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Engine directory for ticket #1
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481
Engine/lib/convexDecomp/NvThreadConfig.cpp
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481
Engine/lib/convexDecomp/NvThreadConfig.cpp
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/*
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NvThreadConfig.cpp : A simple wrapper class to define threading and mutex locks.
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*/
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/*!
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**
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** Copyright (c) 2009 by John W. Ratcliff mailto:jratcliffscarab@gmail.com
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**
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** Portions of this source has been released with the PhysXViewer application, as well as
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** Rocket, CreateDynamics, ODF, and as a number of sample code snippets.
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**
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** If you find this code useful or you are feeling particularily generous I would
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** ask that you please go to http://www.amillionpixels.us and make a donation
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** to Troy DeMolay.
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**
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** DeMolay is a youth group for young men between the ages of 12 and 21.
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** It teaches strong moral principles, as well as leadership skills and
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** public speaking. The donations page uses the 'pay for pixels' paradigm
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** where, in this case, a pixel is only a single penny. Donations can be
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** made for as small as $4 or as high as a $100 block. Each person who donates
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** will get a link to their own site as well as acknowledgement on the
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** donations blog located here http://www.amillionpixels.blogspot.com/
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**
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** If you wish to contact me you can use the following methods:
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**
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** Skype ID: jratcliff63367
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** Yahoo: jratcliff63367
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** AOL: jratcliff1961
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** email: jratcliffscarab@gmail.com
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**
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**
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** The MIT license:
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**
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** Permission is hereby granted, free of charge, to any person obtaining a copy
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** of this software and associated documentation files (the "Software"), to deal
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** in the Software without restriction, including without limitation the rights
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** to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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** copies of the Software, and to permit persons to whom the Software is furnished
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** to do so, subject to the following conditions:
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**
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** The above copyright notice and this permission notice shall be included in all
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** copies or substantial portions of the Software.
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** THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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** IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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** FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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** AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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** WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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** CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#include <cassert>
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#include "NvThreadConfig.h"
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#if defined(WIN32)
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#define _WIN32_WINNT 0x400
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#include <windows.h>
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#pragma comment(lib,"winmm.lib")
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// #ifndef _WIN32_WINNT
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// #endif
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// #include <windows.h>
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//#include <winbase.h>
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#endif
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#if defined(_XBOX)
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#include <xtl.h>
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#endif
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#if defined(__linux__) || defined( __APPLE__ )
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//#include <sys/time.h>
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#include <time.h>
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#include <unistd.h>
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#include <errno.h>
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#define __stdcall
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#endif
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#if defined( __APPLE__ )
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#include <sys/time.h>
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#endif
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#if defined(__APPLE__) || defined(__linux__)
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#include <pthread.h>
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#endif
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#if defined( __APPLE__ )
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#define PTHREAD_MUTEX_RECURSIVE_NP PTHREAD_MUTEX_RECURSIVE
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#endif
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#ifdef NDEBUG
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#define VERIFY( x ) (x)
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#else
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#define VERIFY( x ) assert((x))
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#endif
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namespace CONVEX_DECOMPOSITION
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{
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NxU32 tc_timeGetTime(void)
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{
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#if defined(__linux__)
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struct timespec ts;
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clock_gettime(CLOCK_REALTIME, &ts);
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return ts.tv_sec * 1000 + ts.tv_nsec / 1000000;
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#elif defined( __APPLE__ )
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struct timeval tp;
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gettimeofday(&tp, (struct timezone *)0);
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return tp.tv_sec * 1000 + tp.tv_usec / 1000;
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#elif defined( _XBOX )
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return GetTickCount();
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#else
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return timeGetTime();
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#endif
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}
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void tc_sleep(NxU32 ms)
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{
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#if defined(__linux__) || defined( __APPLE__ )
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usleep(ms * 1000);
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#else
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Sleep(ms);
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#endif
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}
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void tc_spinloop()
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{
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#ifdef __linux__
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asm ( "pause" );
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#elif defined( _XBOX )
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// Pause would do nothing on the Xbox. Threads are not scheduled.
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#else
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__asm { pause };
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#endif
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}
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void tc_interlockedExchange(void *dest, const int64_t exchange)
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{
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#if defined( __linux__ ) || defined( __APPLE__ )
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// not working
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assert(false);
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//__sync_lock_test_and_set((int64_t*)dest, exchange);
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#elif defined( _XBOX )
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InterlockedExchange((volatile LONG *)dest, exchange);
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#else
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__asm
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{
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mov ebx, dword ptr [exchange]
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mov ecx, dword ptr [exchange + 4]
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mov edi, dest
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mov eax, dword ptr [edi]
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mov edx, dword ptr [edi + 4]
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jmp start
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retry:
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pause
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start:
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lock cmpxchg8b [edi]
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jnz retry
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};
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#endif
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}
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NxI32 tc_interlockedCompareExchange(void *dest, NxI32 exchange, NxI32 compare)
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{
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#if defined( __linux__ ) || defined( __APPLE__ )
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// not working
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assert(false);
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return 0;
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//return __sync_val_compare_and_swap((uintptr_t*)dest, exchange, compare);
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//return __sync_bool_compare_and_swap((uintptr_t*)dest, exchange, compare);
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#elif defined( _XBOX )
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return InterlockedCompareExchange((volatile LONG *)dest, exchange, compare);
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#else
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char _ret;
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//
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__asm
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{
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mov edx, [dest]
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mov eax, [compare]
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mov ecx, [exchange]
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lock cmpxchg [edx], ecx
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setz al
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mov byte ptr [_ret], al
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}
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//
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return _ret;
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#endif
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}
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NxI32 tc_interlockedCompareExchange(void *dest, const NxI32 exchange1, const NxI32 exchange2, const NxI32 compare1, const NxI32 compare2)
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{
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#if defined( __linux__ ) || defined( __APPLE__ )
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// not working
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assert(false);
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return 0;
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//uint64_t exchange = ((uint64_t)exchange1 << 32) | (uint64_t)exchange2;
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//uint64_t compare = ((uint64_t)compare1 << 32) | (uint64_t)compare2;
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//return __sync_bool_compare_and_swap((int64_t*)dest, exchange, compare);
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#elif defined( _XBOX )
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assert(false);
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return 0;
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#else
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char _ret;
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//
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__asm
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{
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mov ebx, [exchange1]
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mov ecx, [exchange2]
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mov edi, [dest]
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mov eax, [compare1]
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mov edx, [compare2]
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lock cmpxchg8b [edi]
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setz al
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mov byte ptr [_ret], al
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}
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//
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return _ret;
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#endif
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}
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class MyThreadMutex : public ThreadMutex
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{
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public:
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MyThreadMutex(void)
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{
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#if defined(WIN32) || defined(_XBOX)
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InitializeCriticalSection(&m_Mutex);
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#elif defined(__APPLE__) || defined(__linux__)
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pthread_mutexattr_t mutexAttr; // Mutex Attribute
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VERIFY( pthread_mutexattr_init(&mutexAttr) == 0 );
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VERIFY( pthread_mutexattr_settype(&mutexAttr, PTHREAD_MUTEX_RECURSIVE_NP) == 0 );
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VERIFY( pthread_mutex_init(&m_Mutex, &mutexAttr) == 0 );
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VERIFY( pthread_mutexattr_destroy(&mutexAttr) == 0 );
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#endif
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}
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~MyThreadMutex(void)
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{
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#if defined(WIN32) || defined(_XBOX)
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DeleteCriticalSection(&m_Mutex);
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#elif defined(__APPLE__) || defined(__linux__)
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VERIFY( pthread_mutex_destroy(&m_Mutex) == 0 );
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#endif
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}
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void lock(void)
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{
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#if defined(WIN32) || defined(_XBOX)
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EnterCriticalSection(&m_Mutex);
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#elif defined(__APPLE__) || defined(__linux__)
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VERIFY( pthread_mutex_lock(&m_Mutex) == 0 );
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#endif
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}
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bool tryLock(void)
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{
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#if defined(WIN32) || defined(_XBOX)
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bool bRet = false;
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//assert(("TryEnterCriticalSection seems to not work on XP???", 0));
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bRet = TryEnterCriticalSection(&m_Mutex) ? true : false;
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return bRet;
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#elif defined(__APPLE__) || defined(__linux__)
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NxI32 result = pthread_mutex_trylock(&m_Mutex);
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return (result == 0);
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#endif
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}
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void unlock(void)
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{
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#if defined(WIN32) || defined(_XBOX)
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LeaveCriticalSection(&m_Mutex);
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#elif defined(__APPLE__) || defined(__linux__)
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VERIFY( pthread_mutex_unlock(&m_Mutex) == 0 );
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#endif
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}
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private:
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#if defined(WIN32) || defined(_XBOX)
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CRITICAL_SECTION m_Mutex;
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#elif defined(__APPLE__) || defined(__linux__)
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pthread_mutex_t m_Mutex;
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#endif
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};
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ThreadMutex * tc_createThreadMutex(void)
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{
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MyThreadMutex *m = new MyThreadMutex;
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return static_cast< ThreadMutex *>(m);
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}
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void tc_releaseThreadMutex(ThreadMutex *tm)
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{
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MyThreadMutex *m = static_cast< MyThreadMutex *>(tm);
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delete m;
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}
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#if defined(WIN32) || defined(_XBOX)
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static unsigned long __stdcall _ThreadWorkerFunc(LPVOID arg);
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#elif defined(__APPLE__) || defined(__linux__)
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static void* _ThreadWorkerFunc(void* arg);
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#endif
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class MyThread : public Thread
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{
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public:
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MyThread(ThreadInterface *iface)
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{
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mInterface = iface;
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#if defined(WIN32) || defined(_XBOX)
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mThread = CreateThread(0, 0, _ThreadWorkerFunc, this, 0, 0);
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#elif defined(__APPLE__) || defined(__linux__)
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VERIFY( pthread_create(&mThread, NULL, _ThreadWorkerFunc, this) == 0 );
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#endif
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}
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~MyThread(void)
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{
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#if defined(WIN32) || defined(_XBOX)
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if ( mThread )
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{
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CloseHandle(mThread);
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mThread = 0;
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}
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#endif
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}
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void onJobExecute(void)
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{
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mInterface->threadMain();
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}
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private:
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ThreadInterface *mInterface;
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#if defined(WIN32) || defined(_XBOX)
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HANDLE mThread;
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#elif defined(__APPLE__) || defined(__linux__)
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pthread_t mThread;
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#endif
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};
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Thread * tc_createThread(ThreadInterface *tinterface)
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{
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MyThread *m = new MyThread(tinterface);
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return static_cast< Thread *>(m);
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}
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void tc_releaseThread(Thread *t)
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{
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MyThread *m = static_cast<MyThread *>(t);
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delete m;
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}
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#if defined(WIN32) || defined(_XBOX)
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static unsigned long __stdcall _ThreadWorkerFunc(LPVOID arg)
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#elif defined(__APPLE__) || defined(__linux__)
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static void* _ThreadWorkerFunc(void* arg)
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#endif
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{
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MyThread *worker = (MyThread *) arg;
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worker->onJobExecute();
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return 0;
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}
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class MyThreadEvent : public ThreadEvent
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{
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public:
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MyThreadEvent(void)
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{
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#if defined(WIN32) || defined(_XBOX)
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mEvent = ::CreateEventA(NULL,TRUE,TRUE,"ThreadEvent");
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#elif defined(__APPLE__) || defined(__linux__)
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pthread_mutexattr_t mutexAttr; // Mutex Attribute
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VERIFY( pthread_mutexattr_init(&mutexAttr) == 0 );
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VERIFY( pthread_mutexattr_settype(&mutexAttr, PTHREAD_MUTEX_RECURSIVE_NP) == 0 );
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VERIFY( pthread_mutex_init(&mEventMutex, &mutexAttr) == 0 );
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VERIFY( pthread_mutexattr_destroy(&mutexAttr) == 0 );
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VERIFY( pthread_cond_init(&mEvent, NULL) == 0 );
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#endif
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}
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~MyThreadEvent(void)
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{
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#if defined(WIN32) || defined(_XBOX)
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if ( mEvent )
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{
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::CloseHandle(mEvent);
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}
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#elif defined(__APPLE__) || defined(__linux__)
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VERIFY( pthread_cond_destroy(&mEvent) == 0 );
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VERIFY( pthread_mutex_destroy(&mEventMutex) == 0 );
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#endif
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}
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virtual void setEvent(void) // signal the event
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{
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#if defined(WIN32) || defined(_XBOX)
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if ( mEvent )
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{
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::SetEvent(mEvent);
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}
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#elif defined(__APPLE__) || defined(__linux__)
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VERIFY( pthread_mutex_lock(&mEventMutex) == 0 );
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VERIFY( pthread_cond_signal(&mEvent) == 0 );
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VERIFY( pthread_mutex_unlock(&mEventMutex) == 0 );
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#endif
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}
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void resetEvent(void)
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{
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#if defined(WIN32) || defined(_XBOX)
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if ( mEvent )
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{
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::ResetEvent(mEvent);
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}
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#endif
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}
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virtual void waitForSingleObject(NxU32 ms)
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{
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#if defined(WIN32) || defined(_XBOX)
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if ( mEvent )
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{
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::WaitForSingleObject(mEvent,ms);
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}
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#elif defined(__APPLE__) || defined(__linux__)
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VERIFY( pthread_mutex_lock(&mEventMutex) == 0 );
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if (ms == 0xffffffff)
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{
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VERIFY( pthread_cond_wait(&mEvent, &mEventMutex) == 0 );
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}
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else
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{
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struct timespec ts;
|
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#ifdef __APPLE__
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struct timeval tp;
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gettimeofday(&tp, (struct timezone *)0);
|
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ts.tv_nsec = tp.tv_usec * 1000;
|
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ts.tv_sec = tp.tv_sec;
|
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#else
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clock_gettime(CLOCK_REALTIME, &ts);
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#endif
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ts.tv_nsec += ms * 1000000;
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ts.tv_sec += ts.tv_nsec / 1000000000;
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ts.tv_nsec %= 1000000000;
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NxI32 result = pthread_cond_timedwait(&mEvent, &mEventMutex, &ts);
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assert(result == 0 || result == ETIMEDOUT);
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}
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VERIFY( pthread_mutex_unlock(&mEventMutex) == 0 );
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#endif
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}
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|
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private:
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#if defined(WIN32) || defined(_XBOX)
|
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HANDLE mEvent;
|
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#elif defined(__APPLE__) || defined(__linux__)
|
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pthread_mutex_t mEventMutex;
|
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pthread_cond_t mEvent;
|
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#endif
|
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};
|
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|
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ThreadEvent * tc_createThreadEvent(void)
|
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{
|
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MyThreadEvent *m = new MyThreadEvent;
|
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return static_cast<ThreadEvent *>(m);
|
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}
|
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|
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void tc_releaseThreadEvent(ThreadEvent *t)
|
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{
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MyThreadEvent *m = static_cast< MyThreadEvent *>(t);
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delete m;
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}
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|
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}; // end of namespace
|
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