mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-04-20 20:05:33 +00:00
Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx
This commit is contained in:
parent
4c35fd37af
commit
7a8f46b19f
36 changed files with 75 additions and 75 deletions
|
|
@ -682,7 +682,7 @@ MatrixF PlaneReflector::getCameraReflection( MatrixF &camTrans )
|
|||
return newTrans;
|
||||
}
|
||||
|
||||
inline float sgn(float a)
|
||||
inline F32 sgn(F32 a)
|
||||
{
|
||||
if (a > 0.0F) return (1.0F);
|
||||
if (a < 0.0F) return (-1.0F);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue