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Engine directory for ticket #1
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420
Engine/source/cinterface/c_scripting.cpp
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420
Engine/source/cinterface/c_scripting.cpp
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//-----------------------------------------------------------------------------
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// Copyright (c) 2012 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#include "platform/platform.h"
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#include "console/compiler.h"
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#include "console/console.h"
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#include "console/consoleInternal.h"
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#include "core/util/tDictionary.h"
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#include "app/mainLoop.h"
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// External scripting cinterface, suitable for import into any scripting system which support "C" interfaces (C#, Python, Lua, Java, etc)
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#ifdef TORQUE_OS_WIN32
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#include "windowManager/win32/win32Window.h"
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#include "windowManager/win32/winDispatch.h"
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#endif
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extern "C" {
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struct MarshalNativeEntry
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{
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const char* nameSpace;
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const char* name;
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Namespace::Entry* entry;
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S32 minArgs;
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S32 maxArgs;
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S32 cbType;
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};
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static Namespace::Entry* GetEntry(const char* nameSpace, const char* name)
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{
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Namespace* ns = NULL;
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if (!nameSpace || !dStrlen(nameSpace))
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ns = Namespace::mGlobalNamespace;
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else
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{
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nameSpace = StringTable->insert(nameSpace);
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ns = Namespace::find(nameSpace); //can specify a package here, maybe need, maybe not
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}
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if (!ns)
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return NULL;
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name = StringTable->insert(name);
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Namespace::Entry* entry = ns->lookupRecursive(name);
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return entry;
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}
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const char * script_getconsolexml()
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{
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Namespace::Entry* entry = GetEntry("", "consoleExportXML");
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if (!entry)
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return "";
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const char* argv[] = {"consoleExportXML", 0};
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return entry->cb.mStringCallbackFunc(NULL, 1, argv);
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}
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MarshalNativeEntry* script_get_namespace_entry(const char* nameSpace, const char* name)
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{
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static MarshalNativeEntry mentry;
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Namespace::Entry* e = GetEntry(nameSpace, name);
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if (!e)
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return NULL;
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mentry.nameSpace = e->mNamespace->mName;
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mentry.name = e->mFunctionName;
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mentry.minArgs = e->mMinArgs;
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mentry.maxArgs = e->mMaxArgs;
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mentry.cbType = e->mType;
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mentry.entry = e;
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return &mentry;
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}
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void* script_get_stringtable_entry(const char* string)
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{
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return (void*)StringTable->insert(string);
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}
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// FIELD ACCESS
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// fieldNames must be from stringTable coming in! See Engine.stringTable
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const char* script_simobject_getfield_string(U32 id, const char* fieldName)
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{
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SimObject *object = Sim::findObject( id );
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if( object )
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{
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return (const char *) object->getDataField(fieldName, "");
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}
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return "";
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}
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void script_simobject_setfield_string(U32 objectId, const char* fieldName, const char* v)
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{
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SimObject *object = Sim::findObject( objectId );
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if( object )
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{
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object->setDataField(fieldName, "", v);
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}
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}
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bool script_simobject_getfield_bool(U32 objectId, const char* fieldName)
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{
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SimObject *object = Sim::findObject( objectId );
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if( object )
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{
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const char *v = object->getDataField(fieldName, "");
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return dAtob(v);
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}
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return false;
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}
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void script_simobject_setfield_bool(U32 objectId, const char* fieldName, bool v)
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{
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SimObject *object = Sim::findObject( objectId );
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if( object )
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{
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object->setDataField(fieldName, "", v ? "1" : "0");
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}
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}
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S32 script_simobject_getfield_int(U32 objectId, const char* fieldName)
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{
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SimObject *object = Sim::findObject( objectId );
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if( object )
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{
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const char *v = object->getDataField(fieldName, "");
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return dAtoi(v);
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}
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return false;
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}
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void script_simobject_setfield_int(U32 objectId, const char* fieldName, int v)
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{
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SimObject *object = Sim::findObject( objectId );
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if( object )
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{
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// this seems pretty lame, though it is how it is handled in consoleType.cpp
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char buf[256];
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dSprintf(buf, 256, "%d", v );
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object->setDataField(fieldName, "", buf);
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}
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}
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F32 script_simobject_getfield_float(U32 objectId, const char* fieldName)
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{
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SimObject *object = Sim::findObject( objectId );
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if( object )
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{
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const char *v = object->getDataField(fieldName, "");
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return dAtof(v);
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}
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return false;
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}
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void script_simobject_setfield_float(U32 objectId, const char* fieldName, F32 v)
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{
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SimObject *object = Sim::findObject( objectId );
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if( object )
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{
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char buf[256];
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dSprintf(buf, 256, "%g", v );
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object->setDataField(fieldName, "", buf);
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}
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}
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const char* script_call_namespace_entry_string(Namespace::Entry* entry, S32 argc, const char** argv)
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{
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// maxArgs improper on a number of console function/methods
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if (argc < entry->mMinArgs)// || argc > entry->mMaxArgs)
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return "";
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SimObject* o = NULL;
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if (entry->mNamespace && entry->mNamespace->isClass())
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{
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o = Sim::findObject(dAtoi(argv[1]));
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if (!o)
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return "";
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}
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return entry->cb.mStringCallbackFunc(o, argc, argv);
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}
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bool script_call_namespace_entry_bool(Namespace::Entry* entry, S32 argc, const char** argv)
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{
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// maxArgs improper on a number of console function/methods
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if (argc < entry->mMinArgs)// || argc > entry->mMaxArgs)
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return "";
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SimObject* o = NULL;
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if (entry->mNamespace && entry->mNamespace->isClass())
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{
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o = Sim::findObject(dAtoi(argv[1]));
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if (!o)
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return "";
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}
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return entry->cb.mBoolCallbackFunc(o, argc, argv);
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}
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S32 script_call_namespace_entry_int(Namespace::Entry* entry, S32 argc, const char** argv)
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{
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// maxArgs improper on a number of console function/methods
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if (argc < entry->mMinArgs)// || argc > entry->mMaxArgs)
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return 0;
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SimObject* o = NULL;
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if (entry->mNamespace && entry->mNamespace->isClass())
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{
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o = Sim::findObject(dAtoi(argv[1]));
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if (!o)
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return 0;
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}
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return entry->cb.mIntCallbackFunc(o, argc, argv);
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}
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F32 script_call_namespace_entry_float(Namespace::Entry* entry, S32 argc, const char** argv)
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{
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// maxArgs improper on a number of console function/methods
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if (argc < entry->mMinArgs)// || argc > entry->mMaxArgs)
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return 0.0f;
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SimObject* o = NULL;
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if (entry->mNamespace && entry->mNamespace->isClass())
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{
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o = Sim::findObject(dAtoi(argv[1]));
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if (!o)
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return 0.0f;
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}
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return entry->cb.mFloatCallbackFunc(o, argc, argv);
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}
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void script_call_namespace_entry_void(Namespace::Entry* entry, S32 argc, const char** argv)
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{
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// maxArgs improper on a number of console function/methods
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if (argc < entry->mMinArgs)// || argc > entry->mMaxArgs)
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return;
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SimObject* o = NULL;
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if (entry->mNamespace && entry->mNamespace->isClass())
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{
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Sim::findObject(dAtoi(argv[1]));
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if (!o)
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return;
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}
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entry->cb.mVoidCallbackFunc(o, argc, argv);
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}
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int script_simobject_get_id(SimObject* so)
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{
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return so->getId();
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}
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int script_simobject_find(const char* classname, const char* name)
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{
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SimObject *object;
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if( Sim::findObject( name, object ) )
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{
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// if we specified a classname do type checking
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if (classname && dStrlen(classname))
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{
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AbstractClassRep* ocr = object->getClassRep();
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while (ocr)
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{
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if (!dStricmp(ocr->getClassName(), classname))
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return object->getId();
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ocr = ocr->getParentClass();
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}
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}
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// invalid type
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return 0;
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}
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// didn't find object
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return 0;
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}
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void script_export_callback_string(StringCallback cb, const char *nameSpace, const char *funcName, const char* usage, S32 minArgs, S32 maxArgs)
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{
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if (!nameSpace || !dStrlen(nameSpace))
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Con::addCommand(funcName, cb, usage, minArgs + 1, maxArgs + 1);
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else
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Con::addCommand(nameSpace, funcName, cb, usage, minArgs + 1, maxArgs + 1);
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}
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void script_export_callback_void(VoidCallback cb, const char *nameSpace, const char *funcName, const char* usage, S32 minArgs, S32 maxArgs)
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{
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if (!nameSpace || !dStrlen(nameSpace))
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Con::addCommand(funcName, cb, usage, minArgs + 1, maxArgs + 1);
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else
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Con::addCommand(nameSpace, funcName, cb, usage, minArgs + 1, maxArgs + 1);
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// example of package support
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// note that Parent:: does not work with this, at least not yet anyway
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/*
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Namespace* ns;
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StringTableEntry nspace = NULL;
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if (nameSpace && dStrlen(nameSpace))
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nspace = StringTable->insert(nameSpace);
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Namespace::unlinkPackages();
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ns = Namespace::find(nspace, StringTable->insert("fps"));
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ns->addCommand(StringTable->insert(funcName), cb, StringTable->insert(usage), minArgs + 1, maxArgs + 1 );
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Namespace::relinkPackages();
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*/
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}
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void script_export_callback_bool(BoolCallback cb, const char *nameSpace, const char *funcName, const char* usage, S32 minArgs, S32 maxArgs)
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{
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if (!nameSpace || !dStrlen(nameSpace))
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Con::addCommand(funcName, cb, usage, minArgs + 1, maxArgs + 1);
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else
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Con::addCommand(nameSpace, funcName, cb, usage, minArgs + 1, maxArgs + 1);
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}
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void script_export_callback_int(IntCallback cb, const char *nameSpace, const char *funcName, const char* usage, S32 minArgs, S32 maxArgs)
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{
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if (!nameSpace || !dStrlen(nameSpace))
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Con::addCommand(funcName, cb, usage, minArgs + 1, maxArgs + 1);
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else
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Con::addCommand(nameSpace, funcName, cb, usage, minArgs + 1, maxArgs + 1);
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}
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void script_export_callback_float(FloatCallback cb, const char *nameSpace, const char *funcName, const char* usage, S32 minArgs, S32 maxArgs)
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{
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if (!nameSpace || !dStrlen(nameSpace))
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Con::addCommand(funcName, cb, usage, minArgs + 1, maxArgs + 1);
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else
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Con::addCommand(nameSpace, funcName, cb, usage, minArgs + 1, maxArgs + 1);
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}
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#ifdef TORQUE_OS_WIN32
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void script_input_event(int type, int value1, int value2)
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{
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if (PlatformWindowManager::get() && PlatformWindowManager::get()->getFirstWindow())
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{
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Win32Window* w = (Win32Window*) PlatformWindowManager::get()->getFirstWindow();
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WindowId devId = w->getWindowId();
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switch (type)
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{
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case 0:
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w->mouseEvent.trigger(devId,0,value1,value2,w->isMouseLocked());
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break;
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case 1:
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if (value2)
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w->buttonEvent.trigger(devId,0,IA_MAKE,value1);
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else
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w->buttonEvent.trigger(devId,0,IA_BREAK,value1);
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break;
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}
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}
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}
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#endif
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}
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ConsoleFunction(TestFunction2Args, const char *, 3, 3, "testFunction(arg1, arg2)")
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{
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return "Return Value";
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}
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