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Engine directory for ticket #1
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Engine/source/gfx/gfxAPI.h
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Engine/source/gfx/gfxAPI.h
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//-----------------------------------------------------------------------------
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// Copyright (c) 2012 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#ifndef _GFXAPI_H_
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#define _GFXAPI_H_
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#ifndef _ENGINEAPI_H_
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#include "console/engineAPI.h"
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#endif
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#ifndef _GFXSTRUCTS_H_
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#include "gfx/gfxStructs.h"
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#endif
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#ifndef _GFXENUMS_H_
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#include "gfx/gfxEnums.h"
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#endif
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DECLARE_SCOPE( GFXAPI );
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DefineEnumType( GFXBlend );
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DefineEnumType( GFXCmpFunc );
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DefineEnumType( GFXTextureAddressMode );
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DefineEnumType( GFXFormat );
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DefineEnumType( GFXTextureTransformFlags );
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DefineEnumType( GFXTextureFilterType );
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DefineEnumType( GFXTextureOp );
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DefineEnumType( GFXTextureArgument );
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DefineEnumType( GFXCullMode );
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DefineEnumType( GFXStencilOp );
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DefineEnumType( GFXBlendOp );
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DefineEnumType( GFXAdapterType );
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DECLARE_STRUCT( GFXVideoMode );
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DefineConsoleType( TypeGFXAdapterType, GFXAdapterType );
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DefineConsoleType( TypeGFXBlend, GFXBlend );
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DefineConsoleType( TypeGFXCmpFunc, GFXCmpFunc );
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DefineConsoleType( TypeGFXTextureAddressMode, GFXTextureAddressMode );
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DefineConsoleType( TypeGFXFormat, GFXFormat );
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DefineConsoleType( TypeGFXTextureTransformFlags, GFXTextureTransformFlags );
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DefineConsoleType( TypeGFXTextureFilterType, GFXTextureFilterType );
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DefineConsoleType( TypeGFXTextureOp, GFXTextureOp );
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DefineConsoleType( TypeGFXTextureArgument, GFXTextureArgument );
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DefineConsoleType( TypeGFXCullMode, GFXCullMode );
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DefineConsoleType( TypeGFXStencilOp, GFXStencilOp );
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DefineConsoleType( TypeGFXBlendOp, GFXBlendOp );
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#endif // !_GFXAPI_H_
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