mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-04-23 13:25:36 +00:00
Engine directory for ticket #1
This commit is contained in:
parent
352279af7a
commit
7dbfe6994d
3795 changed files with 1363358 additions and 0 deletions
91
Engine/source/core/resourceManager.h
Normal file
91
Engine/source/core/resourceManager.h
Normal file
|
|
@ -0,0 +1,91 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (c) 2012 GarageGames, LLC
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to
|
||||
// deal in the Software without restriction, including without limitation the
|
||||
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||||
// sell copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
// IN THE SOFTWARE.
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#ifndef _RESOURCEMANAGER_H_
|
||||
#define _RESOURCEMANAGER_H_
|
||||
|
||||
#ifndef __RESOURCE_H__
|
||||
#include "core/resource.h"
|
||||
#endif
|
||||
|
||||
#ifndef _TDICTIONARY_H_
|
||||
#include "core/util/tDictionary.h"
|
||||
#endif
|
||||
|
||||
using namespace Torque;
|
||||
|
||||
class ResourceManager
|
||||
{
|
||||
public:
|
||||
|
||||
static ResourceManager &get();
|
||||
|
||||
ResourceBase load(const Torque::Path &path);
|
||||
ResourceBase find(const Torque::Path &path);
|
||||
|
||||
ResourceBase startResourceList( ResourceBase::Signature inSignature = U32_MAX );
|
||||
ResourceBase nextResource();
|
||||
|
||||
void reloadResource( const Torque::Path &path, bool showMessage = false );
|
||||
|
||||
typedef Signal<void(const Torque::Path &path)> ChangedSignal;
|
||||
|
||||
/// Registering with this signal will give an opportunity to handle a change to the
|
||||
/// resource on disk. For example, if a PNG file is edited by the artist and saved
|
||||
/// the ResourceManager will signal that the file has changed so the TextureManager
|
||||
/// may act appropriately - which probably means to re-init the materials using that PNG.
|
||||
/// The signal passes the Resource's signature so the callee may filter these.
|
||||
ChangedSignal &getChangedSignal() { return mChangeSignal; }
|
||||
|
||||
#ifdef TORQUE_DEBUG
|
||||
void dumpToConsole();
|
||||
#endif
|
||||
|
||||
~ResourceManager();
|
||||
|
||||
protected:
|
||||
|
||||
friend class ResourceBase::Header;
|
||||
|
||||
ResourceManager();
|
||||
|
||||
bool remove( ResourceBase::Header* header );
|
||||
|
||||
void notifiedFileChanged( const Torque::Path &path );
|
||||
|
||||
typedef HashTable<String,ResourceBase::Header*> ResourceHeaderMap;
|
||||
|
||||
/// The map of resources.
|
||||
ResourceHeaderMap mResourceHeaderMap;
|
||||
|
||||
/// The map of old resources which have been replaced by
|
||||
/// new resources from a file change notification.
|
||||
ResourceHeaderMap mPrevResourceHeaderMap;
|
||||
|
||||
ResourceHeaderMap::Iterator mIter;
|
||||
|
||||
U32 mIterSigFilter;
|
||||
|
||||
ChangedSignal mChangeSignal;
|
||||
};
|
||||
|
||||
#endif
|
||||
Loading…
Add table
Add a link
Reference in a new issue