mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-13 07:34:45 +00:00
Engine directory for ticket #1
This commit is contained in:
parent
352279af7a
commit
7dbfe6994d
3795 changed files with 1363358 additions and 0 deletions
138
Engine/source/T3D/levelInfo.h
Normal file
138
Engine/source/T3D/levelInfo.h
Normal file
|
|
@ -0,0 +1,138 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (c) 2012 GarageGames, LLC
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to
|
||||
// deal in the Software without restriction, including without limitation the
|
||||
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||||
// sell copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
// IN THE SOFTWARE.
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#ifndef _LEVELINFO_H_
|
||||
#define _LEVELINFO_H_
|
||||
|
||||
#ifndef _NETOBJECT_H_
|
||||
#include "sim/netObject.h"
|
||||
#endif
|
||||
#ifndef _COLOR_H_
|
||||
#include "core/color.h"
|
||||
#endif
|
||||
#ifndef _FOGSTRUCTS_H_
|
||||
#include "scene/fogStructs.h"
|
||||
#endif
|
||||
#ifndef _SFXCOMMON_H_
|
||||
#include "sfx/sfxCommon.h"
|
||||
#endif
|
||||
|
||||
|
||||
class SFXAmbience;
|
||||
class SFXSoundscape;
|
||||
|
||||
|
||||
class LevelInfo : public NetObject
|
||||
{
|
||||
typedef NetObject Parent;
|
||||
|
||||
private:
|
||||
|
||||
F32 mWorldSize;
|
||||
|
||||
FogData mFogData;
|
||||
|
||||
F32 mNearClip;
|
||||
|
||||
F32 mVisibleDistance;
|
||||
|
||||
F32 mDecalBias;
|
||||
|
||||
ColorI mCanvasClearColor;
|
||||
|
||||
/// @name Lighting Properties
|
||||
/// @{
|
||||
|
||||
bool mAdvancedLightmapSupport;
|
||||
|
||||
/// Seconds it takes to go from one global ambient color
|
||||
/// to a different one.
|
||||
F32 mAmbientLightBlendPhase;
|
||||
|
||||
/// Interpolation for going from one global ambient color
|
||||
/// to a different one.
|
||||
EaseF mAmbientLightBlendCurve;
|
||||
|
||||
/// @}
|
||||
|
||||
/// @name Sound Properties
|
||||
/// @{
|
||||
|
||||
/// Global ambient sound space properties.
|
||||
SFXAmbience* mSoundAmbience;
|
||||
|
||||
/// Distance attenuation model to use.
|
||||
SFXDistanceModel mSoundDistanceModel;
|
||||
|
||||
///
|
||||
SFXSoundscape* mSoundscape;
|
||||
|
||||
/// @}
|
||||
|
||||
/// Responsible for passing on
|
||||
/// the LevelInfo settings to the
|
||||
/// client SceneGraph, from which
|
||||
/// other systems can get at them.
|
||||
void _updateSceneGraph();
|
||||
|
||||
void _onLMActivate(const char *lm, bool enable);
|
||||
|
||||
public:
|
||||
|
||||
LevelInfo();
|
||||
virtual ~LevelInfo();
|
||||
|
||||
DECLARE_CONOBJECT(LevelInfo);
|
||||
|
||||
/// @name SceneObject Inheritance
|
||||
/// @{
|
||||
|
||||
virtual SFXAmbience* getSoundAmbience() const { return mSoundAmbience; }
|
||||
|
||||
/// @}
|
||||
|
||||
/// @name SimObject Inheritance
|
||||
/// @{
|
||||
|
||||
virtual bool onAdd();
|
||||
virtual void onRemove();
|
||||
virtual void inspectPostApply();
|
||||
|
||||
static void initPersistFields();
|
||||
|
||||
/// @}
|
||||
|
||||
/// @name NetObject Inheritance
|
||||
/// @{
|
||||
|
||||
enum NetMaskBits
|
||||
{
|
||||
UpdateMask = BIT(0)
|
||||
};
|
||||
|
||||
virtual U32 packUpdate( NetConnection *conn, U32 mask, BitStream *stream );
|
||||
virtual void unpackUpdate( NetConnection *conn, BitStream *stream );
|
||||
|
||||
/// @}
|
||||
};
|
||||
|
||||
#endif // _LEVELINFO_H_
|
||||
Loading…
Add table
Add a link
Reference in a new issue