mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-04-23 21:35:34 +00:00
Engine directory for ticket #1
This commit is contained in:
parent
352279af7a
commit
7dbfe6994d
3795 changed files with 1363358 additions and 0 deletions
109
Engine/source/core/tokenizer.h
Normal file
109
Engine/source/core/tokenizer.h
Normal file
|
|
@ -0,0 +1,109 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (c) 2012 GarageGames, LLC
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to
|
||||
// deal in the Software without restriction, including without limitation the
|
||||
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||||
// sell copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
// IN THE SOFTWARE.
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#ifndef _TOKENIZER_H_
|
||||
#define _TOKENIZER_H_
|
||||
|
||||
//Includes
|
||||
#ifndef _PLATFORM_H_
|
||||
#include "platform/platform.h"
|
||||
#endif
|
||||
|
||||
#ifndef _STREAM_H_
|
||||
#include "core/stream/stream.h"
|
||||
#endif
|
||||
|
||||
#ifndef _TVECTOR_H_
|
||||
#include "core/util/tVector.h"
|
||||
#endif
|
||||
|
||||
class SizedStream;
|
||||
|
||||
class Tokenizer
|
||||
{
|
||||
public:
|
||||
enum
|
||||
{
|
||||
MaxTokenSize = 1023
|
||||
};
|
||||
|
||||
private:
|
||||
char mFileName[1024];
|
||||
|
||||
char* mpBuffer;
|
||||
U32 mBufferSize;
|
||||
|
||||
S32 mCurrPos;
|
||||
S32 mStartPos;
|
||||
|
||||
bool mTokenIsQuoted;
|
||||
|
||||
char mCurrTokenBuffer[MaxTokenSize + 1];
|
||||
bool mTokenIsCurrent;
|
||||
|
||||
char* mSingleTokens;
|
||||
|
||||
Vector<U32> mLinePositions;
|
||||
|
||||
public:
|
||||
Tokenizer();
|
||||
~Tokenizer();
|
||||
|
||||
bool openFile(const char* pFileName);
|
||||
bool openFile(Stream* pStream);
|
||||
void setBuffer(const char* buffer, U32 bufferSize);
|
||||
|
||||
void setSingleTokens(const char* singleTokens);
|
||||
|
||||
void buildLinePositions();
|
||||
|
||||
bool advanceToken(const bool crossLine, const bool assertAvailable = false);
|
||||
bool regressToken(const bool crossLine);
|
||||
bool tokenAvailable();
|
||||
|
||||
const char* getToken() const;
|
||||
const char* getNextToken();
|
||||
bool tokenICmp(const char* pCmp) const;
|
||||
bool tokenIsQuoted() const { return mTokenIsQuoted; }
|
||||
|
||||
bool findToken(const char* pCmp);
|
||||
bool findToken(U32 start, const char* pCmp);
|
||||
|
||||
const char* getFileName() const { return mFileName; }
|
||||
|
||||
U32 getLinePosition(const U32 pos, U32 lowIndex = 0, S32 highIndex = -1);
|
||||
U32 getCurrentLine();
|
||||
U32 getTokenLineOffset();
|
||||
U32 getCurrentPos() const { return mCurrPos; }
|
||||
|
||||
bool setCurrentPos(U32 pos);
|
||||
|
||||
// Resets our active data but leaves the buffer intact
|
||||
bool reset();
|
||||
// Clears the buffer and resets the active data
|
||||
bool clear();
|
||||
|
||||
bool endOfFile();
|
||||
};
|
||||
|
||||
|
||||
#endif //_TOKENIZER_H_
|
||||
Loading…
Add table
Add a link
Reference in a new issue