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Engine directory for ticket #1
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114
Engine/source/gui/controls/guiTextListCtrl.h
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114
Engine/source/gui/controls/guiTextListCtrl.h
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//-----------------------------------------------------------------------------
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// Copyright (c) 2012 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#ifndef _GUITEXTLISTCTRL_H_
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#define _GUITEXTLISTCTRL_H_
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#ifndef _GUIARRAYCTRL_H_
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#include "gui/core/guiArrayCtrl.h"
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#endif
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class GuiTextListCtrl : public GuiArrayCtrl
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{
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private:
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typedef GuiArrayCtrl Parent;
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public:
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struct Entry
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{
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char *text;
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U32 id;
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bool active;
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};
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Vector<Entry> mList;
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protected:
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enum ScrollConst
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{
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UP = 0,
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DOWN = 1
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};
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enum {
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InvalidId = 0xFFFFFFFF
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};
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Vector<S32> mColumnOffsets;
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bool mFitParentWidth;
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bool mClipColumnText;
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U32 getRowWidth(Entry *row);
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bool cellSelected(Point2I cell);
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void onCellSelected(Point2I cell);
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public:
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GuiTextListCtrl();
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DECLARE_CONOBJECT(GuiTextListCtrl);
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DECLARE_CATEGORY( "Gui Lists" );
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DECLARE_DESCRIPTION( "A control that displays text in tabular form." );
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DECLARE_CALLBACK( void, onSelect, (const char* cellid, const char* text));
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DECLARE_CALLBACK( void, onDeleteKey, ( const char* id ));
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static void initPersistFields();
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virtual void setCellSize( const Point2I &size ){ mCellSize = size; }
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virtual void getCellSize( Point2I &size ){ size = mCellSize; }
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const char *getScriptValue();
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void setScriptValue(const char *value);
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U32 getNumEntries();
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void clear();
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virtual void addEntry(U32 id, const char *text);
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virtual void insertEntry(U32 id, const char *text, S32 index);
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void setEntry(U32 id, const char *text);
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void setEntryActive(U32 id, bool active);
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S32 findEntryById(U32 id);
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S32 findEntryByText(const char *text);
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bool isEntryActive(U32 id);
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U32 getEntryId(U32 index);
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bool onWake();
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void removeEntry(U32 id);
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virtual void removeEntryByIndex(S32 id);
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virtual void sort(U32 column, bool increasing = true);
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virtual void sortNumerical(U32 column, bool increasing = true);
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U32 getSelectedId();
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U32 getSelectedRow();
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const char *getSelectedText();
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bool onKeyDown(const GuiEvent &event);
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virtual void onRenderCell(Point2I offset, Point2I cell, bool selected, bool mouseOver);
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void setSize(Point2I newSize);
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void onRemove();
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void addColumnOffset(S32 offset) { mColumnOffsets.push_back(offset); }
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void clearColumnOffsets() { mColumnOffsets.clear(); }
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};
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#endif //_GUI_TEXTLIST_CTRL_H
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