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Engine directory for ticket #1
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Engine/lib/collada/src/dae/daeStringTable.cpp
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69
Engine/lib/collada/src/dae/daeStringTable.cpp
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/*
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* Copyright 2006 Sony Computer Entertainment Inc.
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*
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* Licensed under the SCEA Shared Source License, Version 1.0 (the "License"); you may not use this
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* file except in compliance with the License. You may obtain a copy of the License at:
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* http://research.scea.com/scea_shared_source_license.html
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*
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* Unless required by applicable law or agreed to in writing, software distributed under the License
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* is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
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* implied. See the License for the specific language governing permissions and limitations under the
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* License.
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*/
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#include <dae/daeStringTable.h>
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daeStringTable::daeStringTable(int stringBufferSize):_stringBufferSize(stringBufferSize), _empty( "" )
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{
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_stringBufferIndex = _stringBufferSize;
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//allocate initial buffer
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//allocateBuffer();
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}
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daeString daeStringTable::allocateBuffer()
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{
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daeString buf = new daeChar[_stringBufferSize];
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_stringBuffersList.append(buf);
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_stringBufferIndex = 0;
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return buf;
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}
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daeString daeStringTable::allocString(daeString string)
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{
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if ( string == NULL ) return _empty;
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size_t stringSize = strlen(string) + 1;
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size_t sizeLeft = _stringBufferSize - _stringBufferIndex;
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daeString buf;
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if (sizeLeft < stringSize)
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{
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if (stringSize > _stringBufferSize)
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_stringBufferSize = ((stringSize / _stringBufferSize) + 1) * _stringBufferSize ;
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buf = allocateBuffer();
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}
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else
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{
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buf = _stringBuffersList.get((daeInt)_stringBuffersList.getCount()-1);
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}
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daeChar *str = (char*)buf + _stringBufferIndex;
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memcpy(str,string,stringSize);
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_stringBufferIndex += stringSize;
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int align = sizeof(void*);
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_stringBufferIndex = (_stringBufferIndex+(align-1)) & (~(align-1));
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return str;
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}
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void daeStringTable::clear()
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{
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unsigned int i;
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for (i=0;i<_stringBuffersList.getCount();i++)
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#if _MSC_VER <= 1200
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delete [] (char *) _stringBuffersList[i];
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#else
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delete [] _stringBuffersList[i];
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#endif
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_stringBuffersList.clear();
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_stringBufferIndex = _stringBufferSize;
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}
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