mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-13 23:54:35 +00:00
Engine directory for ticket #1
This commit is contained in:
parent
352279af7a
commit
7dbfe6994d
3795 changed files with 1363358 additions and 0 deletions
219
Engine/source/gfx/gfxStateBlock.h
Normal file
219
Engine/source/gfx/gfxStateBlock.h
Normal file
|
|
@ -0,0 +1,219 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (c) 2012 GarageGames, LLC
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to
|
||||
// deal in the Software without restriction, including without limitation the
|
||||
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||||
// sell copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
// IN THE SOFTWARE.
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#ifndef _GFXSTATEBLOCK_H_
|
||||
#define _GFXSTATEBLOCK_H_
|
||||
|
||||
#ifndef _REFBASE_H_
|
||||
#include "core/util/refBase.h"
|
||||
#endif
|
||||
#ifndef _GFXENUMS_H_
|
||||
#include "gfx/gfxEnums.h"
|
||||
#endif
|
||||
#ifndef _GFXRESOURCE_H_
|
||||
#include "gfx/gfxResource.h"
|
||||
#endif
|
||||
#ifndef _COLOR_H_
|
||||
#include "core/color.h"
|
||||
#endif
|
||||
|
||||
|
||||
struct GFXSamplerStateDesc
|
||||
{
|
||||
GFXTextureAddressMode addressModeU;
|
||||
GFXTextureAddressMode addressModeV;
|
||||
GFXTextureAddressMode addressModeW;
|
||||
|
||||
GFXTextureFilterType magFilter;
|
||||
GFXTextureFilterType minFilter;
|
||||
GFXTextureFilterType mipFilter;
|
||||
|
||||
/// The maximum anisotropy used when one of the filter types
|
||||
/// is set to anisotropic.
|
||||
///
|
||||
/// Defaults to 1.
|
||||
///
|
||||
/// @see GFXTextureFilterType
|
||||
U32 maxAnisotropy;
|
||||
|
||||
/// Used to offset the mipmap selection by whole or
|
||||
/// fractional amounts either postively or negatively.
|
||||
///
|
||||
/// Defaults to zero.
|
||||
F32 mipLODBias;
|
||||
|
||||
GFXTextureOp textureColorOp;
|
||||
|
||||
GFXTextureOp alphaOp;
|
||||
GFXTextureArgument alphaArg1;
|
||||
GFXTextureArgument alphaArg2;
|
||||
GFXTextureArgument alphaArg3;
|
||||
|
||||
GFXTextureArgument colorArg1;
|
||||
GFXTextureArgument colorArg2;
|
||||
GFXTextureArgument colorArg3;
|
||||
|
||||
GFXTextureArgument resultArg;
|
||||
|
||||
GFXTextureTransformFlags textureTransform;
|
||||
|
||||
GFXSamplerStateDesc();
|
||||
|
||||
/// Returns an modulate, wrap, and linear sampled state.
|
||||
static GFXSamplerStateDesc getWrapLinear();
|
||||
|
||||
/// Returns an modulate, wrap, and point sampled state.
|
||||
static GFXSamplerStateDesc getWrapPoint();
|
||||
|
||||
/// Returns an modulate, clamp, and linear sampled state.
|
||||
static GFXSamplerStateDesc getClampLinear();
|
||||
|
||||
/// Returns an modulate, clamp, and point sampled state.
|
||||
static GFXSamplerStateDesc getClampPoint();
|
||||
};
|
||||
|
||||
/// GFXStateBlockDesc defines a render state, which is then used to create a GFXStateBlock instance.
|
||||
struct GFXStateBlockDesc
|
||||
{
|
||||
// Blending
|
||||
bool blendDefined;
|
||||
bool blendEnable;
|
||||
GFXBlend blendSrc;
|
||||
GFXBlend blendDest;
|
||||
GFXBlendOp blendOp;
|
||||
|
||||
/// @name Separate Alpha Blending
|
||||
/// @{
|
||||
bool separateAlphaBlendDefined;
|
||||
bool separateAlphaBlendEnable;
|
||||
GFXBlend separateAlphaBlendSrc;
|
||||
GFXBlend separateAlphaBlendDest;
|
||||
GFXBlendOp separateAlphaBlendOp;
|
||||
/// @}
|
||||
|
||||
// Alpha test
|
||||
bool alphaDefined;
|
||||
bool alphaTestEnable;
|
||||
S32 alphaTestRef;
|
||||
GFXCmpFunc alphaTestFunc;
|
||||
|
||||
// Color Writes
|
||||
bool colorWriteDefined;
|
||||
bool colorWriteRed;
|
||||
bool colorWriteBlue;
|
||||
bool colorWriteGreen;
|
||||
bool colorWriteAlpha;
|
||||
|
||||
// Rasterizer
|
||||
bool cullDefined;
|
||||
GFXCullMode cullMode;
|
||||
|
||||
// Depth
|
||||
bool zDefined;
|
||||
bool zEnable;
|
||||
bool zWriteEnable;
|
||||
GFXCmpFunc zFunc;
|
||||
F32 zBias;
|
||||
F32 zSlopeBias;
|
||||
|
||||
// Stencil
|
||||
bool stencilDefined;
|
||||
bool stencilEnable;
|
||||
GFXStencilOp stencilFailOp;
|
||||
GFXStencilOp stencilZFailOp;
|
||||
GFXStencilOp stencilPassOp;
|
||||
GFXCmpFunc stencilFunc;
|
||||
U32 stencilRef;
|
||||
U32 stencilMask;
|
||||
U32 stencilWriteMask;
|
||||
|
||||
// FF lighting
|
||||
bool ffLighting;
|
||||
|
||||
bool vertexColorEnable;
|
||||
|
||||
GFXFillMode fillMode;
|
||||
|
||||
// Sampler states
|
||||
bool samplersDefined;
|
||||
GFXSamplerStateDesc samplers[TEXTURE_STAGE_COUNT];
|
||||
ColorI textureFactor;
|
||||
|
||||
GFXStateBlockDesc();
|
||||
|
||||
/// Returns the hash value of this state description
|
||||
U32 getHashValue() const;
|
||||
|
||||
/// Adds data from desc to this description, uses *defined parameters in desc to figure out
|
||||
/// what blocks of state to actually copy from desc.
|
||||
void addDesc( const GFXStateBlockDesc& desc );
|
||||
|
||||
/// Returns a string that describes the options set (used by GFXStateBlock::describeSelf)
|
||||
const String describeSelf() const;
|
||||
|
||||
/// Utility functions to make setting up stateblock descriptions less wordy.
|
||||
void setCullMode( GFXCullMode m );
|
||||
|
||||
/// Helpers for setting the fill modes.
|
||||
void setFillModePoint() { fillMode = GFXFillPoint; }
|
||||
void setFillModeWireframe() { fillMode = GFXFillWireframe; }
|
||||
void setFillModeSolid() { fillMode = GFXFillSolid; }
|
||||
|
||||
void setZReadWrite( bool read, bool write = true );
|
||||
|
||||
void setAlphaTest( bool enable,
|
||||
GFXCmpFunc func = GFXCmpGreaterEqual,
|
||||
S32 alphaRef = 0 );
|
||||
|
||||
void setBlend( bool enable,
|
||||
GFXBlend src = GFXBlendSrcAlpha,
|
||||
GFXBlend dest = GFXBlendInvSrcAlpha,
|
||||
GFXBlendOp op = GFXBlendOpAdd );
|
||||
|
||||
void setSeparateAlphaBlend( bool enable,
|
||||
GFXBlend src = GFXBlendOne,
|
||||
GFXBlend dest = GFXBlendZero,
|
||||
GFXBlendOp op = GFXBlendOpAdd );
|
||||
|
||||
|
||||
///
|
||||
void setColorWrites( bool red, bool green, bool blue, bool alpha );
|
||||
};
|
||||
|
||||
class GFXStateBlock : public StrongRefBase, public GFXResource
|
||||
{
|
||||
public:
|
||||
virtual ~GFXStateBlock() { }
|
||||
|
||||
/// Returns the hash value of the desc that created this block
|
||||
virtual U32 getHashValue() const = 0;
|
||||
|
||||
/// Returns a GFXStateBlockDesc that this block represents
|
||||
virtual const GFXStateBlockDesc& getDesc() const = 0;
|
||||
|
||||
/// Default implementation for GFXResource::describeSelf
|
||||
virtual const String describeSelf() const;
|
||||
};
|
||||
|
||||
typedef StrongRefPtr<GFXStateBlock> GFXStateBlockRef;
|
||||
|
||||
#endif
|
||||
Loading…
Add table
Add a link
Reference in a new issue