mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-12 07:04:36 +00:00
Engine directory for ticket #1
This commit is contained in:
parent
352279af7a
commit
7dbfe6994d
3795 changed files with 1363358 additions and 0 deletions
93
Engine/source/T3D/sceneComponent/T3DSceneClient.h
Normal file
93
Engine/source/T3D/sceneComponent/T3DSceneClient.h
Normal file
|
|
@ -0,0 +1,93 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (c) 2012 GarageGames, LLC
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to
|
||||
// deal in the Software without restriction, including without limitation the
|
||||
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||||
// sell copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
// IN THE SOFTWARE.
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#ifndef _T3DSCENECLIENT_H_
|
||||
#define _T3DSCENECLIENT_H_
|
||||
|
||||
#include "component/simComponent.h"
|
||||
#include "T3DSceneComponent.h"
|
||||
|
||||
class T3DSceneClient : public SimComponent
|
||||
{
|
||||
typedef SimComponent Parent;
|
||||
|
||||
public:
|
||||
T3DSceneClient()
|
||||
{
|
||||
_nextClient = NULL;
|
||||
_sceneGroup = NULL;
|
||||
_sceneGroupName = NULL;
|
||||
_sceneClientName = NULL;
|
||||
}
|
||||
|
||||
T3DSceneClient * getNextSceneClient() { return _nextClient; }
|
||||
// TODO: internal
|
||||
void setNextSceneClient(T3DSceneClient * client) { _nextClient = client; }
|
||||
|
||||
T3DSceneComponent * getSceneGroup() { return _sceneGroup; }
|
||||
|
||||
StringTableEntry getSceneGroupName() { return _sceneGroupName; }
|
||||
void setSceneGroupName(const char * name);
|
||||
|
||||
StringTableEntry getSceneClientName() { return _sceneClientName; }
|
||||
void setSceneClientName(const char * name) { _sceneClientName = StringTable->insert(name); }
|
||||
|
||||
protected:
|
||||
|
||||
bool onComponentRegister(SimComponent * owner);
|
||||
void registerInterfaces(SimComponent * owner);
|
||||
|
||||
T3DSceneClient * _nextClient;
|
||||
T3DSceneComponent * _sceneGroup;
|
||||
StringTableEntry _sceneGroupName;
|
||||
StringTableEntry _sceneClientName;
|
||||
};
|
||||
|
||||
class T3DSolidSceneClient : public T3DSceneClient, public ISolid3D, public Transform3D::IDirtyListener
|
||||
{
|
||||
public:
|
||||
|
||||
T3DSolidSceneClient()
|
||||
{
|
||||
_transform = NULL;
|
||||
_objectBox = new ValueWrapperInterface<Box3F>();
|
||||
}
|
||||
|
||||
Box3F getObjectBox() { return _objectBox->get(); }
|
||||
void setObjectBox(const Box3F & box) { _objectBox->set(box); }
|
||||
Box3F getWorldBox();
|
||||
const MatrixF & getTransform();
|
||||
Transform3D * getTransform3D() { return _transform; }
|
||||
|
||||
void OnTransformDirty();
|
||||
|
||||
protected:
|
||||
|
||||
|
||||
// TODO: internal
|
||||
void setTransform3D(Transform3D * transform);
|
||||
|
||||
Transform3D * _transform;
|
||||
ValueWrapperInterface<Box3F> * _objectBox;
|
||||
};
|
||||
|
||||
#endif // #ifndef _T3DSCENECLIENT_H_
|
||||
Loading…
Add table
Add a link
Reference in a new issue