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Engine directory for ticket #1
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Engine/source/T3D/missionArea.h
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Engine/source/T3D/missionArea.h
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//-----------------------------------------------------------------------------
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// Copyright (c) 2012 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#ifndef _MISSIONAREA_H_
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#define _MISSIONAREA_H_
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#ifndef _NETOBJECT_H_
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#include "sim/netObject.h"
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#endif
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class MissionArea : public NetObject
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{
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private:
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typedef NetObject Parent;
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RectI mArea;
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F32 mFlightCeiling;
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F32 mFlightCeilingRange;
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public:
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MissionArea();
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static RectI smMissionArea;
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static MissionArea * getServerObject();
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F32 getFlightCeiling() const { return mFlightCeiling; }
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F32 getFlightCeilingRange() const { return mFlightCeilingRange; }
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//
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const RectI & getArea(){return(mArea);}
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void setArea(const RectI & area);
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/// @name SimObject Inheritance
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/// @{
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bool onAdd();
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void inspectPostApply();
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static void initPersistFields();
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/// @}
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/// @name NetObject Inheritance
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/// @{
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enum NetMaskBits {
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UpdateMask = BIT(0)
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};
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U32 packUpdate (NetConnection *conn, U32 mask, BitStream *stream);
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void unpackUpdate(NetConnection *conn, BitStream *stream);
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/// @}
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DECLARE_CONOBJECT(MissionArea);
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};
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#endif
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