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Engine directory for ticket #1
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233
Engine/source/core/stringTable.cpp
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233
Engine/source/core/stringTable.cpp
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//-----------------------------------------------------------------------------
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// Copyright (c) 2012 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#include "core/strings/stringFunctions.h"
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#include "core/stringTable.h"
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_StringTable *_gStringTable = NULL;
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const U32 _StringTable::csm_stInitSize = 29;
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//---------------------------------------------------------------
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//
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// StringTable functions
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//
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//---------------------------------------------------------------
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namespace {
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bool sgInitTable = true;
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U8 sgHashTable[256];
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void initTolowerTable()
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{
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for (U32 i = 0; i < 256; i++) {
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U8 c = dTolower(i);
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sgHashTable[i] = c * c;
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}
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sgInitTable = false;
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}
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} // namespace {}
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U32 _StringTable::hashString(const char* str)
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{
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if (sgInitTable)
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initTolowerTable();
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if(!str) return -1;
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U32 ret = 0;
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char c;
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while((c = *str++) != 0) {
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ret <<= 1;
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ret ^= sgHashTable[static_cast<U32>(c)];
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}
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return ret;
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}
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U32 _StringTable::hashStringn(const char* str, S32 len)
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{
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if (sgInitTable)
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initTolowerTable();
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U32 ret = 0;
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char c;
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while((c = *str++) != 0 && len--) {
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ret <<= 1;
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ret ^= sgHashTable[static_cast<U32>(c)];
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}
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return ret;
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}
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//--------------------------------------
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_StringTable::_StringTable()
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{
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buckets = (Node **) dMalloc(csm_stInitSize * sizeof(Node *));
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for(U32 i = 0; i < csm_stInitSize; i++) {
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buckets[i] = 0;
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}
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numBuckets = csm_stInitSize;
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itemCount = 0;
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}
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//--------------------------------------
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_StringTable::~_StringTable()
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{
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dFree(buckets);
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}
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//--------------------------------------
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void _StringTable::create()
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{
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//AssertFatal(_gStringTable == NULL, "StringTable::create: StringTable already exists.");
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if(!_gStringTable)
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{
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_gStringTable = new _StringTable;
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_gStringTable->_EmptyString = _gStringTable->insert("");
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}
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}
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//--------------------------------------
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void _StringTable::destroy()
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{
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AssertFatal(StringTable != NULL, "StringTable::destroy: StringTable does not exist.");
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delete _gStringTable;
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_gStringTable = NULL;
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}
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//--------------------------------------
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StringTableEntry _StringTable::insert(const char* _val, const bool caseSens)
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{
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// Added 3/29/2007 -- If this is undesirable behavior, let me know -patw
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const char *val = _val;
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if( val == NULL )
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val = "";
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//-
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Node **walk, *temp;
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U32 key = hashString(val);
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walk = &buckets[key % numBuckets];
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while((temp = *walk) != NULL) {
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if(caseSens && !dStrcmp(temp->val, val))
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return temp->val;
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else if(!caseSens && !dStricmp(temp->val, val))
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return temp->val;
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walk = &(temp->next);
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}
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char *ret = 0;
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if(!*walk) {
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*walk = (Node *) mempool.alloc(sizeof(Node));
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(*walk)->next = 0;
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(*walk)->val = (char *) mempool.alloc(dStrlen(val) + 1);
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dStrcpy((*walk)->val, val);
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ret = (*walk)->val;
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itemCount ++;
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}
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if(itemCount > 2 * numBuckets) {
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resize(4 * numBuckets - 1);
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}
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return ret;
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}
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//--------------------------------------
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StringTableEntry _StringTable::insertn(const char* src, S32 len, const bool caseSens)
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{
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char val[256];
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AssertFatal(len < 255, "Invalid string to insertn");
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dStrncpy(val, src, len);
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val[len] = 0;
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return insert(val, caseSens);
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}
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//--------------------------------------
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StringTableEntry _StringTable::lookup(const char* val, const bool caseSens)
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{
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Node **walk, *temp;
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U32 key = hashString(val);
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walk = &buckets[key % numBuckets];
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while((temp = *walk) != NULL) {
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if(caseSens && !dStrcmp(temp->val, val))
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return temp->val;
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else if(!caseSens && !dStricmp(temp->val, val))
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return temp->val;
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walk = &(temp->next);
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}
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return NULL;
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}
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//--------------------------------------
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StringTableEntry _StringTable::lookupn(const char* val, S32 len, const bool caseSens)
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{
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Node **walk, *temp;
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U32 key = hashStringn(val, len);
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walk = &buckets[key % numBuckets];
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while((temp = *walk) != NULL) {
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if(caseSens && !dStrncmp(temp->val, val, len) && temp->val[len] == 0)
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return temp->val;
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else if(!caseSens && !dStrnicmp(temp->val, val, len) && temp->val[len] == 0)
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return temp->val;
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walk = &(temp->next);
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}
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return NULL;
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}
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//--------------------------------------
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void _StringTable::resize(const U32 newSize)
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{
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Node *head = NULL, *walk, *temp;
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U32 i;
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// reverse individual bucket lists
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// we do this because new strings are added at the end of bucket
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// lists so that case sens strings are always after their
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// corresponding case insens strings
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for(i = 0; i < numBuckets; i++) {
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walk = buckets[i];
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while(walk)
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{
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temp = walk->next;
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walk->next = head;
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head = walk;
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walk = temp;
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}
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}
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buckets = (Node **) dRealloc(buckets, newSize * sizeof(Node));
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for(i = 0; i < newSize; i++) {
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buckets[i] = 0;
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}
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numBuckets = newSize;
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walk = head;
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while(walk) {
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U32 key;
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Node *temp = walk;
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walk = walk->next;
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key = hashString(temp->val);
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temp->next = buckets[key % newSize];
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buckets[key % newSize] = temp;
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}
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}
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