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Initial Implementation of the Taml, Asset and Modules systems.
Only has example and shape assets currently.
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123 changed files with 30435 additions and 181 deletions
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@ -42,7 +42,7 @@ class Module
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public:
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typedef void Parent;
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friend struct ModuleManager;
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friend struct EngineModuleManager;
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protected:
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@ -333,7 +333,7 @@ class Module
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void _AfterModuleInit::initialize()
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struct ModuleManager
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struct EngineModuleManager
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{
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/// Initialize all modules registered with the system.
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static void initializeSystem();
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