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Update gfxNullDevice.cpp
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1 changed files with 3 additions and 1 deletions
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@ -68,7 +68,9 @@ public:
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GFXNullTextureObject(GFXDevice * aDevice, GFXTextureProfile *profile);
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~GFXNullTextureObject() { kill(); };
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virtual void pureVirtualCrash() { };
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#ifUE_DEBUG
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void pureV overrideirtualCrash() override {}
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#endif
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GFXLockedRect * lock( U32 mipLevel = 0, RectI *inRect = NULL ) override { return NULL; };
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void unlock( U32 mipLevel = 0) override {};
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