mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-15 16:44:36 +00:00
Engine directory for ticket #1
This commit is contained in:
parent
352279af7a
commit
7dbfe6994d
3795 changed files with 1363358 additions and 0 deletions
102
Engine/source/T3D/physicalZone.h
Normal file
102
Engine/source/T3D/physicalZone.h
Normal file
|
|
@ -0,0 +1,102 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (c) 2012 GarageGames, LLC
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to
|
||||
// deal in the Software without restriction, including without limitation the
|
||||
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||||
// sell copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
// IN THE SOFTWARE.
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#ifndef _H_PHYSICALZONE
|
||||
#define _H_PHYSICALZONE
|
||||
|
||||
#ifndef _SCENEOBJECT_H_
|
||||
#include "scene/sceneObject.h"
|
||||
#endif
|
||||
#ifndef _EARLYOUTPOLYLIST_H_
|
||||
#include "collision/earlyOutPolyList.h"
|
||||
#endif
|
||||
#ifndef _MPOLYHEDRON_H_
|
||||
#include "math/mPolyhedron.h"
|
||||
#endif
|
||||
|
||||
class Convex;
|
||||
|
||||
|
||||
class PhysicalZone : public SceneObject
|
||||
{
|
||||
typedef SceneObject Parent;
|
||||
|
||||
enum UpdateMasks {
|
||||
ActiveMask = Parent::NextFreeMask << 0,
|
||||
NextFreeMask = Parent::NextFreeMask << 1
|
||||
};
|
||||
|
||||
protected:
|
||||
static bool smRenderPZones;
|
||||
|
||||
F32 mVelocityMod;
|
||||
F32 mGravityMod;
|
||||
Point3F mAppliedForce;
|
||||
|
||||
// Basically ripped from trigger
|
||||
Polyhedron mPolyhedron;
|
||||
EarlyOutPolyList mClippedList;
|
||||
|
||||
bool mActive;
|
||||
|
||||
Convex* mConvexList;
|
||||
void buildConvex(const Box3F& box, Convex* convex);
|
||||
|
||||
public:
|
||||
PhysicalZone();
|
||||
~PhysicalZone();
|
||||
|
||||
// SimObject
|
||||
DECLARE_CONOBJECT(PhysicalZone);
|
||||
static void consoleInit();
|
||||
static void initPersistFields();
|
||||
bool onAdd();
|
||||
void onRemove();
|
||||
void inspectPostApply();
|
||||
|
||||
// NetObject
|
||||
U32 packUpdate (NetConnection *conn, U32 mask, BitStream *stream);
|
||||
void unpackUpdate(NetConnection *conn, BitStream *stream);
|
||||
|
||||
// SceneObject
|
||||
void setTransform(const MatrixF &mat);
|
||||
void prepRenderImage( SceneRenderState* state );
|
||||
|
||||
inline F32 getVelocityMod() const { return mVelocityMod; }
|
||||
inline F32 getGravityMod() const { return mGravityMod; }
|
||||
inline const Point3F& getForce() const { return mAppliedForce; }
|
||||
|
||||
void setPolyhedron(const Polyhedron&);
|
||||
bool testObject(SceneObject*);
|
||||
|
||||
bool testBox( const Box3F &box ) const;
|
||||
|
||||
void renderObject( ObjectRenderInst *ri, SceneRenderState *state, BaseMatInstance *overrideMat );
|
||||
|
||||
void activate();
|
||||
void deactivate();
|
||||
inline bool isActive() const { return mActive; }
|
||||
|
||||
};
|
||||
|
||||
#endif // _H_PHYSICALZONE
|
||||
|
||||
Loading…
Add table
Add a link
Reference in a new issue