Merge branch 'ColorPickerAdvanced' of https://github.com/Azaezel/Torque3D into ColorPickerAdvanced

This commit is contained in:
Azaezel 2016-02-21 16:07:51 -06:00
commit 7a60056365
4 changed files with 74 additions and 74 deletions

View file

@ -1254,27 +1254,27 @@ void GuiTextEditCtrl::onLoseFirstResponder()
Parent::onLoseFirstResponder();
}
void GuiTextEditCtrl::onRender(Point2I offset, const RectI &updateRect)
void GuiTextEditCtrl::onRender( Point2I offset, const RectI &updateRect )
{
RectI ctrlRect( offset, getExtent() );
//if opaque, fill the update rect with the fill color
if ( mProfile->mOpaque )
{
if (!mTextValid)
GFX->getDrawUtil()->drawRectFill(ctrlRect, mProfile->mFillColorERR);
else if (isFirstResponder())
GFX->getDrawUtil()->drawRectFill(ctrlRect, mProfile->mFillColorHL);
else
GFX->getDrawUtil()->drawRectFill(ctrlRect, mProfile->mFillColor);
if ( !mTextValid )
GFX->getDrawUtil()->drawRectFill( ctrlRect, mProfile->mFillColorERR );
else if ( isFirstResponder() )
GFX->getDrawUtil()->drawRectFill( ctrlRect, mProfile->mFillColorHL );
else
GFX->getDrawUtil()->drawRectFill( ctrlRect, mProfile->mFillColor );
}
//if there's a border, draw the border
if (mProfile->mBorder)
if ( mProfile->mBorder )
{
renderBorder(ctrlRect, mProfile);
if (!mTextValid)
GFX->getDrawUtil()->drawRectFill(ctrlRect, mProfile->mFillColorERR);
renderBorder( ctrlRect, mProfile );
if ( !mTextValid )
GFX->getDrawUtil()->drawRectFill( ctrlRect, mProfile->mFillColorERR );
}
drawText( ctrlRect, isFirstResponder() );
@ -1498,25 +1498,25 @@ void GuiTextEditCtrl::drawText( const RectI &drawRect, bool isFocused )
bool GuiTextEditCtrl::hasText()
{
return (mTextBuffer.length());
return ( mTextBuffer.length() );
}
void GuiTextEditCtrl::invalidText(bool playSound)
{
mTextValid = false;
mTextValid = false;
if (playSound)
playDeniedSound();
if ( playSound )
playDeniedSound();
}
void GuiTextEditCtrl::validText()
{
mTextValid = true;
mTextValid = true;
}
bool GuiTextEditCtrl::isValidText()
{
return mTextValid;
return mTextValid;
}
void GuiTextEditCtrl::playDeniedSound()