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Cleaned and repacked work to update the probe bin and reflection probe behavior to clean and standardize it.
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24 changed files with 1113 additions and 1012 deletions
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@ -98,10 +98,6 @@ public:
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// use the same Materials.
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//--------------------------------------------------------------------------
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virtual void updateProbeParams();
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// This is the function that allows this object to submit itself for rendering
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void prepRenderImage(SceneRenderState *state);
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void setPreviewMatParameters(SceneRenderState* renderState, BaseMatInstance* mat);
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};
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