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Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx
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36 changed files with 75 additions and 75 deletions
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@ -46,7 +46,7 @@ void FPSTracker::reset()
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void FPSTracker::update()
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{
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const float alpha = 0.07f;
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const F32 alpha = 0.07f;
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F32 realSeconds = (F32)Platform::getRealMilliseconds()/1000.0f;
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F32 virtualSeconds = (F32)Platform::getVirtualMilliseconds()/1000.0f;
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