
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// [pauls, 3/20/2007] Reduced the available types of dialog boxes in order to
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// maintain a consistent but platform - appropriate look and feel in Torque.
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enum MBButtons
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{
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MBOk,
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MBOkCancel,
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MBRetryCancel,
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MBSaveDontSave,
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MBSaveDontSaveCancel,
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};
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enum MBIcons
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{
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MIWarning,
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MIInformation,
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MIQuestion,
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MIStop,
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};
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enum MBReturnVal
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{
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MROk = 1, // Start from 1 to allow use of 0 for errors
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MRCancel,
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MRRetry,
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MRDontSave,
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};
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extern void initMessageBoxVars();
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#endif // _MSGBOX_H_
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