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Engine directory for ticket #1
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Engine/source/math/mConstants.h
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Engine/source/math/mConstants.h
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//-----------------------------------------------------------------------------
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// Copyright (c) 2012 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#ifndef _MCONSTANTS_H_
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#define _MCONSTANTS_H_
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#undef M_PI
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#undef M_SQRT2
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#define M_PI 3.14159265358979323846
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#define M_SQRT2 1.41421356237309504880
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#define M_2PI (3.1415926535897932384626433 * 2.0)
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#define M_SQRTHALF 0.7071067811865475244008443
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#define M_HALFPI 1.57079632679489661923
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#define M_PI_F 3.14159265358979323846f
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#define M_SQRT2_F 1.41421356237309504880f
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#define M_2PI_F (3.1415926535897932384626433f * 2.0f)
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#define M_SQRTHALF_F 0.7071067811865475244008443f
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#define M_HALFPI_F 1.57079632679489661923f
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#define M_CONST_E_F 2.7182818284590452353602874f
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#define POINT_EPSILON (1e-4) ///< Epsilon for point types.
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/// Result of an overlap test.
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enum OverlapTestResult
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{
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GeometryInside = 1, ///< Completely inside test volume/space.
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GeometryIntersecting = 0, ///< Partly inside and partly outside test volume/space.
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GeometryOutside = -1 ///< No overlap with test volume/space.
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};
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#endif
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