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Engine directory for ticket #1
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145
Engine/source/gui/controls/guiConsoleEditCtrl.cpp
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145
Engine/source/gui/controls/guiConsoleEditCtrl.cpp
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//-----------------------------------------------------------------------------
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// Copyright (c) 2012 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#include "console/consoleTypes.h"
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#include "console/console.h"
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#include "gui/core/guiCanvas.h"
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#include "gui/controls/guiConsoleEditCtrl.h"
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#include "core/frameAllocator.h"
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IMPLEMENT_CONOBJECT(GuiConsoleEditCtrl);
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ConsoleDocClass( GuiConsoleEditCtrl,
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"@brief Text entry element of a GuiConsole.\n\n"
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"@tsexample\n"
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"new GuiConsoleEditCtrl(ConsoleEntry)\n"
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"{\n"
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" profile = \"ConsoleTextEditProfile\";\n"
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" horizSizing = \"width\";\n"
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" vertSizing = \"top\";\n"
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" position = \"0 462\";\n"
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" extent = \"640 18\";\n"
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" minExtent = \"8 8\";\n"
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" visible = \"1\";\n"
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" altCommand = \"ConsoleEntry::eval();\";\n"
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" helpTag = \"0\";\n"
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" maxLength = \"255\";\n"
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" historySize = \"40\";\n"
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" password = \"0\";\n"
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" tabComplete = \"0\";\n"
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" sinkAllKeyEvents = \"1\";\n"
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" useSiblingScroller = \"1\";\n"
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"};\n"
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"@endtsexample\n\n"
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"@ingroup GuiCore"
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);
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GuiConsoleEditCtrl::GuiConsoleEditCtrl()
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{
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mSinkAllKeyEvents = true;
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mSiblingScroller = NULL;
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mUseSiblingScroller = true;
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}
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void GuiConsoleEditCtrl::initPersistFields()
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{
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addGroup("GuiConsoleEditCtrl");
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addField("useSiblingScroller", TypeBool, Offset(mUseSiblingScroller, GuiConsoleEditCtrl));
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endGroup("GuiConsoleEditCtrl");
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Parent::initPersistFields();
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}
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bool GuiConsoleEditCtrl::onKeyDown(const GuiEvent &event)
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{
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setUpdate();
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if (event.keyCode == KEY_TAB)
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{
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// Get a buffer that can hold the completed text...
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FrameTemp<UTF8> tmpBuff(GuiTextCtrl::MAX_STRING_LENGTH);
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// And copy the text to be completed into it.
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mTextBuffer.getCopy8(tmpBuff, GuiTextCtrl::MAX_STRING_LENGTH);
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// perform the completion
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bool forward = (event.modifier & SI_SHIFT) == 0;
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mCursorPos = Con::tabComplete(tmpBuff, mCursorPos, GuiTextCtrl::MAX_STRING_LENGTH, forward);
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// place results in our buffer.
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mTextBuffer.set(tmpBuff);
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return true;
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}
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else if ((event.keyCode == KEY_PAGE_UP) || (event.keyCode == KEY_PAGE_DOWN))
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{
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// See if there's some other widget that can scroll the console history.
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if (mUseSiblingScroller)
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{
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if (mSiblingScroller)
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{
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return mSiblingScroller->onKeyDown(event);
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}
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else
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{
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// Let's see if we can find it...
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SimGroup* pGroup = getGroup();
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if (pGroup)
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{
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// Find the first scroll control in the same group as us.
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for (SimSetIterator itr(pGroup); *itr; ++itr)
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{
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mSiblingScroller = dynamic_cast<GuiScrollCtrl*>(*itr);
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if (mSiblingScroller != NULL)
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{
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return mSiblingScroller->onKeyDown(event);
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}
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}
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}
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// No luck... so don't try, next time.
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mUseSiblingScroller = false;
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}
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}
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}
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else if( event.keyCode == KEY_RETURN || event.keyCode == KEY_NUMPADENTER )
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{
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if ( event.modifier & SI_SHIFT &&
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mTextBuffer.length() + dStrlen("echo();") <= GuiTextCtrl::MAX_STRING_LENGTH )
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{
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// Wrap the text with echo( %s );
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char buf[GuiTextCtrl::MAX_STRING_LENGTH];
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getText( buf );
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String text( buf );
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text.replace( ";", "" );
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text = String::ToString( "echo(%s);", text.c_str() );
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setText( text );
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}
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return Parent::dealWithEnter(false);
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}
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return Parent::onKeyDown(event);
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}
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