mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-13 11:43:49 +00:00
Merge remote-tracking branch 'upstream/development' into imageAsset_refactor_rev3
This commit is contained in:
commit
7c4d41ee21
21 changed files with 98 additions and 158 deletions
|
|
@ -608,8 +608,8 @@ void Material::updateTimeBasedParams()
|
|||
for (U32 i = 0; i < MAX_STAGES; i++)
|
||||
{
|
||||
mScrollOffset[i] += mScrollDir[i] * mScrollSpeed[i] * dt;
|
||||
mScrollOffset[i].x = mWrapF(mScrollOffset[i].x, 0.0, 1.0);
|
||||
mScrollOffset[i].y = mWrapF(mScrollOffset[i].y, 0.0, 1.0);
|
||||
mScrollOffset[i].x = mWrapF(mScrollOffset[i].x, -1.0, 1.0);
|
||||
mScrollOffset[i].y = mWrapF(mScrollOffset[i].y, -1.0, 1.0);
|
||||
mRotPos[i] = mWrapF((mRotPos[i] + (mRotSpeed[i] * dt)), 0.0, 360.0);
|
||||
mWavePos[i] = mWrapF((mWavePos[i] + (mWaveFreq[i] * dt)), 0.0, 1.0);
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue