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Engine directory for ticket #1
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Engine/source/gui/controls/guiTextCtrl.h
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Engine/source/gui/controls/guiTextCtrl.h
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//-----------------------------------------------------------------------------
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// Copyright (c) 2012 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#ifndef _GUITEXTCTRL_H_
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#define _GUITEXTCTRL_H_
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#ifndef _GFONT_H_
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#include "gfx/gFont.h"
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#endif
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#ifndef _GUITYPES_H_
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#include "gui/core/guiTypes.h"
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#endif
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#ifndef _GUICONTAINER_H_
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#include "gui/containers/guiContainer.h"
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#endif
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class GuiTextCtrl : public GuiContainer
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{
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private:
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typedef GuiContainer Parent;
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public:
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enum Constants { MAX_STRING_LENGTH = 1024 };
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protected:
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StringTableEntry mInitialText;
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StringTableEntry mInitialTextID;
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UTF8 mText[MAX_STRING_LENGTH + 1];
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S32 mMaxStrLen; // max string len, must be less then or equal to 255
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public:
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//creation methods
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DECLARE_CONOBJECT(GuiTextCtrl);
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DECLARE_CATEGORY( "Gui Text" );
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DECLARE_DESCRIPTION( "A control that displays a single line of text." );
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GuiTextCtrl();
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static void initPersistFields();
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//Parental methods
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bool onAdd();
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virtual bool onWake();
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//text methods
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virtual void setText(const char *txt = NULL);
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virtual void setTextID(S32 id);
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virtual void setTextID(const char *id);
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const char *getText() { return (const char*)mText; }
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// Text Property Accessors
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static bool setText(void *object, const char *index, const char *data)
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{ static_cast<GuiTextCtrl*>(object)->setText(data); return true; }
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static const char* getTextProperty(void* obj, const char* data)
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{ return static_cast<GuiTextCtrl*>(obj)->getText(); }
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void inspectPostApply();
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//rendering methods
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void onPreRender();
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void onRender(Point2I offset, const RectI &updateRect);
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void displayText( S32 xOffset, S32 yOffset );
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// resizing
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void autoResize();
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//Console methods
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const char *getScriptValue();
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void setScriptValue(const char *value);
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};
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#endif //_GUI_TEXT_CONTROL_H_
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